500 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			500 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
| Raw TCP/IP interface for lwIP
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| 
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| Authors: Adam Dunkels, Leon Woestenberg, Christiaan Simons
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| 
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| lwIP provides three Application Program's Interfaces (APIs) for programs
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| to use for communication with the TCP/IP code:
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| * low-level "core" / "callback" or "raw" API.
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| * higher-level "sequential" API.
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| * BSD-style socket API.
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| 
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| The raw API (sometimes called native API) is an event-driven API designed
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| to be used without an operating system that implements zero-copy send and
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| receive. This API is also used by the core stack for interaction between
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| the various protocols. It is the only API available when running lwIP
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| without an operating system.
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| 
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| The sequential API provides a way for ordinary, sequential, programs
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| to use the lwIP stack. It is quite similar to the BSD socket API. The
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| model of execution is based on the blocking open-read-write-close
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| paradigm. Since the TCP/IP stack is event based by nature, the TCP/IP
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| code and the application program must reside in different execution
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| contexts (threads).
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| 
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| The socket API is a compatibility API for existing applications,
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| currently it is built on top of the sequential API. It is meant to
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| provide all functions needed to run socket API applications running
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| on other platforms (e.g. unix / windows etc.). However, due to limitations
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| in the specification of this API, there might be incompatibilities
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| that require small modifications of existing programs.
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| 
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| ** Multithreading
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| 
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| lwIP started targeting single-threaded environments. When adding multi-
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| threading support, instead of making the core thread-safe, another
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| approach was chosen: there is one main thread running the lwIP core
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| (also known as the "tcpip_thread"). When running in a multithreaded
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| environment, raw API functions MUST only be called from the core thread
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| since raw API functions are not protected from concurrent access (aside
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| from pbuf- and memory management functions). Application threads using
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| the sequential- or socket API communicate with this main thread through
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| message passing.
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| 
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|       As such, the list of functions that may be called from
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|       other threads or an ISR is very limited! Only functions
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|       from these API header files are thread-safe:
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|       - api.h
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|       - netbuf.h
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|       - netdb.h
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|       - netifapi.h
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|       - pppapi.h
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|       - sockets.h
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|       - sys.h
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| 
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|       Additionaly, memory (de-)allocation functions may be
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|       called from multiple threads (not ISR!) with NO_SYS=0
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|       since they are protected by SYS_LIGHTWEIGHT_PROT and/or
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|       semaphores.
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| 
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|       Netconn or Socket API functions are thread safe against the
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|       core thread but they are not reentrant at the control block
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|       granularity level. That is, a UDP or TCP control block must
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|       not be shared among multiple threads without proper locking.
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| 
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|       If SYS_LIGHTWEIGHT_PROT is set to 1 and
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|       LWIP_ALLOW_MEM_FREE_FROM_OTHER_CONTEXT is set to 1,
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|       pbuf_free() may also be called from another thread or
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|       an ISR (since only then, mem_free - for PBUF_RAM - may
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|       be called from an ISR: otherwise, the HEAP is only
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|       protected by semaphores).
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| 
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| 
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| ** The remainder of this document discusses the "raw" API. **
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| 
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| The raw TCP/IP interface allows the application program to integrate
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| better with the TCP/IP code. Program execution is event based by
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| having callback functions being called from within the TCP/IP
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| code. The TCP/IP code and the application program both run in the same
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| thread. The sequential API has a much higher overhead and is not very
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| well suited for small systems since it forces a multithreaded paradigm
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| on the application.
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| 
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| The raw TCP/IP interface is not only faster in terms of code execution
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| time but is also less memory intensive. The drawback is that program
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| development is somewhat harder and application programs written for
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| the raw TCP/IP interface are more difficult to understand. Still, this
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| is the preferred way of writing applications that should be small in
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| code size and memory usage.
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| 
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| All APIs can be used simultaneously by different application
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| programs. In fact, the sequential API is implemented as an application
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| program using the raw TCP/IP interface.
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| 
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| Do not confuse the lwIP raw API with raw Ethernet or IP sockets.
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| The former is a way of interfacing the lwIP network stack (including
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| TCP and UDP), the later refers to processing raw Ethernet or IP data
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| instead of TCP connections or UDP packets.
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| 
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| Raw API applications may never block since all packet processing
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| (input and output) as well as timer processing (TCP mainly) is done
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| in a single execution context.
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| 
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| --- Callbacks
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| 
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| Program execution is driven by callbacks functions, which are then
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| invoked by the lwIP core when activity related to that application
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| occurs. A particular application may register to be notified via a
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| callback function for events such as incoming data available, outgoing
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| data sent, error notifications, poll timer expiration, connection
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| closed, etc. An application can provide a callback function to perform
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| processing for any or all of these events. Each callback is an ordinary
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| C function that is called from within the TCP/IP code. Every callback
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| function is passed the current TCP or UDP connection state as an
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| argument. Also, in order to be able to keep program specific state,
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| the callback functions are called with a program specified argument
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| that is independent of the TCP/IP state.
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| 
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| The function for setting the application connection state is:
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| 
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| - void tcp_arg(struct tcp_pcb *pcb, void *arg)
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| 
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|   Specifies the program specific state that should be passed to all
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|   other callback functions. The "pcb" argument is the current TCP
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|   connection control block, and the "arg" argument is the argument
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|   that will be passed to the callbacks.
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| 
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|   
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| --- TCP connection setup
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| 
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| The functions used for setting up connections is similar to that of
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| the sequential API and of the BSD socket API. A new TCP connection
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| identifier (i.e., a protocol control block - PCB) is created with the
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| tcp_new() function. This PCB can then be either set to listen for new
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| incoming connections or be explicitly connected to another host.
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| 
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| - struct tcp_pcb *tcp_new(void)
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| 
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|   Creates a new connection identifier (PCB). If memory is not
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|   available for creating the new pcb, NULL is returned.
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| 
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| - err_t tcp_bind(struct tcp_pcb *pcb, ip_addr_t *ipaddr,
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|                  u16_t port)
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| 
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|   Binds the pcb to a local IP address and port number. The IP address
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|   can be specified as IP_ADDR_ANY in order to bind the connection to
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|   all local IP addresses.
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| 
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|   If another connection is bound to the same port, the function will
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|   return ERR_USE, otherwise ERR_OK is returned.
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| 
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| - struct tcp_pcb *tcp_listen(struct tcp_pcb *pcb)
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| 
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|   Commands a pcb to start listening for incoming connections. When an
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|   incoming connection is accepted, the function specified with the
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|   tcp_accept() function will be called. The pcb will have to be bound
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|   to a local port with the tcp_bind() function.
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| 
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|   The tcp_listen() function returns a new connection identifier, and
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|   the one passed as an argument to the function will be
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|   deallocated. The reason for this behavior is that less memory is
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|   needed for a connection that is listening, so tcp_listen() will
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|   reclaim the memory needed for the original connection and allocate a
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|   new smaller memory block for the listening connection.
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| 
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|   tcp_listen() may return NULL if no memory was available for the
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|   listening connection. If so, the memory associated with the pcb
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|   passed as an argument to tcp_listen() will not be deallocated.
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| 
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| - struct tcp_pcb *tcp_listen_with_backlog(struct tcp_pcb *pcb, u8_t backlog)
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| 
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|   Same as tcp_listen, but limits the number of outstanding connections
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|   in the listen queue to the value specified by the backlog argument.
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|   To use it, your need to set TCP_LISTEN_BACKLOG=1 in your lwipopts.h.
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| 
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| - void tcp_accept(struct tcp_pcb *pcb,
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|                   err_t (* accept)(void *arg, struct tcp_pcb *newpcb,
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|                                    err_t err))
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| 
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|   Specified the callback function that should be called when a new
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|   connection arrives on a listening connection.
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| 
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| - err_t tcp_connect(struct tcp_pcb *pcb, ip_addr_t *ipaddr,
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|                     u16_t port, err_t (* connected)(void *arg,
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|                                                     struct tcp_pcb *tpcb,
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|                                                     err_t err));
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| 
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|   Sets up the pcb to connect to the remote host and sends the
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|   initial SYN segment which opens the connection. 
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| 
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|   The tcp_connect() function returns immediately; it does not wait for
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|   the connection to be properly setup. Instead, it will call the
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|   function specified as the fourth argument (the "connected" argument)
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|   when the connection is established. If the connection could not be
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|   properly established, either because the other host refused the
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|   connection or because the other host didn't answer, the "err"
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|   callback function of this pcb (registered with tcp_err, see below)
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|   will be called.
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| 
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|   The tcp_connect() function can return ERR_MEM if no memory is
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|   available for enqueueing the SYN segment. If the SYN indeed was
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|   enqueued successfully, the tcp_connect() function returns ERR_OK.
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| 
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| 
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| --- Sending TCP data
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| 
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| TCP data is sent by enqueueing the data with a call to
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| tcp_write(). When the data is successfully transmitted to the remote
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| host, the application will be notified with a call to a specified
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| callback function.
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| 
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| - err_t tcp_write(struct tcp_pcb *pcb, const void *dataptr, u16_t len,
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|                   u8_t apiflags)
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| 
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|   Enqueues the data pointed to by the argument dataptr. The length of
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|   the data is passed as the len parameter. The apiflags can be one or more of:
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|   - TCP_WRITE_FLAG_COPY: indicates whether the new memory should be allocated
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|     for the data to be copied into. If this flag is not given, no new memory
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|     should be allocated and the data should only be referenced by pointer. This
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|     also means that the memory behind dataptr must not change until the data is
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|     ACKed by the remote host
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|   - TCP_WRITE_FLAG_MORE: indicates that more data follows. If this is omitted,
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|     the PSH flag is set in the last segment created by this call to tcp_write.
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|     If this flag is given, the PSH flag is not set.
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| 
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|   The tcp_write() function will fail and return ERR_MEM if the length
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|   of the data exceeds the current send buffer size or if the length of
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|   the queue of outgoing segment is larger than the upper limit defined
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|   in lwipopts.h. The number of bytes available in the output queue can
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|   be retrieved with the tcp_sndbuf() function.
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| 
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|   The proper way to use this function is to call the function with at
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|   most tcp_sndbuf() bytes of data. If the function returns ERR_MEM,
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|   the application should wait until some of the currently enqueued
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|   data has been successfully received by the other host and try again.
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| 
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| - void tcp_sent(struct tcp_pcb *pcb,
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|                 err_t (* sent)(void *arg, struct tcp_pcb *tpcb,
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|                 u16_t len))
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| 
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|   Specifies the callback function that should be called when data has
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|   successfully been received (i.e., acknowledged) by the remote
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|   host. The len argument passed to the callback function gives the
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|   amount bytes that was acknowledged by the last acknowledgment.
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| 
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|   
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| --- Receiving TCP data
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| 
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| TCP data reception is callback based - an application specified
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| callback function is called when new data arrives. When the
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| application has taken the data, it has to call the tcp_recved()
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| function to indicate that TCP can advertise increase the receive
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| window.
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| 
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| - void tcp_recv(struct tcp_pcb *pcb,
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|                 err_t (* recv)(void *arg, struct tcp_pcb *tpcb,
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|                                struct pbuf *p, err_t err))
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| 
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|   Sets the callback function that will be called when new data
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|   arrives. The callback function will be passed a NULL pbuf to
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|   indicate that the remote host has closed the connection. If
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|   there are no errors and the callback function is to return
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|   ERR_OK, then it must free the pbuf. Otherwise, it must not
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|   free the pbuf so that lwIP core code can store it.
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| 
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| - void tcp_recved(struct tcp_pcb *pcb, u16_t len)
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| 
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|   Must be called when the application has received the data. The len
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|   argument indicates the length of the received data.
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| 
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| 
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| --- Application polling
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| 
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| When a connection is idle (i.e., no data is either transmitted or
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| received), lwIP will repeatedly poll the application by calling a
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| specified callback function. This can be used either as a watchdog
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| timer for killing connections that have stayed idle for too long, or
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| as a method of waiting for memory to become available. For instance,
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| if a call to tcp_write() has failed because memory wasn't available,
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| the application may use the polling functionality to call tcp_write()
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| again when the connection has been idle for a while.
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| 
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| - void tcp_poll(struct tcp_pcb *pcb, 
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|                 err_t (* poll)(void *arg, struct tcp_pcb *tpcb),
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|                 u8_t interval)
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| 
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|   Specifies the polling interval and the callback function that should
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|   be called to poll the application. The interval is specified in
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|   number of TCP coarse grained timer shots, which typically occurs
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|   twice a second. An interval of 10 means that the application would
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|   be polled every 5 seconds.
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| 
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| 
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| --- Closing and aborting connections
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| 
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| - err_t tcp_close(struct tcp_pcb *pcb)
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| 
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|   Closes the connection. The function may return ERR_MEM if no memory
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|   was available for closing the connection. If so, the application
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|   should wait and try again either by using the acknowledgment
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|   callback or the polling functionality. If the close succeeds, the
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|   function returns ERR_OK.
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| 
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|   The pcb is deallocated by the TCP code after a call to tcp_close(). 
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| 
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| - void tcp_abort(struct tcp_pcb *pcb)
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| 
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|   Aborts the connection by sending a RST (reset) segment to the remote
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|   host. The pcb is deallocated. This function never fails.
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| 
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|   ATTENTION: When calling this from one of the TCP callbacks, make
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|   sure you always return ERR_ABRT (and never return ERR_ABRT otherwise
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|   or you will risk accessing deallocated memory or memory leaks!
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| 
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| 
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| If a connection is aborted because of an error, the application is
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| alerted of this event by the err callback. Errors that might abort a
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| connection are when there is a shortage of memory. The callback
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| function to be called is set using the tcp_err() function.
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| 
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| - void tcp_err(struct tcp_pcb *pcb, void (* err)(void *arg,
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|        err_t err))
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| 
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|   The error callback function does not get the pcb passed to it as a
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|   parameter since the pcb may already have been deallocated.
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| 
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| 
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| --- UDP interface
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| 
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| The UDP interface is similar to that of TCP, but due to the lower
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| level of complexity of UDP, the interface is significantly simpler.
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| 
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| - struct udp_pcb *udp_new(void)
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| 
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|   Creates a new UDP pcb which can be used for UDP communication. The
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|   pcb is not active until it has either been bound to a local address
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|   or connected to a remote address.
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| 
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| - void udp_remove(struct udp_pcb *pcb)
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| 
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|   Removes and deallocates the pcb.  
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|   
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| - err_t udp_bind(struct udp_pcb *pcb, ip_addr_t *ipaddr,
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|                  u16_t port)
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| 
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|   Binds the pcb to a local address. The IP-address argument "ipaddr"
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|   can be IP_ADDR_ANY to indicate that it should listen to any local IP
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|   address. The function currently always return ERR_OK.
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| 
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| - err_t udp_connect(struct udp_pcb *pcb, ip_addr_t *ipaddr,
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|                     u16_t port)
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| 
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|   Sets the remote end of the pcb. This function does not generate any
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|   network traffic, but only set the remote address of the pcb.
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| 
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| - err_t udp_disconnect(struct udp_pcb *pcb)
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| 
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|   Remove the remote end of the pcb. This function does not generate
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|   any network traffic, but only removes the remote address of the pcb.
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| 
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| - err_t udp_send(struct udp_pcb *pcb, struct pbuf *p)
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| 
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|   Sends the pbuf p. The pbuf is not deallocated.
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| 
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| - void udp_recv(struct udp_pcb *pcb,
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|                 void (* recv)(void *arg, struct udp_pcb *upcb,
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|                                          struct pbuf *p,
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|                                          ip_addr_t *addr,
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|                                          u16_t port),
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|                               void *recv_arg)
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| 
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|   Specifies a callback function that should be called when a UDP
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|   datagram is received.
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|   
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| 
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| --- System initalization
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| 
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| A truly complete and generic sequence for initializing the lwIP stack
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| cannot be given because it depends on additional initializations for
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| your runtime environment (e.g. timers).
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| 
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| We can give you some idea on how to proceed when using the raw API.
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| We assume a configuration using a single Ethernet netif and the
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| UDP and TCP transport layers, IPv4 and the DHCP client.
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| 
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| Call these functions in the order of appearance:
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| 
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| - lwip_init()
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| 
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|   Initialize the lwIP stack and all of its subsystems.
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| 
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| - netif_add(struct netif *netif, const ip4_addr_t *ipaddr,
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|             const ip4_addr_t *netmask, const ip4_addr_t *gw,
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|             void *state, netif_init_fn init, netif_input_fn input)
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| 
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|   Adds your network interface to the netif_list. Allocate a struct
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|   netif and pass a pointer to this structure as the first argument.
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|   Give pointers to cleared ip_addr structures when using DHCP,
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|   or fill them with sane numbers otherwise. The state pointer may be NULL.
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| 
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|   The init function pointer must point to a initialization function for
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|   your Ethernet netif interface. The following code illustrates its use.
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|   
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|   err_t netif_if_init(struct netif *netif)
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|   {
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|     u8_t i;
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|     
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|     for (i = 0; i < ETHARP_HWADDR_LEN; i++) {
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|       netif->hwaddr[i] = some_eth_addr[i];
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|     }
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|     init_my_eth_device();
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|     return ERR_OK;
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|   }
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|   
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|   For Ethernet drivers, the input function pointer must point to the lwIP
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|   function ethernet_input() declared in "netif/etharp.h". Other drivers
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|   must use ip_input() declared in "lwip/ip.h".
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|   
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| - netif_set_default(struct netif *netif)
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| 
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|   Registers the default network interface.
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| 
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| - netif_set_link_up(struct netif *netif)
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| 
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|   This is the hardware link state; e.g. whether cable is plugged for wired
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|   Ethernet interface. This function must be called even if you don't know
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|   the current state. Having link up and link down events is optional but
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|   DHCP and IPv6 discover benefit well from those events.
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| 
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| - netif_set_up(struct netif *netif)
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| 
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|   This is the administrative (= software) state of the netif, when the
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|   netif is fully configured this function must be called.
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| 
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| - dhcp_start(struct netif *netif)
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| 
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|   Creates a new DHCP client for this interface on the first call.
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|   
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|   You can peek in the netif->dhcp struct for the actual DHCP status.
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| 
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| - sys_check_timeouts()
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| 
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|   When the system is running, you have to periodically call
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|   sys_check_timeouts() which will handle all timers for all protocols in
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|   the stack; add this to your main loop or equivalent.
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| 
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| 
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| --- Optimalization hints
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| 
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| The first thing you want to optimize is the lwip_standard_checksum()
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| routine from src/core/inet.c. You can override this standard
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| function with the #define LWIP_CHKSUM <your_checksum_routine>.
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| 
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| There are C examples given in inet.c or you might want to
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| craft an assembly function for this. RFC1071 is a good
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| introduction to this subject.
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| 
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| Other significant improvements can be made by supplying
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| assembly or inline replacements for htons() and htonl()
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| if you're using a little-endian architecture.
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| #define lwip_htons(x) <your_htons>
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| #define lwip_htonl(x) <your_htonl>
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| If you #define them to htons() and htonl(), you should
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| #define LWIP_DONT_PROVIDE_BYTEORDER_FUNCTIONS to prevent lwIP from
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| defining hton*/ntoh* compatibility macros.
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| 
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| Check your network interface driver if it reads at
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| a higher speed than the maximum wire-speed. If the
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| hardware isn't serviced frequently and fast enough
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| buffer overflows are likely to occur.
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| 
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| E.g. when using the cs8900 driver, call cs8900if_service(ethif)
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| as frequently as possible. When using an RTOS let the cs8900 interrupt
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| wake a high priority task that services your driver using a binary
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| semaphore or event flag. Some drivers might allow additional tuning
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| to match your application and network.
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| 
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| For a production release it is recommended to set LWIP_STATS to 0.
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| Note that speed performance isn't influenced much by simply setting
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| high values to the memory options.
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| 
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| For more optimization hints take a look at the lwIP wiki.
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| 
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| --- Zero-copy MACs
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| 
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| To achieve zero-copy on transmit, the data passed to the raw API must
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| remain unchanged until sent. Because the send- (or write-)functions return
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| when the packets have been enqueued for sending, data must be kept stable
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| after that, too.
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| 
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| This implies that PBUF_RAM/PBUF_POOL pbufs passed to raw-API send functions
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| must *not* be reused by the application unless their ref-count is 1.
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| 
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| For no-copy pbufs (PBUF_ROM/PBUF_REF), data must be kept unchanged, too,
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| but the stack/driver will/must copy PBUF_REF'ed data when enqueueing, while
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| PBUF_ROM-pbufs are just enqueued (as ROM-data is expected to never change).
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| 
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| Also, data passed to tcp_write without the copy-flag must not be changed!
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| 
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| Therefore, be careful which type of PBUF you use and if you copy TCP data
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| or not!
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