Files
checker_host/interface/codec.h
2023-11-29 15:36:45 +08:00

56 lines
1.6 KiB
C++

#ifndef CODEC_H
#define CODEC_H
#include "QObject"
#include "base/base.h"
class Codec : public QObject
{
Q_OBJECT
public:
Codec()
{
fullFrame = false;
}
virtual ~Codec() {}
// 返回true,则是一个完整的帧
// virtual bool packCheck(myarray data){return false;}
// virtual bool recvByte(int byte){return false;}
// virtual myarray encode(int srcAddr, int dstAddr, int cmd, myarray data){return myarray();}
// virtual myarray decode(int &srcAddr, int &dstAddr, int &cmd, myarray data){return myarray();}
virtual int packCheck(myarray data) = 0;
virtual bool recvByte(int byte) = 0;
virtual myarray encode(int srcAddr, int dstAddr, int cmd, myarray data) = 0;
virtual myarray decode(int &srcAddr, int &dstAddr, int &cmd, myarray data) = 0;
myarray decode(int &srcAddr, int &dstAddr, int &cmd)
{
if (fullFrame == true)
{
fullFrame = false;
return decode(srcAddr, dstAddr, cmd, data);
}
return myarray();
}
protected:
bool fullFrame;
myarray data;
};
Codec *codecFind(const char *name);
typedef struct
{
const char *name;
Codec *(*codec_get_fun)();
} codec_def;
#define codec_export(name_, fun_) \
const static char __codec_##name_##_name[] __attribute__((section(".rodata.codecstr"))) = #name_; \
__attribute__((used)) static codec_def _codec_##name_ __attribute__((section("codecdef"))) = { \
.name = __codec_##name_##_name, \
.codec_get_fun = fun_, \
}
#endif // CODEC_H