90 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			90 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/* AUTOGENERATED FILE. DO NOT EDIT. */
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								/*=======Test Runner Used To Run Each Test Below=====*/
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								#define RUN_TEST(TestFunc, TestLineNum) \
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								{ \
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								  Unity.CurrentTestName = #TestFunc; \
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								  Unity.CurrentTestLineNumber = TestLineNum; \
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								  Unity.NumberOfTests++; \
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								  CMock_Init(); \
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								  UNITY_CLR_DETAILS(); \
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								  if (TEST_PROTECT()) \
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								  { \
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								    CEXCEPTION_T e; \
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								    Try { \
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								      setUp(); \
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								      TestFunc(); \
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								    } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
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								  } \
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								  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
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								  { \
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								    tearDown(); \
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								    CMock_Verify(); \
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								  } \
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								  CMock_Destroy(); \
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								  UnityConcludeTest(); \
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								}
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								/*=======Automagically Detected Files To Include=====*/
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								#include "unity.h"
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								#include "cmock.h"
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								#include <setjmp.h>
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								#include <stdio.h>
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								#include "CException.h"
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								#include "one.h"
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								#include "two.h"
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								#include "funky.h"
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								#include <setjmp.h>
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								#include "Mockstanky.h"
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								int GlobalExpectCount;
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								int GlobalVerifyOrder;
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								char* GlobalOrderError;
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								/*=======External Functions This Runner Calls=====*/
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								extern void setUp(void);
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								extern void tearDown(void);
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								extern void test_TheFirstThingToTest(void);
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								extern void test_TheSecondThingToTest(void);
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								/*=======Mock Management=====*/
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								static void CMock_Init(void)
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								{
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								  GlobalExpectCount = 0;
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								  GlobalVerifyOrder = 0;
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								  GlobalOrderError = NULL;
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								  Mockstanky_Init();
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								}
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								static void CMock_Verify(void)
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								{
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								  Mockstanky_Verify();
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								}
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								static void CMock_Destroy(void)
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								{
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								  Mockstanky_Destroy();
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								}
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								/*=======Test Reset Option=====*/
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								void resetTest(void);
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								void resetTest(void)
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								{
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								  CMock_Verify();
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								  CMock_Destroy();
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								  tearDown();
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								  CMock_Init();
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								  setUp();
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								}
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								/*=======MAIN=====*/
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								int main(void)
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								{
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								  UnityBegin("testdata/mocksample.c");
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								  RUN_TEST(test_TheFirstThingToTest, 21);
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								  RUN_TEST(test_TheSecondThingToTest, 43);
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								  CMock_Guts_MemFreeFinal();
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								  return (UnityEnd());
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								}
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