95 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			95 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								# Microsoft Developer Studio Project File - Name="mbedtls" - Package Owner=<4>
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								# Microsoft Developer Studio Generated Build File, Format Version 6.00
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								# ** DO NOT EDIT **
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								# TARGTYPE "Win32 (x86) Static Library" 0x0104
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								CFG=mbedtls - Win32 Debug
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								!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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								!MESSAGE use the Export Makefile command and run
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								!MESSAGE 
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								!MESSAGE NMAKE /f "mbedtls.mak".
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								!MESSAGE 
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								!MESSAGE You can specify a configuration when running NMAKE
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								!MESSAGE by defining the macro CFG on the command line. For example:
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								!MESSAGE 
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								!MESSAGE NMAKE /f "mbedtls.mak" CFG="mbedtls - Win32 Debug"
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								!MESSAGE 
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								!MESSAGE Possible choices for configuration are:
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								!MESSAGE 
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								!MESSAGE "mbedtls - Win32 Release" (based on "Win32 (x86) Static Library")
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								!MESSAGE "mbedtls - Win32 Debug" (based on "Win32 (x86) Static Library")
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								!MESSAGE 
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								# Begin Project
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								# PROP AllowPerConfigDependencies 0
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								# PROP Scc_ProjName ""
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								# PROP Scc_LocalPath ""
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								CPP=cl.exe
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								RSC=rc.exe
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								!IF  "$(CFG)" == "mbedtls - Win32 Release"
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								# PROP BASE Use_MFC 0
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								# PROP BASE Use_Debug_Libraries 0
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								# PROP BASE Output_Dir ""
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								# PROP BASE Intermediate_Dir "temp"
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								# PROP BASE Target_Dir ""
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								# PROP Use_MFC 0
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								# PROP Use_Debug_Libraries 0
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								# PROP Output_Dir ""
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								# PROP Intermediate_Dir "temp"
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								# PROP Target_Dir ""
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								# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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								# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
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								# ADD BASE RSC /l 0x40c /d "NDEBUG"
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								# ADD RSC /l 0x40c /d "NDEBUG"
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								BSC32=bscmake.exe
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								# ADD BASE BSC32 /nologo
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								# ADD BSC32 /nologo
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								LIB32=link.exe -lib
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								# ADD BASE LIB32 /nologo
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								# ADD LIB32 /nologo
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								!ELSEIF  "$(CFG)" == "mbedtls - Win32 Debug"
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								# PROP BASE Use_MFC 0
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								# PROP BASE Use_Debug_Libraries 1
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								# PROP BASE Output_Dir ""
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								# PROP BASE Intermediate_Dir "temp"
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								# PROP BASE Target_Dir ""
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								# PROP Use_MFC 0
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								# PROP Use_Debug_Libraries 1
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								# PROP Output_Dir ""
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								# PROP Intermediate_Dir "temp"
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								# PROP Target_Dir ""
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								# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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								# ADD CPP /nologo /W3 /GX /Z7 /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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								# ADD BASE RSC /l 0x40c /d "_DEBUG"
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								# ADD RSC /l 0x40c /d "_DEBUG"
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								BSC32=bscmake.exe
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								# ADD BASE BSC32 /nologo
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								# ADD BSC32 /nologo
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								LIB32=link.exe -lib
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								# ADD BASE LIB32 /nologo
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								# ADD LIB32 /nologo
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								!ENDIF
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								# Begin Target
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								# Name "mbedtls - Win32 Release"
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								# Name "mbedtls - Win32 Debug"
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								# Begin Group "Source Files"
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								# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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								SOURCE_ENTRIES
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								# End Group
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								# Begin Group "Header Files"
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								# PROP Default_Filter "h;hpp;hxx;hm;inl"
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								HEADER_ENTRIES
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								# End Group
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								# End Target
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								# End Project
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