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phs_v1.0.1.0/build/config/BUILD.gn
2024-09-27 19:16:49 +08:00

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# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/allocator.gni")
import("//build/config/c++/c++.gni")
import("//build/config/coverage/coverage.gni")
import("//build/config/features.gni")
import("//build/config/sanitizers/sanitizers.gni")
declare_args() {
# When set (the default) enables C++ iterator debugging in debug builds.
# Iterator debugging is always off in release builds (technically, this flag
# affects the "debug" config, which is always available but applied by
# default only in debug builds).
#
# Iterator debugging is generally useful for catching bugs. But it can
# introduce extra locking to check the state of an iterator against the state
# of the current object. For iterator- and thread-heavy code, this can
# significantly slow execution.
enable_iterator_debugging = true
}
# ==============================================
# PLEASE DO NOT ADD MORE THINGS TO THIS LIST
# ==============================================
#
# Legacy feature defines applied to all targets.
#
# These are applied to every single compile in the build and most of them are
# only relevant to a few files. This bloats command lines and causes
# unnecessary recompiles when flags are flipped.
#
# To pass defines to source code from the build, use the buildflag system which
# will write headers containing the defines you need. This isolates the define
# and means its definition can participate in the build graph, only recompiling
# things when it actually changes.
#
# See //build/buildflag_header.gni for instructions on generating headers.
#
# This will also allow you to scope your build flag to a BUILD.gn file (or a
# .gni file if you need it from more than one place) rather than making global
# flags. See //build/config/BUILDCONFIG.gn for advice on where to define
# build flags.
config("feature_flags") {
# Don't use deprecated V8 APIs anywhere.
defines = [ "V8_DEPRECATION_WARNINGS" ]
if (use_udev) {
defines += [ "USE_UDEV" ]
}
if (is_win || is_linux) {
defines += [ "USE_AURA=1" ]
}
if (is_linux) {
defines += [
"USE_GLIB=1",
"USE_NSS_CERTS=1",
"USE_X11=1",
]
}
if ((is_asan || is_lsan || is_tsan || is_msan) && using_sanitizer) {
defines += [
"MEMORY_TOOL_REPLACES_ALLOCATOR",
"MEMORY_SANITIZER_INITIAL_SIZE",
]
}
if (is_asan && using_sanitizer) {
defines += [ "ADDRESS_SANITIZER" ]
}
if (is_lsan) {
defines += [ "LEAK_SANITIZER" ]
}
if (is_tsan) {
defines += [
"THREAD_SANITIZER",
"DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL=1",
"WTF_USE_DYNAMIC_ANNOTATIONS_NOIMPL=1",
]
}
if (is_msan) {
defines += [ "MEMORY_SANITIZER" ]
}
if (is_ubsan || is_ubsan_null || is_ubsan_vptr || is_ubsan_security) {
defines += [ "UNDEFINED_SANITIZER" ]
}
if (use_clang_coverage) {
defines += [ "CLANG_COVERAGE" ]
}
if (is_official_build) {
defines += [ "OFFICIAL_BUILD" ]
}
# ==============================================
# PLEASE DO NOT ADD MORE THINGS TO THIS LIST
# ==============================================
#
# See the comment at the top.
}
# Debug/release ----------------------------------------------------------------
config("debug") {
defines = [
"DYNAMIC_ANNOTATIONS_ENABLED=1",
"WTF_USE_DYNAMIC_ANNOTATIONS=1",
]
if (is_nacl) {
defines += [ "DYNAMIC_ANNOTATIONS_PREFIX=NACL_" ]
}
if (is_win) {
if (!enable_iterator_debugging) {
# Iterator debugging is enabled by default by the compiler on debug
# builds, and we have to tell it to turn it off.
defines += [ "_HAS_ITERATOR_DEBUGGING=0" ]
}
} else if (is_linux && current_cpu == "x64" && enable_iterator_debugging) {
# Enable libstdc++ debugging facilities to help catch problems early, see
# http://crbug.com/65151 .
# defines += [ "_GLIBCXX_DEBUG=1" ]
}
}
config("release") {
defines = [ "NDEBUG" ]
# Sanitizers.
if (is_tsan) {
defines += [
"DYNAMIC_ANNOTATIONS_ENABLED=1",
"WTF_USE_DYNAMIC_ANNOTATIONS=1",
]
} else {
defines += [ "NVALGRIND" ]
if (!is_nacl) {
# NaCl always enables dynamic annotations. Currently this value is set to
# 1 for all .nexes.
defines += [ "DYNAMIC_ANNOTATIONS_ENABLED=0" ]
}
}
}
# Default libraries ------------------------------------------------------------
# This config defines the default libraries applied to all targets.
config("default_libs") {
if (is_win) {
libs = [
"advapi32.lib",
"comdlg32.lib",
"dbghelp.lib",
"dnsapi.lib",
"gdi32.lib",
"msimg32.lib",
"odbc32.lib",
"odbccp32.lib",
"oleaut32.lib",
"psapi.lib",
"shell32.lib",
"shlwapi.lib",
"user32.lib",
"usp10.lib",
"uuid.lib",
"version.lib",
"wininet.lib",
"winmm.lib",
"winspool.lib",
"ws2_32.lib",
# Please don't add more stuff here. We should actually be making this
# list smaller, since all common things should be covered. If you need
# some extra libraries, please just add a libs = [ "foo.lib" ] to your
# target that needs it.
]
if (current_os == "winuwp") {
# These libraries are needed for Windows UWP (i.e. store apps).
libs += [
"dloadhelper.lib",
"WindowsApp.lib",
]
} else {
# These libraries are not compatible with Windows UWP (i.e. store apps.)
libs += [
"delayimp.lib",
"kernel32.lib",
"ole32.lib",
]
}
} else if (is_ohos) {
libs = [
"dl",
"m",
]
} else if (is_mac) {
# Targets should choose to explicitly link frameworks they require. Since
# linking can have run-time side effects, nothing should be listed here.
libs = []
} else if (is_linux) {
libs = [
"dl",
"pthread",
"rt",
]
}
}
# Only //build/config/BUILDCONFIG.gn should reference this.
group("common_deps") {
public_deps = []
if (using_sanitizer) {
public_deps += [ "//build/config/sanitizers:deps" ]
}
if (use_custom_libcxx) {
if (is_double_framework) {
public_deps += [ "${asdk_libs_dir}/ndk/libcxx:libcxx" ]
} else {
public_deps += [ "//third_party/libcxx:libcxx" ]
}
}
if (use_afl) {
public_deps += [ "//third_party/afl" ]
}
if (is_ohos && use_order_profiling) {
public_deps += []
}
if (use_musl && current_toolchain != host_toolchain && !is_mingw) {
public_deps += [ "//third_party/musl:soft_shared_libs" ]
}
}
group("executable_deps") {
public_deps = [ ":common_deps" ]
if (export_libcxxabi_from_executables) {
if (!is_double_framework) {
public_deps += [ "//third_party/libcxxabi:libc++abi" ]
}
}
}
group("loadable_module_deps") {
public_deps = [ ":common_deps" ]
}
group("shared_library_deps") {
public_deps = [ ":common_deps" ]
}
group("rust_library_deps") {
public_deps = [ ":common_deps" ]
}
group("rust_proc_macro_deps") {
public_deps = [ ":common_deps" ]
}
group("static_library_deps") {
if (use_musl && current_toolchain != host_toolchain && !is_mingw) {
public_deps = [ "//third_party/musl:musl_headers" ]
}
}
group("source_set_deps") {
if (use_musl && current_toolchain != host_toolchain && !is_mingw) {
public_deps = [ "//third_party/musl:musl_headers" ]
}
}
# Executable configs -----------------------------------------------------------
# Windows linker setup for EXEs and DLLs.
if (is_win) {
_windows_linker_configs = [
"//build/config/win:sdk_link",
"//build/config/win:common_linker_setup",
]
}
# This config defines the configs applied to all executables.
config("executable_config") {
configs = []
if (is_win) {
configs += _windows_linker_configs
# Currently only turn on linker CFI for executables.
configs += [ "//build/config/win:cfi_linker" ]
} else if (is_mac) {
configs += [ "//build/config/mac:mac_dynamic_flags" ]
} else if (is_linux || is_ohos || current_os == "aix") {
configs += [ "//build/config/gcc:executable_ldconfig" ]
if (is_ohos) {
configs += [ "//build/config/ohos:executable_config" ]
} else if (is_linux) {
configs += [ "//build/config/linux:executable_config" ]
}
}
# If we're using the prebuilt instrumented libraries with the sanitizers, we
# need to add ldflags to every binary to make sure they are picked up.
if (prebuilt_instrumented_libraries_available) {
configs += [ "//third_party/instrumented_libraries:prebuilt_ldflags" ]
}
if (use_locally_built_instrumented_libraries) {
configs += [ "//third_party/instrumented_libraries:locally_built_ldflags" ]
}
configs += [ "//build/config/sanitizers:link_executable" ]
}
# Shared library configs -------------------------------------------------------
# This config defines the configs applied to all shared libraries.
config("shared_library_config") {
configs = []
if (is_win) {
configs += _windows_linker_configs
} else if (is_mac) {
configs += [ "//build/config/mac:mac_dynamic_flags" ]
}
# If we're using the prebuilt instrumented libraries with the sanitizers, we
# need to add ldflags to every binary to make sure they are picked up.
if (prebuilt_instrumented_libraries_available) {
configs += [ "//third_party/instrumented_libraries:prebuilt_ldflags" ]
}
if (use_locally_built_instrumented_libraries) {
configs += [ "//third_party/instrumented_libraries:locally_built_ldflags" ]
}
configs += [ "//build/config/sanitizers:link_shared_library" ]
}