237 lines
5.4 KiB
C
237 lines
5.4 KiB
C
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#include "mywin_user_animation.h"
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#define WIN_ANIMATION_TYPE "WIN_AnimationStruct"
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WIN_AnimationStruct *WIN_CreatAnimation (WIN_WindowStruct *base,
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void (*msgLoop)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg),
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int x,int y,int x_size,int y_size)
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{
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//重设消息循环
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if (msgLoop==0)
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{
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msgLoop=(void (*)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg))ANIMATION_defaultMsgLoop;
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}
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WIN_AnimationStruct *ret=mymalloc (sizeof ( WIN_AnimationStruct));
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//调用父类的构造函数
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if (ret)
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{
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mymemset (ret,0,sizeof ( WIN_AnimationStruct));
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if (0==WIN_CreatWindowExt((WIN_WindowStruct *)ret,base,msgLoop,x,y,x_size,y_size))
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{
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//创建失败
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myfree (ret);
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ret=0;
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}
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else
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{
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//构造
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((WIN_WindowStruct *)ret)->winType=WIN_ANIMATION_TYPE;
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((WIN_WindowStruct *)ret)->deleteWindow=(void (*)(struct _WIN_WindowStruct *win))WIN_DeleteAnimation;
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((WIN_WindowStruct *)ret)->intercept=1;
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((WIN_WindowStruct *)ret)->bkcolor=0x808080;
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((WIN_WindowStruct *)ret)->color=0xffffff;
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ret->timerId= WIN_CreatTimer((WIN_WindowStruct *)ret,100);
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}
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}
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return ret;
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}
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void WIN_DeleteAnimation (WIN_AnimationStruct *animation)
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{
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//释放图片占用的内存
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GIF_DecodeStructFree (animation->gif);
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myfree(animation->gif);
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//调用父类的销毁函数
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WIN_DeleteWindow ( (WIN_WindowStruct *)animation);
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}
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//消息框的绘制函数
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void ANIMATION_DefaultPaint (WIN_AnimationStruct *animation)
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{
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WIN_WindowStruct *win=(WIN_WindowStruct *)animation;
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WIN_PicStruct *pic=&win->pic;
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int xsize=win->x_size;
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int ysize=win->y_size;
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WIN_FillRect (0,0,xsize,ysize,pic->data,0,0,pic->xsize,pic->ysize);
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}
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//消息框的消息处理函数
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void ANIMATION_defaultMsgLoop (WIN_AnimationStruct *animation,WIN_MsgStruct *msg)
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{
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WIN_MoveStruct *m=0;
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WIN_KeyStruct *k=0;
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WIN_WindowStruct *win=(WIN_WindowStruct *)animation;
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switch (msg->msg)
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{
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case WIN_MSG_PAINT:
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ANIMATION_DefaultPaint(animation);
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break;
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case WIN_MSG_TIMER:
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if (msg->data.v==animation->timerId)
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{
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int delay=animation->gif->delay[animation->frameNow];
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WIN_SetTimerCycle (animation->timerId,delay);
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win->pic.data=animation->gif->frame[animation->frameNow];
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win->pic.xsize=animation->gif->x_size;
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win->pic.ysize=animation->gif->y_size;
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animation->frameNow++;
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if (animation->frameNow>animation->gif->frameNumber-1)
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{
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if(animation->once==0)
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animation->frameNow=0;
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else
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WIN_DeleteTimer(animation->timerId);
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}
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WIN_SetInvalidWhenTop (win);
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}
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else if (msg->data.v==animation->timerIdReturn)
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{
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((WIN_WindowStruct *)animation)->deleteWindow((WIN_WindowStruct *)animation);
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break;
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}
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break;
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case WIN_MSG_KEY:
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k=msg->data.p;
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if (k->shortPress&KEY_VALUE_HOME)
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((WIN_WindowStruct *)animation)->deleteWindow((WIN_WindowStruct *)animation);
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break;
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case WIN_MSG_MOVE:
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m=msg->data.p;
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switch (m->moveType)
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{
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case MOVE_DATA_SHORT:
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((WIN_WindowStruct *)animation)->deleteWindow((WIN_WindowStruct *)animation);
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break;
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default:
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break;
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}
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break;
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default:
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WIN_DefaultMsgLoop((WIN_WindowStruct *)animation,msg);
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break;
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}
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}
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typedef struct
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{
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u8 *name;
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GIF_DecodeStruct *gif;
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} decode_gif_struct;
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//gif解码工作函数
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static int decode_gif (void *ptr)
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{
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decode_gif_struct *t=ptr;
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return GIF_Decode (t->gif,t->name);
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}
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//显示一个图片
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WIN_AnimationStruct *ANIMATION_ShowGif (WIN_WindowStruct *base,char *name)
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{
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//解码GIF图片
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//GIF_DecodeStruct *gif=GIF_Decode ((const u8 *)name);
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GIF_DecodeStruct *gif=0;
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decode_gif_struct dec={0};
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dec.name=(u8*)name;
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dec.gif=mymalloc(sizeof(GIF_DecodeStruct));
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if(WORKING_DoWork (base,"动画解码中。。。",decode_gif,&dec)==0)
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{
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myfree(dec.gif);
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return 0;
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}
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gif=dec.gif;
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WIN_AnimationStruct *animation=0;
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int x,y,xsize,ysize;
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if (base)
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{
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x=0;y=0;xsize=base->x_size;ysize=base->y_size;
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}
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else
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{
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base=WIN_GetBaseWindow();
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x=0;y=0;xsize=WIN_GetWinStruct()->lcd->getLcdSizeX();ysize=WIN_GetWinStruct()->lcd->getLcdSizeY();
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}
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if (gif->x_size<xsize) {x+=(xsize-gif->x_size)/2;xsize=gif->x_size;}
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if (gif->y_size<ysize) {y+=(ysize-gif->y_size)/2;ysize=gif->y_size;}
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animation=WIN_CreatAnimation (base,0,x,y,xsize,ysize);
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animation->gif=gif;
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WIN_ShowWindow((WIN_WindowStruct *)animation);
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return animation;
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}
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//显示一个图片指定时间
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WIN_AnimationStruct *ANIMATION_ShowGifTime (WIN_WindowStruct *base,char *name,u32 ms)
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{
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//解码GIF图片
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//GIF_DecodeStruct *gif=GIF_Decode ((const u8 *)name);
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GIF_DecodeStruct *gif=0;
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decode_gif_struct dec={0};
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dec.name=(u8*)name;
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dec.gif=mymalloc(sizeof(GIF_DecodeStruct));
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WORKING_DoWork (base,"动画解码中。。。",decode_gif,&dec);
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gif=dec.gif;
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if (gif==0) return 0;
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WIN_AnimationStruct *animation=0;
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int x,y,xsize,ysize;
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if (base)
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{
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WIN_GetWinPosOnLcd (base,&x,&y,&xsize,&ysize);
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}
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else
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{
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base=WIN_GetBaseWindow();
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x=0;y=0;xsize=WIN_GetWinStruct()->lcd->getLcdSizeX();ysize=WIN_GetWinStruct()->lcd->getLcdSizeY();
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}
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if (gif->x_size<xsize) {x+=(xsize-gif->x_size)/2;xsize=gif->x_size;}
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if (gif->y_size<ysize) {y+=(ysize-gif->y_size)/2;ysize=gif->y_size;}
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animation=WIN_CreatAnimation (base,0,x,y,xsize,ysize);
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animation->gif=gif;
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animation->timerIdReturn= WIN_CreatTimer ((WIN_WindowStruct *)animation,ms);
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WIN_ShowWindow((WIN_WindowStruct *)animation);
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return animation;
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}
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