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								#ifndef MYWIN_USER_SYSFILE_H__
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								#define MYWIN_USER_SYSFILE_H__
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								#include "mywin_inc.h"
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								// <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
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								#define SYSFILE_FILE_MAXNUM 50
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								typedef struct {
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								  WIN_WindowStruct win;
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								  FLASH_FileStruct file[SYSFILE_FILE_MAXNUM];
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								  int index;
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								  int fileNum; // <20><>Ŀ<EFBFBD><C4BF>
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								  int titleHight;
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								  int itemHight;
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								  int itemIndent;
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								  int itemNumOnePage;  // ÿҳ<C3BF><D2B3>ʾ<EFBFBD><CABE>Ŀ<EFBFBD><C4BF>
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								  int firstItemOnPage; // <20><>ʾ<EFBFBD><CABE>ҳ<EFBFBD><EFBFBD><D7B5><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD>
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								  int touch_support; // ֧<>ִ<EFBFBD><D6B4><EFBFBD>
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								  WIN_ButtonStruct *key_up;
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								  WIN_ButtonStruct *key_down;
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								  WIN_ButtonStruct *key_enter;
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								  WIN_ButtonStruct *key_back;
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								} WIN_SysFileStruct;
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								WIN_SysFileStruct *WIN_CreatSysFile(
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								    WIN_WindowStruct *base,
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								    void (*msgLoop)(struct _WIN_WindowStruct *win, WIN_MsgStruct *msg), int x,
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								    int y, int x_size, int y_size);
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								// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>Ŀ
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								void SYSFILE_AddItem(WIN_SysFileStruct *filder, FLASH_FileStruct *file);
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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								void SYSFILE_ClearItem(WIN_SysFileStruct *filder);
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								// ɨ<><C9A8><EFBFBD>ļ<EFBFBD>
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								void SYSFILE_ScanFile(WIN_SysFileStruct *sysfile);
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								// <20><>Ϣ<EFBFBD><CFA2><EFBFBD>Ļ<EFBFBD><C4BB>ƺ<EFBFBD><C6BA><EFBFBD>
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								void SYSFILE_DefaultPaint(WIN_SysFileStruct *sysfile);
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								// <20><>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								void SYSFILE_defaultMsgLoop(WIN_SysFileStruct *sysfile, WIN_MsgStruct *msg);
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								// ѡ<><D1A1><EFBFBD>ļ<EFBFBD>
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								int SYSFILE_ChooseFile(WIN_WindowStruct *win);
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								#endif
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