83 lines
1.5 KiB
C
83 lines
1.5 KiB
C
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#ifndef MYWIN_SCROLLBAR_H__
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#define MYWIN_SCROLLBAR_H__
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#define SCROLLBAR_ITEM_MAXLEN 20
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//定义按键按下的消息
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#define SCROLLBAR_PRESSED 0x00000001
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typedef struct{
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char *pic_path;
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char txt[SCROLLBAR_ITEM_MAXLEN];
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}Scrollbar_ItemStruct;
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typedef struct
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{
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WIN_WindowStruct win;
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int index;
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Scrollbar_ItemStruct *items;
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int itemMaxNum;
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int itemNum;
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int y_step;
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int y_offset;
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u32 color_light;
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u32 color_dark;
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int x_inertia; //x方向的惯性
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int y_inertia; //y方向的惯性
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int num_inertia; //惯性数目
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int timer_inertia; //惯性定时器
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}WIN_ScrollbarStruct;
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WIN_ScrollbarStruct *WIN_CreatScrollbar (WIN_WindowStruct *base,
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void (*msgLoop)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg),
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int x,int y,int x_size,int y_size);
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//设置条目数
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void SCROLLBAR_SetItemNum(WIN_ScrollbarStruct *bar,int itemNum);
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//添加条目
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void SCROLLBAR_AddItem (WIN_ScrollbarStruct *bar,char *item,char *pic_path);
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//默认绘制函数
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void SCROLLBAR_DefaultPaint (WIN_ScrollbarStruct *bar);
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//默认消息处理函数
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void SCROLLBAR_DefaultMsgLoop (WIN_ScrollbarStruct *bar,WIN_MsgStruct *msg);
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//在指定位置弹出菜单
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WIN_ScrollbarStruct *SCROLLBAR_SelectItem (WIN_WindowStruct *base,char **item,int itemNum,int x,int y,int x_size,int y_size);
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WIN_ScrollbarStruct * SCROLLBAR_SelectNum (WIN_WindowStruct *base,int min,int max,int x,int y,int x_size,int y_size);
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#endif
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