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								#ifndef MYWIN_USER_DEBUG_H__
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								#define MYWIN_USER_DEBUG_H__
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								#include "mywin_inc.h"
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								typedef struct
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								{
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									WIN_TouchWinStruct win;
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								  int time_id1;
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								  int ret;
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								  WIN_WorkFunStruct *work;	                  //<2F><><EFBFBD><EFBFBD><EFBFBD>ṹ<EFBFBD><E1B9B9>
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								  char cmd[256];
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								}WIN_DebugStruct;
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								WIN_DebugStruct *WIN_CreatDebug (WIN_WindowStruct *base,
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											void (*msgLoop)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg),
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											int x,int y,int x_size,int y_size);
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								//Ĭ<>ϻ<EFBFBD><CFBB>ƺ<EFBFBD><C6BA><EFBFBD>
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								void DEBUG_DefaultPaint (WIN_DebugStruct *lo);
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								//Ĭ<><C4AC><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								void DEBUG_DefaultMsgLoop (WIN_DebugStruct *lo,WIN_MsgStruct *msg);
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								// <20><>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
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								void DEBUG_EnterPrint(void);
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								void DEBUG_EnterPrintCmd(char *cmd);
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								#endif
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