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								#ifndef MYWIN_USER_HOME_H__
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								#define MYWIN_USER_HOME_H__
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								//<2F><>ҳ
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								#define STRUCT_TYPE_HOME 0x00000001
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								typedef struct
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								{
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									u32 structType;			//<2F>ṹ<EFBFBD><E1B9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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									char date[50];
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									char time[20];
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								}HOME_DataStruct;
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								typedef struct
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								{
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									WIN_TouchWinStruct win;
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									char date[50];
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									char time[20];
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									int timerId;			//<2F><>ʱˢ<CAB1><CBA2>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>ʾ<EFBFBD>Ķ<EFBFBD>ʱ<EFBFBD><CAB1>
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									u32 color1;
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									u8 sec;
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									u8 hour;
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									WIN_ButtonStruct *key_menu;
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									WIN_ButtonStruct *key_tool;
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								}WIN_HomeStruct;
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								WIN_HomeStruct *WIN_CreatHome (WIN_WindowStruct *base,
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											void (*msgLoop)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg),
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											int x,int y,int x_size,int y_size);
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								int HOME_Updata (WIN_HomeStruct *home,HOME_DataStruct *data);
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								//Ĭ<>ϻ<EFBFBD><CFBB>ƺ<EFBFBD><C6BA><EFBFBD>
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								void HOME_DefaultPaint (WIN_HomeStruct *home);
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								//Ĭ<><C4AC><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								void HOME_DefaultMsgLoop (WIN_HomeStruct *home,WIN_MsgStruct *msg);
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								#endif
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