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player/Project/Src/NES/mapper/033.cpp

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2025-06-27 00:32:57 +08:00
#include "nes_mapper.h"
u8 map33_irq_enabled=0;
u8 map33_irq_counter=0;
// Mapper 33
void MAP33_Reset()
{
// patch = 0;
// if(parent_NES->crc32() == 0x5e9bc161 || // Akira
// parent_NES->crc32() == 0xecdbafa4 || // Bakushou!! Jinsei Gekijou
// parent_NES->crc32() == 0x59cd0c31 || // Don Doko Don
// parent_NES->crc32() == 0x837c1342 || // Golf Ko Open
// parent_NES->crc32() == 0x42d893e4 || // Operation Wolf
// parent_NES->crc32() == 0x07ee6d8f || // Power Blazer
// parent_NES->crc32() == 0x5193fb54) // Takeshi no Sengoku Fuuunji
// {
// patch = 1;
// }
// // set CPU bank pointers
// set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1);
// set PPU bank pointers
if(num_1k_VROM_banks)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
map33_irq_enabled = 0;
map33_irq_counter = 0;
}
void MAP33_MemoryWrite(uint16 addr, uint8 data)
{
switch(addr)
{
case 0x8000:
{
// if(patch) // old #33 games
// {
// if(data & 0x40)
// {
// set_mirroring(NES_PPU::MIRROR_HORIZ);
// }
// else
// {
// set_mirroring(NES_PPU::MIRROR_VERT);
// }
// set_CPU_bank4(data & 0x1F);
// }
// else
{
set_CPU_bank4(data);
}
}
break;
case 0x8001:
{
// if(patch) // old #33 games
// {
// set_CPU_bank5(data & 0x1F);
// }
// else
{
set_CPU_bank5(data);
}
}
break;
case 0x8002:
{
set_PPU_bank0(data*2+0);
set_PPU_bank1(data*2+1);
}
break;
case 0x8003:
{
set_PPU_bank2(data*2+0);
set_PPU_bank3(data*2+1);
}
break;
case 0xA000:
{
set_PPU_bank4(data);
}
break;
case 0xA001:
{
set_PPU_bank5(data);
}
break;
case 0xA002:
{
set_PPU_bank6(data);
}
break;
case 0xA003:
{
set_PPU_bank7(data);
}
break;
case 0xC000:
{
map33_irq_counter = data;
}
break;
case 0xC001:
case 0xC002:
case 0xE001:
case 0xE002:
{
map33_irq_enabled = data;
}
break;
case 0xE000:
{
if (data & 0x40)
{
set_mirroring(0,0,1,1);//ˮƽ<CBAE><C6BD><EFBFBD><EFBFBD>InfoNES_Mirroring( 0 ); //0011
//set_mirroring(NES_PPU::MIRROR_HORIZ);
}
else
{
set_mirroring(0,1,0,1);//<2F><>ֱ<EFBFBD><D6B1><EFBFBD><EFBFBD>InfoNES_Mirroring( 1 ); //0101
//set_mirroring(NES_PPU::MIRROR_VERT);
}
}
break;
}
}
void MAP33_HSync(int scanline)
{
if(map33_irq_enabled)
{
if(spr_enabled() || bg_enabled())
{
if (scanline >= 0 && scanline <= 239)
{
if(map33_irq_counter == 0x00)
{
CPU_IRQ;
map33_irq_counter = 0;
map33_irq_enabled = 0;
}
else
{
map33_irq_counter++;
}
}
}
}
}
void MAP33_Init()
{
NES_Mapper->Reset = MAP33_Reset;
NES_Mapper->Write = MAP33_MemoryWrite;
NES_Mapper->HSync = MAP33_HSync;
}