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player/Project/Src/NES/mapper/075.cpp

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2025-06-27 00:32:57 +08:00
#include "nes_mapper.h"
u8 map75_regs[2];
// Mapper 75
void MAP75_Reset()
{
// set CPU bank pointers
// set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1);
// set PPU bank pointers
if(num_1k_VROM_banks)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
map75_regs[0] = 0;
map75_regs[1] = 1;
}
void MAP75_MemoryWrite(uint16 addr, uint8 data)
{
switch(addr & 0xF000)
{
case 0x8000:
{
set_CPU_bank4(data);
}
break;
case 0x9000:
{
if(data & 0x01)
{
set_mirroring(0,0,1,1);//ˮƽ<CBAE><C6BD><EFBFBD><EFBFBD>InfoNES_Mirroring( 0 ); //0011
//set_mirroring(NES_PPU::MIRROR_HORIZ);
}
else
{
set_mirroring(0,1,0,1);//<2F><>ֱ<EFBFBD><D6B1><EFBFBD><EFBFBD>InfoNES_Mirroring( 1 ); //0101
//set_mirroring(NES_PPU::MIRROR_VERT);
}
map75_regs[0] = (map75_regs[0] & 0x0F) | ((data & 0x02) << 3);
set_PPU_bank0(map75_regs[0]*4+0);
set_PPU_bank1(map75_regs[0]*4+1);
set_PPU_bank2(map75_regs[0]*4+2);
set_PPU_bank3(map75_regs[0]*4+3);
map75_regs[1] = (map75_regs[1] & 0x0F) | ((data & 0x04) << 2);
set_PPU_bank4(map75_regs[1]*4+0);
set_PPU_bank5(map75_regs[1]*4+1);
set_PPU_bank6(map75_regs[1]*4+2);
set_PPU_bank7(map75_regs[1]*4+3);
}
break;
case 0xA000:
{
set_CPU_bank5(data);
}
break;
case 0xC000:
{
set_CPU_bank6(data);
}
break;
case 0xE000:
{
map75_regs[0] = (map75_regs[0] & 0x10) | (data & 0x0F);
set_PPU_bank0(map75_regs[0]*4+0);
set_PPU_bank1(map75_regs[0]*4+1);
set_PPU_bank2(map75_regs[0]*4+2);
set_PPU_bank3(map75_regs[0]*4+3);
}
break;
case 0xF000:
{
map75_regs[1] = (map75_regs[1] & 0x10) | (data & 0x0F);
set_PPU_bank4(map75_regs[1]*4+0);
set_PPU_bank5(map75_regs[1]*4+1);
set_PPU_bank6(map75_regs[1]*4+2);
set_PPU_bank7(map75_regs[1]*4+3);
}
break;
}
}
void MAP75_Init()
{
NES_Mapper->Reset = MAP75_Reset;
NES_Mapper->Write = MAP75_MemoryWrite;
}