2025-06-27 00:32:57 +08:00
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#include "mywin_inc.h"
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD>
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2025-06-27 00:32:57 +08:00
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#define WIN_LIST_TYPE "WIN_ListStruct"
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2025-07-05 19:47:28 +08:00
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//<2F>ڶ<EFBFBD><DAB6>д<EFBFBD><D0B4><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD>
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2025-06-27 00:32:57 +08:00
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WIN_ListStruct *WIN_CreatList (WIN_WindowStruct *base,
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void (*msgLoop)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg),
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int x,int y,int x_size,int y_size)
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{
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣѭ<CFA2><D1AD>
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2025-06-27 00:32:57 +08:00
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if (msgLoop==0)
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{
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msgLoop=(void (*)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg))LIST_DefaultMsgLoop;
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}
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WIN_ListStruct *ret=mymalloc (sizeof ( WIN_ListStruct));
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD>ø<EFBFBD><C3B8><EFBFBD><EFBFBD>Ĺ<EFBFBD><C4B9>캯<EFBFBD><ECBAAF>
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2025-06-27 00:32:57 +08:00
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if (ret)
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{
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mymemset (ret,0,sizeof ( WIN_ListStruct));
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if (0==WIN_CreatWindowExt((WIN_WindowStruct *)ret,base,msgLoop,x,y,x_size,y_size))
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{
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
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2025-06-27 00:32:57 +08:00
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myfree (ret);
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ret=0;
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}
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else
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{
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((WIN_WindowStruct *)ret)->winType=WIN_LIST_TYPE;
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>б<EFBFBD>
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2025-06-27 00:32:57 +08:00
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ret->itemHeigh=WIN_GetFontHight();
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ret->list_y=0;
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}
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}
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return ret;
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}
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>Ŀ
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2025-06-27 00:32:57 +08:00
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void LIST_SetItem (WIN_ListStruct *list,char **item,int itemNum)
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{
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if (list->button)
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{
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD>ù<EFBFBD><C3B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD><C7B0>
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2025-06-27 00:32:57 +08:00
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for (int i=0;i<list->itemNum;i++)
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{
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((WIN_WindowStruct *)(list->button[i]))->deleteWindow((WIN_WindowStruct *)(list->button[i]));
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}
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myfree (list->button);
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}
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list->item=item;
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list->itemNum=itemNum;
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list->button=mymalloc (sizeof (WIN_ButtonStruct *)*list->itemNum);
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mymemset (list->button,0,sizeof (WIN_ButtonStruct *)*list->itemNum);
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD>ÿ<EFBFBD><C3BF><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF>ť
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2025-06-27 00:32:57 +08:00
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for (int i=0;i<list->itemNum;i++)
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{
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list->button[i]= WIN_CreatButton ((WIN_WindowStruct *)list,0,0,list->list_y+i*list->itemHeigh,
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((WIN_WindowStruct *)list)->x_size,list->itemHeigh);
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BUTTON_SetKeyString(list->button[i],list->item[i]);
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}
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}
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD>ÿ<EFBFBD><C3BF><EFBFBD><EFBFBD>Ŀ<EFBFBD>ĸ߶<C4B8>
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2025-06-27 00:32:57 +08:00
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void LIST_SetItemHeight (WIN_ListStruct *list,int height)
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{
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list->itemHeigh=height;
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}
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>Y<EFBFBD>᷽<EFBFBD><E1B7BD><EFBFBD><EFBFBD>ԭ<EFBFBD><D4AD>
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2025-06-27 00:32:57 +08:00
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void LIST_SetYOrigin (WIN_ListStruct *list,int ori)
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{
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list->list_y=ori;
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}
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2025-07-05 19:47:28 +08:00
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//<2F><><EFBFBD><EFBFBD>Y<EFBFBD>᷽<EFBFBD><E1B7BD><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD><C6B6><EFBFBD><EFBFBD><EFBFBD>
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2025-06-27 00:32:57 +08:00
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void LIST_SetYMove (WIN_ListStruct *list,int move)
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{
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list->list_y+=move;
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int temp=((WIN_WindowStruct *)list)->y_size-list->itemHeigh*list->itemNum;
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if (list->list_y<temp)
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{
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list->list_y=temp;
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}
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else if (list->list_y>0)
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{
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list->list_y=0;
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}
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}
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2025-07-05 19:47:28 +08:00
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//Ĭ<>ϻ<EFBFBD><CFBB>ƺ<EFBFBD><C6BA><EFBFBD>
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2025-06-27 00:32:57 +08:00
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void LIST_DefaultPaint (WIN_ListStruct *list)
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{
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int x=0;
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int y=0;
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}
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2025-07-05 19:47:28 +08:00
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//Ĭ<><C4AC><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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2025-06-27 00:32:57 +08:00
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void LIST_DefaultMsgLoop (WIN_ListStruct *list,WIN_MsgStruct *msg)
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{
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WIN_MoveStruct *m=0;
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switch (msg->msg)
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{
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case WIN_MSG_PAINT:
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LIST_DefaultPaint(list);
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break;
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case WIN_MSG_INIT:
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break;
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case WIN_MSG_KEY:
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break;
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case WIN_MSG_TOUCH:
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break;
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case WIN_MSG_CHID:
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break;
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case WIN_MSG_DELETE:
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break;
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case WIN_MSG_MOVE:
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m=msg->data.p;
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switch (m->moveType)
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{
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case MOVE_DATA_MOVEIN:
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break;
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case MOVE_DATA_MOVED:
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break;
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case MOVE_DATA_LONG:
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break;
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case MOVE_DATA_MOVEOUT:
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case MOVE_DATA_OUTSIDE:
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break;
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case MOVE_DATA_TOUCHOUT:
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break;
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case MOVE_DATA_TOUCHIN:
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WIN_SetInvalid ((WIN_WindowStruct *)list);
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break;
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default:
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WIN_DefaultMsgLoop((WIN_WindowStruct *)list,msg);
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break;
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}
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break;
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default:
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WIN_DefaultMsgLoop((WIN_WindowStruct *)list,msg);
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break;
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}
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}
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