窗口相关代码格式整理

This commit is contained in:
2025-07-06 18:46:13 +08:00
parent 4ddaaa41f1
commit a1253887f3
42 changed files with 7609 additions and 9447 deletions

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@@ -1,460 +1,356 @@
#include "mywin_inc.h"
// ʹ<>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>
static u32 WIN_DrawCharAtCommon(char c, int x, int y);
static u32 WIN_DrawWordAtCommon(char *c, int x, int y);
// ʹ<><CAB9>͸<EFBFBD><CDB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>
static u32 WIN_DrawCharAtNormal(char c, int x, int y);
static u32 WIN_DrawWordAtNormal(char *c, int x, int y);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߶<EFBFBD>
int WIN_GetFontHight(void) { return WIN_GetWinStruct()->font.TxtH; }
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int WIN_GetFontWidth(void) { return WIN_GetWinStruct()->font.TxtW; }
//ʹ<EFBFBD>õ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
static u32 WIN_DrawCharAtCommon (char c,int x,int y);
static u32 WIN_DrawWordAtCommon (char *c,int x,int y);
//ʹ<><CAB9>͸<EFBFBD><CDB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>
static u32 WIN_DrawCharAtNormal (char c,int x,int y);
static u32 WIN_DrawWordAtNormal (char *c,int x,int y);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߶<EFBFBD>
int WIN_GetFontHight (void)
{
return WIN_GetWinStruct()->font.TxtH;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģʽ<EFBFBD><EFBFBD>1<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>0<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int WIN_SetFontMode(int mode) {
WIN_GetWinStruct()->lcd->setDrawMode(!mode);
return 0;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int WIN_GetFontWidth (void)
{
return WIN_GetWinStruct()->font.TxtW;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģʽ<C4A3><CABD>1<EFBFBD><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4B1B3><EFBFBD><EFBFBD>0<EFBFBD><30><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4B1B3>
int WIN_SetFontMode (int mode)
{
WIN_GetWinStruct()->lcd->setDrawMode(!mode);
return 0;
}
//-------------------------<2D><><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>--------------------------------------
typedef struct
{
int word;
u32 data_size;
u8 *data;
typedef struct {
int word;
u32 data_size;
u8 *data;
} _font_data;
typedef struct {
u32 buff_size; // <20>ܴ<EFBFBD>С
u32 buff_used; // ʹ<><CAB9><EFBFBD>˶<EFBFBD><CBB6><EFBFBD>
_font_data *font_data;
} WIN_FontBuffStruct;
typedef struct
{
u32 buff_size; //<2F>ܴ<EFBFBD>С
u32 buff_used; //ʹ<><CAB9><EFBFBD>˶<EFBFBD><CBB6><EFBFBD>
_font_data *font_data;
}WIN_FontBuffStruct;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD>صĸ<D8B5><C4B8><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD>صĸ<D8B5><C4B8><EFBFBD>
#define FONT_NUM 200
static WIN_FontBuffStruct *g_font;
// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>
WIN_FontBuffStruct *WIN_CreatFontBuff(u32 size) {
WIN_FontBuffStruct *ret = mycalloc(sizeof(WIN_FontBuffStruct));
if (ret == 0)
return ret;
//<2F><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>
WIN_FontBuffStruct *WIN_CreatFontBuff (u32 size)
{
WIN_FontBuffStruct *ret=mycalloc( sizeof (WIN_FontBuffStruct));
if (ret==0) return ret;
ret->font_data=mymalloc_exm (sizeof(_font_data)*size);
if (ret->font_data==0)
{
myfree(ret);
ret=0;
return ret;
}
mymemset(ret->font_data,0,sizeof(_font_data)*size);
ret->buff_size=size;
return ret;
ret->font_data = mymalloc_exm(sizeof(_font_data) * size);
if (ret->font_data == 0) {
myfree(ret);
ret = 0;
return ret;
}
mymemset(ret->font_data, 0, sizeof(_font_data) * size);
ret->buff_size = size;
return ret;
}
//ɾ<><C9BE>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>
void WIN_DeleteFontBuff (WIN_FontBuffStruct *font)
{
if (font)
{
WIN_FontDrawFunStruct *fn=&WIN_GetWinStruct()->font;
for (int i=0;i<font->buff_used;i++)
{
_font_data *font_data=&font->font_data[i];
if (font_data->data) fn->free(font_data->data);
}
myfree(font->font_data);
myfree(font);
}
// ɾ<><C9BE>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>
void WIN_DeleteFontBuff(WIN_FontBuffStruct *font) {
if (font) {
WIN_FontDrawFunStruct *fn = &WIN_GetWinStruct()->font;
for (int i = 0; i < font->buff_used; i++) {
_font_data *font_data = &font->font_data[i];
if (font_data->data)
fn->free(font_data->data);
}
myfree(font->font_data);
myfree(font);
}
}
// <20><>index<65><78>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD><D6B7>Ŀռ<C4BF>
int WIN_InsertFont(WIN_FontBuffStruct *font, _font_data *data,int index)
{
if(font==0) return 0;
if(index>font->buff_used) return 0;
WIN_FontDrawFunStruct *fn=&WIN_GetWinStruct()->font;
int num=font->buff_used-index;
_font_data *font_data=&font->font_data[index];
// index֮<78><D6AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if(font->buff_used>=font->buff_size)
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
_font_data *end=&font->font_data[font->buff_used-1];
fn->free(end->data);
int WIN_InsertFont(WIN_FontBuffStruct *font, _font_data *data, int index) {
if (font == 0)
return 0;
if (index > font->buff_used)
return 0;
WIN_FontDrawFunStruct *fn = &WIN_GetWinStruct()->font;
int num = font->buff_used - index;
_font_data *font_data = &font->font_data[index];
// index֮<78><D6AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (font->buff_used >= font->buff_size) {
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
_font_data *end = &font->font_data[font->buff_used - 1];
fn->free(end->data);
} else {
font->buff_used++;
}
// ֱ<><D6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (int i = num; i > 0; i--) {
_font_data *end = &font_data[i];
_font_data *first = &font_data[i - 1];
mymemcpy(end, first, sizeof(_font_data));
}
// <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD><C2B5>ַ<EFBFBD>
mymemcpy(font_data, data, sizeof(_font_data));
return 1;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int WIN_AddFontData(WIN_FontBuffStruct *font, u8 size, int word, u8 *buff,
u32 buff_size) {
if (font) {
_font_data font_data = {0};
font_data.word = (size << 16) | word;
font_data.data = buff;
font_data.data_size = buff_size;
if (WIN_InsertFont(font, &font_data, font->buff_used / 2) == 0)
printf("%s:insert font err \r\n", __func__);
}
return 0;
}
_font_data *WIN_FontUsed(WIN_FontBuffStruct *font, int index) {
_font_data *font_data = 0;
font_data = &font->font_data[index];
if (index != 0) {
_font_data *font_temp = mymalloc(sizeof(_font_data));
_font_data *font_first = &font->font_data[index - 1];
mymemcpy(font_temp, font_data, sizeof(_font_data));
mymemcpy(font_data, font_first, sizeof(_font_data));
mymemcpy(font_first, font_temp, sizeof(_font_data));
myfree(font_temp);
font_data = font_first;
}
return font_data;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
u8 *WIN_SearchFontData(WIN_FontBuffStruct *font, u8 size, int word,
u32 *buff_size) {
u8 *ret = 0;
if (font) {
int temp = (size << 16) | word; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (int i = 0; i < font->buff_used; i++) {
int index = i;
_font_data *font_data = 0;
font_data = &font->font_data[index];
if (font_data->word == temp) {
// ʹ<><CAB9><EFBFBD><EFBFBD>һ<EFBFBD>Σ<EFBFBD><CEA3><EFBFBD>λ<EFBFBD><CEBB>ǰ
font_data = WIN_FontUsed(font, index);
ret = font_data->data;
if (buff_size)
*buff_size = font_data->data_size;
break;
}
}
else
{
font->buff_used++;
}
// ֱ<><D6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for(int i=num;i>0;i--)
{
_font_data *end=&font_data[i];
_font_data *first=&font_data[i-1];
mymemcpy(end,first,sizeof(_font_data));
}
// <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD><C2B5>ַ<EFBFBD>
mymemcpy(font_data,data,sizeof(_font_data));
return 1;
}
return ret;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int WIN_AddFontData (WIN_FontBuffStruct *font,u8 size,int word,u8 *buff,u32 buff_size)
{
if (font)
{
_font_data font_data={0};
font_data.word=(size<<16)|word;
font_data.data=buff;
font_data.data_size=buff_size;
if(WIN_InsertFont(font,&font_data,font->buff_used/2)==0)
printf("%s:insert font err \r\n",__func__);
}
return 0;
// <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݣ<EFBFBD><DDA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>о<EFBFBD><D0BE><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD>о͵<D0BE><CDB5>û<EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD>κ<EFBFBD><CEBA><EFBFBD>
u8 *WIN_GetFontData(WIN_FontBuffStruct *font, int word, u32 *buff_size) {
u8 *buff = 0;
WIN_FontDrawFunStruct *fn = &WIN_GetWinStruct()->font;
buff = WIN_SearchFontData(font, fn->TxtSize, word, buff_size);
if (buff == 0) {
buff = fn->malloc(*buff_size);
WIN_GetWordData(fn->TxtSize, fn->TxtType, buff, word, *buff_size);
WIN_AddFontData(font, fn->TxtSize, word, buff, *buff_size);
}
return buff;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߴ<EFBFBD>
int WIN_SetFontSize(int size) {
WIN_FontDrawFunStruct *font = &WIN_GetWinStruct()->font;
int ret = font->TxtSize;
u8 set_size = size;
font->TxtSize = set_size;
font->TxtH = set_size;
font->TxtW = set_size;
if (font->TxtType == 0) {
font->drawChar = WIN_DrawCharAtCommon;
font->drawWord = WIN_DrawWordAtCommon;
}
_font_data *WIN_FontUsed(WIN_FontBuffStruct *font,int index)
{
_font_data *font_data=0;
font_data=&font->font_data[index];
if(index!=0)
{
_font_data *font_temp=mymalloc(sizeof(_font_data));
_font_data *font_first=&font->font_data[index-1];
mymemcpy(font_temp,font_data,sizeof(_font_data));
mymemcpy(font_data,font_first,sizeof(_font_data));
mymemcpy(font_first,font_temp,sizeof(_font_data));
myfree(font_temp);
font_data=font_first;
}
return font_data;
return ret;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int WIN_SetFontType(int type) {
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
u8 *WIN_SearchFontData (WIN_FontBuffStruct *font,u8 size,int word,u32 *buff_size)
{
u8 *ret=0;
if (font)
{
int temp=(size<<16)|word;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (int i=0;i<font->buff_used;i++)
{
int index=i;
_font_data *font_data=0;
font_data=&font->font_data[index];
if (font_data->word==temp)
{
//ʹ<><CAB9><EFBFBD><EFBFBD>һ<EFBFBD>Σ<EFBFBD><CEA3><EFBFBD>λ<EFBFBD><CEBB>ǰ
font_data=WIN_FontUsed(font,index);
ret=font_data->data;
if (buff_size) *buff_size=font_data->data_size;
break;
}
}
}
return ret;
WIN_FontDrawFunStruct *font = &WIN_GetWinStruct()->font;
int ret = font->TxtType;
font->TxtType = type ? WIN_FONT_TYPE_NORMAL : WIN_FONT_TYPE_BITMAP;
// <20><><EFBFBD><EFBFBD><EFBFBD>л<EFBFBD><D0BB><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E5B2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (font->TxtType != ret) {
WIN_DeleteFontBuff(g_font);
}
if (font->TxtType == WIN_FONT_TYPE_BITMAP) {
font->drawChar = WIN_DrawCharAtCommon;
font->drawWord = WIN_DrawWordAtCommon;
} else {
font->drawChar = WIN_DrawCharAtNormal;
font->drawWord = WIN_DrawWordAtNormal;
}
return ret;
}
//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݣ<EFBFBD><DDA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>о<EFBFBD><D0BE><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD>о͵<D0BE><CDB5>û<EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD>κ<EFBFBD><CEBA><EFBFBD>
u8 *WIN_GetFontData (WIN_FontBuffStruct *font,int word,u32 *buff_size)
{
u8 *buff=0;
WIN_FontDrawFunStruct *fn=&WIN_GetWinStruct()->font;
buff=WIN_SearchFontData(font,fn->TxtSize,word,buff_size);
if (buff==0)
{
buff=fn->malloc(*buff_size);
WIN_GetWordData (fn->TxtSize,fn->TxtType,buff,word,*buff_size);
WIN_AddFontData (font,fn->TxtSize,word,buff,*buff_size);
}
return buff;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߴ<EFBFBD>
int WIN_SetFontSize (int size)
{
WIN_FontDrawFunStruct *font=&WIN_GetWinStruct()->font;
int ret=font->TxtSize;
u8 set_size=size;
font->TxtSize=set_size;
font->TxtH=set_size;
font->TxtW=set_size;
if(font->TxtType==0)
{
font->drawChar=WIN_DrawCharAtCommon;
font->drawWord=WIN_DrawWordAtCommon;
}
return ret;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int WIN_SetFontType(int type)
{
WIN_FontDrawFunStruct *font=&WIN_GetWinStruct()->font;
int ret=font->TxtType;
font->TxtType=type?WIN_FONT_TYPE_NORMAL:WIN_FONT_TYPE_BITMAP;
//<2F><><EFBFBD><EFBFBD><EFBFBD>л<EFBFBD><D0BB><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E5B2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if(font->TxtType!=ret)
{
WIN_DeleteFontBuff(g_font);
}
if(font->TxtType==WIN_FONT_TYPE_BITMAP)
{
font->drawChar=WIN_DrawCharAtCommon;
font->drawWord=WIN_DrawWordAtCommon;
}
else
{
font->drawChar=WIN_DrawCharAtNormal;
font->drawWord=WIN_DrawWordAtNormal;
}
return ret;
}
//-------------------------<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD>--------------------------------------
// ͨ<>õĻ<C3B5><C4BB><EFBFBD>Ӣ<EFBFBD><D3A2><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawCharAtCommon(char c, int x, int y) {
u8 size = WIN_GetWinStruct()->font.TxtSize;
u8 wid = size / 2;
u8 hit = size;
s8 off_left = 0;
s8 off_up = 0;
u8 w_byte = wid / 8 + 1;
if (wid % 8)
w_byte++;
u8 h_byte = hit;
u32 all_byte = w_byte * h_byte + 5;
u32 ret = 0;
u8 *buff = 0;
// <20><>ȡ<EFBFBD><C8A1>ģ
if (g_font == 0)
g_font = WIN_CreatFontBuff(FONT_NUM);
buff = WIN_GetFontData(g_font, c, &all_byte);
//ͨ<>õĻ<C3B5><C4BB><EFBFBD>Ӣ<EFBFBD><D3A2><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawCharAtCommon (char c,int x,int y)
{
u8 size=WIN_GetWinStruct()->font.TxtSize;
u8 wid=size/2;
u8 hit=size;
s8 off_left=0;
s8 off_up=0;
u8 w_byte=wid/8+1;
if (wid%8) w_byte++;
u8 h_byte=hit;
u32 all_byte= w_byte*h_byte+5;
u32 ret=0;
u8 *buff=0;
//<2F><>ȡ<EFBFBD><C8A1>ģ
if (g_font==0) g_font=WIN_CreatFontBuff(FONT_NUM);
buff=WIN_GetFontData(g_font,c,&all_byte);
wid=buff[all_byte-5];
hit=buff[all_byte-4];
w_byte=buff[all_byte-3];
off_left=buff[all_byte-2];
off_up=(size-buff[all_byte-1])-size/10;
//<2F><>ʾ<EFBFBD><CABE>ģ
for (int j=0;j<hit+0;j++)
{
for (int i=0;i<wid+0;i++)
{
WIN_DrawPointSafe (x+i+off_left,y+j+off_up,(buff[j*w_byte+i/8]<<(i%8))&0x80);
}
}
ret=WIN_GetFontWidth()/2;
return ret;
wid = buff[all_byte - 5];
hit = buff[all_byte - 4];
w_byte = buff[all_byte - 3];
off_left = buff[all_byte - 2];
off_up = (size - buff[all_byte - 1]) - size / 10;
// <20><>ʾ<EFBFBD><CABE>ģ
for (int j = 0; j < hit + 0; j++) {
for (int i = 0; i < wid + 0; i++) {
WIN_DrawPointSafe(x + i + off_left, y + j + off_up,
(buff[j * w_byte + i / 8] << (i % 8)) & 0x80);
}
}
ret = WIN_GetFontWidth() / 2;
return ret;
}
// ͨ<>õĻ<C3B5><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawWordAtCommon(char *c, int x, int y) {
u8 size = WIN_GetWinStruct()->font.TxtSize;
u8 wid = size;
u8 hit = size;
s8 off_left = 0;
s8 off_up = 0;
u8 w_byte = wid / 8 + 1;
if (wid % 8)
w_byte++;
u8 h_byte = hit;
u32 all_byte = w_byte * h_byte + 5;
u32 ret = 0;
u8 *buff = 0;
// <20><>ȡ<EFBFBD><C8A1>ģ
if (g_font == 0)
g_font = WIN_CreatFontBuff(FONT_NUM);
// <20><><EFBFBD><EFBFBD>utf8һ<38><D2BB><EFBFBD><EFBFBD>3<EFBFBD><33><EFBFBD>ֽ<EFBFBD>
buff = WIN_GetFontData(g_font, (c[0] << 16) | (c[1] << 8) | c[2], &all_byte);
//ͨ<>õĻ<C3B5><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawWordAtCommon (char *c,int x,int y)
{
u8 size=WIN_GetWinStruct()->font.TxtSize;
u8 wid=size;
u8 hit=size;
s8 off_left=0;
s8 off_up=0;
u8 w_byte=wid/8+1;
if (wid%8) w_byte++;
u8 h_byte=hit;
u32 all_byte= w_byte*h_byte+5;
u32 ret=0;
u8 *buff=0;
//<2F><>ȡ<EFBFBD><C8A1>ģ
if (g_font==0) g_font=WIN_CreatFontBuff(FONT_NUM);
// <20><><EFBFBD><EFBFBD>utf8һ<38><D2BB><EFBFBD><EFBFBD>3<EFBFBD><33><EFBFBD>ֽ<EFBFBD>
buff=WIN_GetFontData(g_font,(c[0]<<16)|(c[1]<<8)|c[2],&all_byte);
wid=buff[all_byte-5];
hit=buff[all_byte-4];
w_byte=buff[all_byte-3];
off_left=buff[all_byte-2];
off_up=(size-buff[all_byte-1])-size/10;
wid = buff[all_byte - 5];
hit = buff[all_byte - 4];
w_byte = buff[all_byte - 3];
off_left = buff[all_byte - 2];
off_up = (size - buff[all_byte - 1]) - size / 10;
//<2F><>ʾ<EFBFBD><CABE>ģ
for (int j=0;j<hit+0;j++)
{
for (int i=0;i<wid+0;i++)
{
WIN_DrawPointSafe (x+i+off_left,y+j+off_up,(buff[j*w_byte+i/8]<<(i%8))&0x80);
}
}
ret=WIN_GetFontWidth();
return ret;
// <EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD>ģ
for (int j = 0; j < hit + 0; j++) {
for (int i = 0; i < wid + 0; i++) {
WIN_DrawPointSafe(x + i + off_left, y + j + off_up,
(buff[j * w_byte + i / 8] << (i % 8)) & 0x80);
}
}
ret = WIN_GetFontWidth();
return ret;
}
// ͨ<>õĻ<C3B5><C4BB><EFBFBD>Ӣ<EFBFBD><D3A2><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawCharAtNormal(char c, int x, int y) {
u8 size = WIN_GetWinStruct()->font.TxtSize;
u8 wid = size / 2;
u8 hit = size;
s8 off_left = 0;
s8 off_up = 0;
u8 w_byte = wid;
u8 h_byte = hit;
u32 all_byte = w_byte * h_byte + 5;
u32 ret = 0;
u8 *buff = 0;
//ͨ<EFBFBD>õĻ<EFBFBD><EFBFBD><EFBFBD>Ӣ<EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawCharAtNormal (char c,int x,int y)
{
u8 size=WIN_GetWinStruct()->font.TxtSize;
u8 wid=size/2;
u8 hit=size;
s8 off_left=0;
s8 off_up=0;
u8 w_byte=wid;
u8 h_byte=hit;
u32 all_byte= w_byte*h_byte+5;
u32 ret=0;
u8 *buff=0;
//<2F><>ȡ<EFBFBD><C8A1>ģ
if (g_font==0) g_font=WIN_CreatFontBuff(FONT_NUM);
buff=WIN_GetFontData(g_font,c,&all_byte);
wid=buff[all_byte-5];
hit=buff[all_byte-4];
w_byte=buff[all_byte-3];
off_left=buff[all_byte-2];
off_up=(size-buff[all_byte-1])-size/10;
//<2F><>ʾ<EFBFBD><CABE>ģ
u16 color=WIN_GetLcdColor16();
for (int j=0;j<hit+0;j++)
{
for (int i=0;i<wid+0;i++)
{
WIN_DrawPointSafeColorAlpha (x+i+off_left,y+j+off_up,color,buff[j*wid+i]>>3);
}
}
ret=WIN_GetFontWidth()/2;
return ret;
// <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ģ
if (g_font == 0)
g_font = WIN_CreatFontBuff(FONT_NUM);
buff = WIN_GetFontData(g_font, c, &all_byte);
wid = buff[all_byte - 5];
hit = buff[all_byte - 4];
w_byte = buff[all_byte - 3];
off_left = buff[all_byte - 2];
off_up = (size - buff[all_byte - 1]) - size / 10;
// <20><>ʾ<EFBFBD><CABE>ģ
u16 color = WIN_GetLcdColor16();
for (int j = 0; j < hit + 0; j++) {
for (int i = 0; i < wid + 0; i++) {
WIN_DrawPointSafeColorAlpha(x + i + off_left, y + j + off_up, color,
buff[j * wid + i] >> 3);
}
}
ret = WIN_GetFontWidth() / 2;
return ret;
}
// ͨ<>õĻ<C3B5><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawWordAtNormal(char *c, int x, int y) {
u8 size = WIN_GetWinStruct()->font.TxtSize;
u8 wid = size;
u8 hit = size;
s8 off_left = 0;
s8 off_up = 0;
u8 w_byte = wid;
u8 h_byte = hit;
u32 all_byte = w_byte * h_byte + 5;
u32 ret = 0;
u8 *buff = 0;
// <20><>ȡ<EFBFBD><C8A1>ģ
if (g_font == 0)
g_font = WIN_CreatFontBuff(FONT_NUM);
buff = WIN_GetFontData(g_font, (c[0] << 16) | (c[1] << 8) | c[2], &all_byte);
//ͨ<>õĻ<C3B5><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD>
static u32 WIN_DrawWordAtNormal (char *c,int x,int y)
{
u8 size=WIN_GetWinStruct()->font.TxtSize;
u8 wid=size;
u8 hit=size;
s8 off_left=0;
s8 off_up=0;
u8 w_byte=wid;
u8 h_byte=hit;
u32 all_byte= w_byte*h_byte+5;
u32 ret=0;
u8 *buff=0;
//<2F><>ȡ<EFBFBD><C8A1>ģ
if (g_font==0) g_font=WIN_CreatFontBuff(FONT_NUM);
buff=WIN_GetFontData(g_font,(c[0]<<16)|(c[1]<<8)|c[2],&all_byte);
wid=buff[all_byte-5];
hit=buff[all_byte-4];
w_byte=buff[all_byte-3];
off_left=buff[all_byte-2];
off_up=(size-buff[all_byte-1])-size/10;
wid = buff[all_byte - 5];
hit = buff[all_byte - 4];
w_byte = buff[all_byte - 3];
off_left = buff[all_byte - 2];
off_up = (size - buff[all_byte - 1]) - size / 10;
//<2F><>ʾ<EFBFBD><CABE>ģ
u16 color=WIN_GetLcdColor16();
for (int j=0;j<hit+0;j++)
{
for (int i=0;i<wid+0;i++)
{
WIN_DrawPointSafeColorAlpha (x+i+off_left,y+j+off_up,color,buff[j*wid+i]>>3);
}
}
ret=WIN_GetFontWidth();
return ret;
// <EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD>ģ
u16 color = WIN_GetLcdColor16();
for (int j = 0; j < hit + 0; j++) {
for (int i = 0; i < wid + 0; i++) {
WIN_DrawPointSafeColorAlpha(x + i + off_left, y + j + off_up, color,
buff[j * wid + i] >> 3);
}
}
ret = WIN_GetFontWidth();
return ret;
}