/*** ***************************************************************************************** * @file lcd.c * @brief 使用STM32F29本身的控制器驱动液晶屏,一下代码移植于官方 STM32F429I_DISCOVERY * 实验板的例程,并作出相应的修改 ***************************************************************************************** * * * * ****************************************************************************************** ***/ #include "lcd_rgb.h" #include "mymem.h" // 函数:IO口初始化 // void LCD_GPIO_Config(void) { GPIO_InitTypeDef GPIO_InitStruct; RCC_AHB1PeriphClockCmd( LCD_GPIO_CLK,ENABLE); GPIO_InitStruct.GPIO_Pin = LTDC_R0_PIN; GPIO_InitStruct.GPIO_Speed = GPIO_Speed_100MHz; GPIO_InitStruct.GPIO_Mode = GPIO_Mode_AF; GPIO_InitStruct.GPIO_OType = GPIO_OType_PP; GPIO_InitStruct.GPIO_PuPd = GPIO_PuPd_UP; // LCD 颜色 R 引脚配置 GPIO_PinAFConfig(LTDC_R0_PORT, LTDC_R0_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_R1_PORT, LTDC_R1_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_R2_PORT, LTDC_R2_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_R3_PORT, LTDC_R3_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_R4_PORT, LTDC_R4_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_R5_PORT, LTDC_R5_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_R6_PORT, LTDC_R6_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_R7_PORT, LTDC_R7_PINSOURCE, GPIO_AF_LTDC); GPIO_InitStruct.GPIO_Pin = LTDC_R0_PIN; GPIO_Init(LTDC_R0_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_R1_PIN; GPIO_Init(LTDC_R1_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_R2_PIN; GPIO_Init(LTDC_R2_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_R3_PIN; GPIO_Init(LTDC_R3_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_R4_PIN; GPIO_Init(LTDC_R4_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_R5_PIN; GPIO_Init(LTDC_R5_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_R6_PIN; GPIO_Init(LTDC_R6_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_R7_PIN; GPIO_Init(LTDC_R7_PORT, &GPIO_InitStruct); // LCD 颜色 G 引脚配置 GPIO_PinAFConfig(LTDC_G0_PORT, LTDC_G0_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_G1_PORT, LTDC_G1_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_G2_PORT, LTDC_G2_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_G3_PORT, LTDC_G3_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_G4_PORT, LTDC_G4_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_G5_PORT, LTDC_G5_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_G6_PORT, LTDC_G6_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_G7_PORT, LTDC_G7_PINSOURCE, GPIO_AF_LTDC); GPIO_InitStruct.GPIO_Pin = LTDC_G0_PIN; GPIO_Init(LTDC_G0_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_G1_PIN; GPIO_Init(LTDC_G1_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_G2_PIN; GPIO_Init(LTDC_G2_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_G3_PIN; GPIO_Init(LTDC_G3_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_G4_PIN; GPIO_Init(LTDC_G4_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_G5_PIN; GPIO_Init(LTDC_G5_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_G6_PIN; GPIO_Init(LTDC_G6_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_G7_PIN; GPIO_Init(LTDC_G7_PORT, &GPIO_InitStruct); // LCD 颜色 B 引脚配置 GPIO_PinAFConfig(LTDC_B0_PORT, LTDC_B0_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_B1_PORT, LTDC_B1_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_B2_PORT, LTDC_B2_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_B3_PORT, LTDC_B3_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_B4_PORT, LTDC_B4_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_B5_PORT, LTDC_B5_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_B6_PORT, LTDC_B6_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_B7_PORT, LTDC_B7_PINSOURCE, GPIO_AF_LTDC); GPIO_InitStruct.GPIO_Pin = LTDC_B0_PIN; GPIO_Init(LTDC_B0_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_B1_PIN; GPIO_Init(LTDC_B1_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_B2_PIN; GPIO_Init(LTDC_B2_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_B3_PIN; GPIO_Init(LTDC_B3_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_B4_PIN; GPIO_Init(LTDC_B4_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_B5_PIN; GPIO_Init(LTDC_B5_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_B6_PIN; GPIO_Init(LTDC_B6_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_B7_PIN; GPIO_Init(LTDC_B7_PORT, &GPIO_InitStruct); //控制线 GPIO_PinAFConfig(LTDC_CLK_PORT, LTDC_CLK_PINSOURCE, GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_HSYNC_PORT, LTDC_HSYNC_PINSOURCE,GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_VSYNC_PORT, LTDC_VSYNC_PINSOURCE,GPIO_AF_LTDC); GPIO_PinAFConfig(LTDC_DE_PORT, LTDC_DE_PINSOURCE, GPIO_AF_LTDC); GPIO_InitStruct.GPIO_Pin = LTDC_CLK_PIN; GPIO_Init(LTDC_CLK_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_HSYNC_PIN; GPIO_Init(LTDC_HSYNC_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_VSYNC_PIN; GPIO_Init(LTDC_VSYNC_PORT, &GPIO_InitStruct); GPIO_InitStruct.GPIO_Pin = LTDC_DE_PIN; GPIO_Init(LTDC_DE_PORT, &GPIO_InitStruct); //背光 GPIO_InitStruct.GPIO_Mode = GPIO_Mode_OUT; GPIO_InitStruct.GPIO_Pin = LTDC_Black_PIN; GPIO_Init(LTDC_Black_PORT, &GPIO_InitStruct); GPIO_SetBits(LTDC_Black_PORT,LTDC_Black_PIN); } void LCD_Backlight (u8 power) { if (power) { GPIO_SetBits(LTDC_Black_PORT,LTDC_Black_PIN); } else { GPIO_ResetBits(LTDC_Black_PORT,LTDC_Black_PIN); } } static u32* LCD_ADDR =((u32*)(LCD_MemoryAdd + LCD_MemoryAdd_OFFSET*0)); static u32* LCD_ADDR1 =((u32*)(LCD_MemoryAdd + LCD_MemoryAdd_OFFSET*1)); #define LCD_ADDR_BUFF0 ((u32)(LCD_MemoryAdd + (uint32_t)LCD_Width*LCD_Height*4*0)) #define LCD_ADDR_BUFF1 ((u32)(LCD_MemoryAdd + (uint32_t)LCD_Width*LCD_Height*4*1)) #define LCD_ADDR_BUFF2 ((u32)(LCD_MemoryAdd + (uint32_t)LCD_Width*LCD_Height*4*2)) const static u32 g_lcdAddrTable[3]= { (u32)LCD_ADDR_BUFF0, (u32)LCD_ADDR_BUFF1, (u32)LCD_ADDR_BUFF2, }; static LCD_Struct g_lcd={0}; // 函数:初始化LCD控制器 // 说明:在emWin初始化里被调用 // void LCD_Init(void) { u16 LCD_PLLSAIN = 0; //用于倍频的PLLSAIN参数,可取范围为50~432 u8 LCD_PLLSAIR = 3; //用于分频的PLLSAIR参数,可取范围为2~7 u8 LCD_CLKDIV = 8; //LCD时钟分频参数,默认设置为8分频,数值上等于RCC_PLLSAIDivR_Div8 LTDC_InitTypeDef LTDC_InitStruct; RCC_APB2PeriphClockCmd(RCC_APB2Periph_LTDC, ENABLE); RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_DMA2D, ENABLE); LCD_GPIO_Config(); //初始化LCD引脚 LCD_PLLSAIN = LCD_CLK * LCD_PLLSAIR * LCD_CLKDIV; //根据需要使用的LCD时钟计算PLLSAIN参数,可取范围为50~432 RCC_PLLSAIConfig(LCD_PLLSAIN,7,LCD_PLLSAIR); //时钟配置 RCC_LTDCCLKDivConfig(RCC_PLLSAIDivR_Div8); //LCD时钟分频设置,要和LCD_CLKDIV对应 RCC_PLLSAICmd(ENABLE); //使能PLLSAI时钟 while(RCC_GetFlagStatus(RCC_FLAG_PLLSAIRDY) == RESET); //等待时钟配置完成 LTDC_InitStruct.LTDC_HSPolarity = LTDC_HSPolarity_AL; LTDC_InitStruct.LTDC_VSPolarity = LTDC_VSPolarity_AL; LTDC_InitStruct.LTDC_DEPolarity = LTDC_DEPolarity_AL; LTDC_InitStruct.LTDC_PCPolarity = LTDC_PCPolarity_IPC; LTDC_InitStruct.LTDC_BackgroundRedValue = 0; LTDC_InitStruct.LTDC_BackgroundGreenValue = 0; LTDC_InitStruct.LTDC_BackgroundBlueValue = 0; LTDC_InitStruct.LTDC_HorizontalSync =HSW; LTDC_InitStruct.LTDC_VerticalSync = VSW; LTDC_InitStruct.LTDC_AccumulatedHBP =HBP; LTDC_InitStruct.LTDC_AccumulatedVBP = VBP; LTDC_InitStruct.LTDC_AccumulatedActiveW = LCD_Width+HBP; LTDC_InitStruct.LTDC_AccumulatedActiveH = LCD_Height+VBP; LTDC_InitStruct.LTDC_TotalWidth =LCD_Width + HBP + HFP; LTDC_InitStruct.LTDC_TotalHeigh =LCD_Height + VBP + VFP; LTDC_Init(<DC_InitStruct); //初始化LCD控制器 LTDC_ITConfig (LTDC_IT_LI,ENABLE); NVIC_SetPriority(LTDC_IRQn, 0); NVIC_EnableIRQ(LTDC_IRQn); LTDC_Cmd(ENABLE); //使能LCD控制器 LCD_LayerInit(); g_lcd.x_size = LCD_Width; g_lcd.y_size = LCD_Height; g_lcd.show = (u16 *)g_lcdAddrTable[0]; g_lcd.draw = (u16 *)g_lcdAddrTable[1]; LCD_SetWindow(0, 0, g_lcd.x_size, g_lcd.y_size); g_lcd.bkColor = 0x0; } // 函数:LCD层设置初始化 // void LCD_LayerInit(void) { LTDC_Layer_InitTypeDef LTDC_Layer_InitStruct; LTDC_Layer_InitStruct.LTDC_HorizontalStart = HBP + 1; LTDC_Layer_InitStruct.LTDC_HorizontalStop = (LCD_Width + HBP); LTDC_Layer_InitStruct.LTDC_VerticalStart = VBP + 1; LTDC_Layer_InitStruct.LTDC_VerticalStop = (LCD_Height + VBP); //LTDC_Layer_InitStruct.LTDC_PixelFormat = LTDC_Pixelformat_ARGB8888; //像素格式设置 LTDC_Layer_InitStruct.LTDC_PixelFormat = LTDC_Pixelformat_RGB565; //像素格式设置 LTDC_Layer_InitStruct.LTDC_ConstantAlpha = 255; LTDC_Layer_InitStruct.LTDC_DefaultColorBlue = 0; // 默认的颜色 LTDC_Layer_InitStruct.LTDC_DefaultColorGreen = 0; LTDC_Layer_InitStruct.LTDC_DefaultColorRed = 0; LTDC_Layer_InitStruct.LTDC_DefaultColorAlpha = 0; LTDC_Layer_InitStruct.LTDC_BlendingFactor_1 = LTDC_BlendingFactor1_CA; LTDC_Layer_InitStruct.LTDC_BlendingFactor_2 = LTDC_BlendingFactor2_CA; LTDC_Layer_InitStruct.LTDC_CFBLineNumber = LCD_Height; //显示区域的行数 LTDC_Layer_InitStruct.LTDC_CFBStartAdress = LCD_MemoryAdd; //第一层的起始地址 //这里ARGB8888和RGB888使用相同的计算方式 { // LTDC_Layer_InitStruct.LTDC_CFBLineLength = ((LCD_Width * 4) + 3); //每行的像素占的总字节数 // LTDC_Layer_InitStruct.LTDC_CFBPitch = (LCD_Width * 4); //行间距,某像素的起始处到下一行的起始处的增量 LTDC_Layer_InitStruct.LTDC_CFBLineLength = ((LCD_Width * 2) + 3); //每行的像素占的总字节数 LTDC_Layer_InitStruct.LTDC_CFBPitch = (LCD_Width * 2); //行间距,某像素的起始处到下一行的起始处的增量 } LTDC_LayerInit(LTDC_Layer1, <DC_Layer_InitStruct); //初始化层1 LTDC_LayerCmd(LTDC_Layer1, ENABLE); //使能层1 #if ( LCD_NUM_LAYERS == 2 ) //当定义了双层时 LTDC_Layer_InitStruct.LTDC_PixelFormat = ColorMode_1; //像素格式设置 LTDC_Layer_InitStruct.LTDC_BlendingFactor_1 = LTDC_BlendingFactor1_PAxCA; LTDC_Layer_InitStruct.LTDC_BlendingFactor_2 = LTDC_BlendingFactor2_PAxCA; LTDC_Layer_InitStruct.LTDC_CFBStartAdress = LCD_MemoryAdd + LCD_MemoryAdd_OFFSET; //层2的起始地址 if( ColorMode_1 == LCD_RGB565 || ColorMode_1 == LCD_ARGB1555 ) //判断颜色格式 { LTDC_Layer_InitStruct.LTDC_CFBLineLength = ((LCD_Width * 2) + 3); //每行的像素占的总字节数 LTDC_Layer_InitStruct.LTDC_CFBPitch = (LCD_Width * 2); //行间距,某像素的起始处到下一行的起始处的增量 } else //这里ARGB8888和RGB888使用相同的计算方式 { LTDC_Layer_InitStruct.LTDC_CFBLineLength = ((LCD_Width * 4) + 3); //每行的像素占的总字节数 LTDC_Layer_InitStruct.LTDC_CFBPitch = (LCD_Width * 4); //行间距,某像素的起始处到下一行的起始处的增量 } LTDC_LayerInit(LTDC_Layer2, <DC_Layer_InitStruct); //初始化层2 LTDC_LayerCmd(LTDC_Layer2, ENABLE); //使能层2 #endif LTDC_ReloadConfig(LTDC_IMReload); //重新载入参数 LTDC_DitherCmd(ENABLE); //使能颜色抖动,24位色必须打开,否则无法达到24位色的效果 } void LTDC_ISR_Handler (void) { LTDC_ClearFlag (LTDC_FLAG_LI); if (g_lcd.LcdSwitchEn==1) { g_lcd.LcdSwitchEn=0; LTDC_Layer1->CFBAR =(u32 )g_lcd.show; LTDC->SRCR=1; } } static int LCD_UpDataWindow(void) { LCD_WindowStruct *win = &g_lcd.win; LCD_WindowStruct *draw = &g_lcd.realwin; int real = 1; if (win->xs >= 0 && win->xs < g_lcd.x_size) draw->xs = win->xs; else if (win->xs < 0) draw->xs = 0; else if (win->xs >= g_lcd.x_size) real = 0;//在显示区域外 if (win->ys >= 0 && win->ys < g_lcd.y_size) draw->ys = win->ys; else if (win->ys < 0) draw->ys = 0; else if (win->ys >= g_lcd.y_size) real = 0;//在显示区域外 if (win->xe >= 0 && win->xe < g_lcd.x_size) draw->xe = win->xe; else if (win->xe < 0) real = 0;//在显示区域外 else if (win->xe>=g_lcd.x_size) draw->xe = g_lcd.x_size-1; if (win->ye >= 0 && win->ye < g_lcd.y_size) draw->ye = win->ye; else if (win->ye < 0) real = 0;//在显示区域外 else if (win->ye >= g_lcd.y_size) draw->ye = g_lcd.y_size - 1; if ((win->xs > win->xe) || (win->ys > win->ye)) real = 0; g_lcd.effective = real; return real; } //设置活动窗口 void LCD_SetWindow (int x_s,int y_s,int x_size,int y_size) { g_lcd.win.xs = x_s; g_lcd.win.ys = y_s; g_lcd.win.xe = x_s + x_size - 1; g_lcd.win.ye = y_s + y_size - 1; LCD_UpDataWindow(); } //int LCD_GetWindowSizeX (void) //{ // return g_lcd_struct.WindowDstX-g_lcd_struct.WindowSrcX+1; //} //int LCD_GetWindowSizeY (void) //{ // return g_lcd_struct.WindowDstY-g_lcd_struct.WindowSrcY+1; //} int LCD_GetLcdSizeX(void) { return LCD_Width; } int LCD_GetLcdSizeY (void) { return LCD_Height; } //获取图像显示地址 u32 *LCD_GetShowAddr (void) { uint32_t *ret=(u32*)LTDC_Layer1->CFBAR; ret=(u32*)g_lcd.show; return ret; } //获取图像绘制地址 u32 *LCD_GetDrawAddr (void) { uint32_t *ret=0; ret=(u32*)g_lcd.draw; return ret; } //设置屏幕显示地址,这个地址直接输出到屏幕上,返回上一个输出到屏幕的地址 u32 LCD_SetLayer (u32 AddrIndex) { uint32_t ret=LTDC_Layer1->CFBAR; if (AddrIndex<3) { g_lcd.show=(u16 * )g_lcdAddrTable[AddrIndex]; LTDC_Layer1->CFBAR = g_lcdAddrTable[AddrIndex]; LTDC->SRCR=1; } for (int i=0;i<3;i++) { if (ret==g_lcdAddrTable[i]) { ret=i; break; } } if (ret>=3) ret=0; return ret; } //设置绘图地址,所有绘制操作在这个地址执行 u32 LCD_SetDrawLayer (u32 Index) { u32 ret=(u32)g_lcd.draw; if (Index<3) { g_lcd.draw=(u16*)g_lcdAddrTable[Index]; } for (int i=0;i<3;i++) { if (ret==g_lcdAddrTable[i]) { ret=i; break; } } if (ret>=3) ret=0; return ret; } u32 LCD_SetLcdColor (u32 color) { u32 ret=g_lcd.color; //g_lcd_struct.Color=color; g_lcd.color=COLOR888TO565(color); return ret; } u32 LCD_SetLcdBkColor (u32 color) { u32 ret=g_lcd.bkColor; //g_lcd_struct.BackColor=color; ret=g_lcd.bkColor=COLOR888TO565(color); return ret; } u32 LCD_SetLcdColor16 (u32 color) { u32 ret=g_lcd.color; g_lcd.color=(color); return ret; } u32 LCD_SetLcdBkColor16 (u32 color) { u32 ret=ret=g_lcd.bkColor; ret=g_lcd.bkColor=(color); return ret; } u32 LCD_GetLcdColor (void) { u32 ret=g_lcd.color; return COLOR565TO888(ret); } u32 LCD_GetLcdBkColor (void) { u32 ret=g_lcd.bkColor; return COLOR565TO888(ret); } u32 LCD_GetLcdColor16 (void) { u32 ret=g_lcd.color; return ret; } u32 LCD_GetLcdBkColor16 (void) { u32 ret=g_lcd.bkColor; return ret; } //设置绘制模式,1,不绘制背景,0,绘制背景 void LCD_SetLcdDrawMode (int mode) { if (mode) { //g_lcd.DrawMode=1;//此时调用画点函数时不绘制背景色 } else { //g_lcd.DrawMode=0; } } static void LCD_DmaCopy(void * pSrc, void * pDst, uint32_t x_size,uint32_t y_size) { DMA2D_DeInit(); /* Set up mode */ DMA2D->CR = 0x00010000UL | (1 << 9); /* Control Register (Memory to memory with pixel format conversion and TCIE) */ /* Set up pointers */ DMA2D->FGMAR = (uint32_t)pSrc; /* Foreground Memory Address Register (Source address) */ DMA2D->OMAR = (uint32_t)pDst; /* Output Memory Address Register (Destination address) */ /* Set up offsets */ DMA2D->FGOR = 0; /* Foreground Offset Register (Source line offset) */ DMA2D->OOR = 0; /* Output Offset Register (Destination line offset) */ /* Set up pixel format */ DMA2D->FGPFCCR = LTDC_Pixelformat_RGB565; /* Foreground PFC Control Register (Defines the input pixel format) */ DMA2D->OPFCCR = LTDC_Pixelformat_RGB565; /* Output PFC Control Register (Defines the output pixel format) */ /* Set up size */ DMA2D->NLR = (uint32_t)(x_size << 16) | y_size; /* Number of Line Register (Size configuration of area to be transfered) */ /* Execute operation */ DMA2D->CR |= DMA2D_CR_START; while (DMA2D->CR & DMA2D_CR_START) { } } static void LCD_FillColor(void * pDst, int x,int y, int x_size,int y_size,u32 color) { DMA2D_DeInit(); DMA2D->OPFCCR = DMA2D_RGB565; DMA2D->CR = DMA2D_R2M; DMA2D->OCOLR = color; DMA2D->OMAR = (u32)pDst+(y*LCD_Width+x)*2; DMA2D->OOR = LCD_Width-x_size; DMA2D->NLR = (x_size<<16)|y_size; /* Execute operation */ DMA2D->CR |= DMA2D_CR_START; while (DMA2D->CR & DMA2D_CR_START) { } } void LCD_FillImg(const u16 *pSurf,int x,int y,u16 w,u16 h,int width_bytes,const u8 *bits) { DMA2D_DeInit(); DMA2D->OPFCCR = DMA2D_RGB565; DMA2D->CR = DMA2D_M2M; DMA2D->OMAR = (u32)pSurf+(y*LCD_Width+x)*2; DMA2D->OOR = LCD_Width-w; DMA2D->NLR = (w<<16)|h; DMA2D->FGPFCCR = CM_RGB565; DMA2D->FGMAR = (u32)bits; DMA2D->FGOR = (width_bytes>>1)-w; /* Execute operation */ DMA2D->CR |= DMA2D_CR_START; while (DMA2D->CR & DMA2D_CR_START) { } } //层复制 void LCD_LayerCopy (int dst,int src) { u32 *p_dst=0; u32 *p_src=0; if ((dst<3)&&(src<3)) { p_dst=(u32 *)g_lcdAddrTable[dst]; p_src=(u32 *)g_lcdAddrTable[src]; // for (int i=0;i g_lcd.realwin.ye)) return; if ((x + xsize - 1 < g_lcd.realwin.xs) || x > g_lcd.realwin.xe) return; int mx = x; if (mx < g_lcd.realwin.xs) mx = g_lcd.realwin.xs; buff += mx - x; xsize -= mx - x; //不超过指定范围 // if (mx + xsize - 1 > xe) xsize=xe - mx + 1; if (xsize>g_lcd.realwin.xe-mx+1) xsize=g_lcd.realwin.xe-mx+1; for (int i = 0; i < xsize; i++) g_lcd.draw[mx+y*g_lcd.x_size + i] = (buff[i]); } //把图像填充到屏幕的活动窗口中, //参数xsize,图像的宽度 //参数ysize,图像的高度 static void LCD_FillRect16(int xs,int ys,int xe,int ye,u16 *buff, int xsize, int ysize) { ys += g_lcd.win.ys; ye += g_lcd.win.ys; xs += g_lcd.win.xs; xe += g_lcd.win.xs; // for (int y = ys; y<=ye; y++) // { // LCD_FillLine16( xs,y,xe,buff, xsize); // buff += xsize; // } if(yeg_lcd.realwin.ye) return; if(xeg_lcd.realwin.xe) return; if(ysxsize) lcd_xsize=xsize; if(ysize>ye-ys+1) ysize=ye-ys+1; if(lcd_xsize>0&&ysize>0) LCD_FillImg(g_lcd.draw,xs,ys,lcd_xsize,ysize,xsize*2,(u8*)buff); //DMA2D_DrawBitmap_RGB565(LCD_GetDrawAddr(),g_lcd_struct.WindowSrcX,g_lcd_struct.WindowSrcY,lcd_xsize,ysize,xsize*2,(u8*)buff); } //把图像偏移之后填充到屏幕的活动窗口中, //参数x_s,图像要显示的横向起始坐标 //参数y_s,图像要显示的纵向起始坐标 //参数xsize,图像的宽度 //参数ysize,图像的高度 static void LCD_FillRectOff16(int xs,int ys,int xe,int ye,u16 *buff, int x_s, int y_s, int xsize, int ysize) { //图像偏移 int offset = y_s*xsize + x_s; //图像相对屏幕偏移 //offset += xs + ys*xsize; LCD_FillRect16(xs,ys,xe,ye,buff + offset, xsize, ysize - y_s); } void LCD_FillRectOff16At(int lcd_xs, int lcd_ys, int lcd_xsize, int lcd_ysize, u16 *buff, int xs, int ys, int xsize, int ysize) { //绘图 LCD_FillRectOff16(lcd_xs,lcd_ys,lcd_xs+lcd_xsize-1,lcd_ys+lcd_ysize-1,buff, xs, ys, xsize, ysize); } static int LCD_FillImg_ARGB(const void *pSurf,int x,int y,u16 w,u16 h,int width_bytes,const u8 *bits,u32 color_format); //把图像填充到屏幕的活动窗口中, //参数xsize,图像的宽度 //参数ysize,图像的高度 static void LCD_FillRectAlpha(int xs,int ys,int xe,int ye,u32 *buff, int xsize, int ysize) { ys += g_lcd.win.ys; ye += g_lcd.win.ys; xs += g_lcd.win.xs; xe += g_lcd.win.xs; if(yeg_lcd.realwin.ye) return; if(xeg_lcd.realwin.xe) return; if(ysxsize) lcd_xsize=xsize; if(ysize>ye-ys+1) ysize=ye-ys+1; if(lcd_xsize>0&&ysize>0) LCD_FillImg_ARGB(g_lcd.draw,xs,ys,lcd_xsize,ysize,xsize*4,(u8*)buff,CM_ARGB8888); } static void LCD_FillRectOffAlpha(int xs,int ys,int xe,int ye,u32 *buff, int x_s, int y_s, int xsize, int ysize) { //图像偏移 int offset = y_s*xsize + x_s; //图像相对屏幕偏移 //offset += xs + ys*xsize; LCD_FillRectAlpha(xs,ys,xe,ye,buff + offset, xsize, ysize - y_s); } void LCD_FillRectOffAtAlpha(int lcd_xs, int lcd_ys, int lcd_xsize, int lcd_ysize, void *buff, int xs, int ys, int xsize, int ysize) { //绘图 LCD_FillRectOffAlpha(lcd_xs,lcd_ys,lcd_xs+lcd_xsize-1,lcd_ys+lcd_ysize-1,buff, xs, ys, xsize, ysize); } //画点,不会进行安全性检查,调用时要保证要画的点不会超出屏幕 //参数mode,1,画前景色,0,画背景色 void LCD_DrawPoint (int x,int y,u32 mode) { if (g_lcd.effective == 0) return; x += g_lcd.win.xs; y += g_lcd.win.ys; if (xg_lcd.realwin.xe) return; if (yg_lcd.realwin.ye) return; if (mode) g_lcd.draw[x + y*g_lcd.x_size] = g_lcd.color; } //安全画点,以屏幕窗口的坐标为原点,并且画点不会超出窗口范围 void LCD_DrawPointSafe (int x,int y,u32 mode) { if (g_lcd.effective == 0) return; x += g_lcd.win.xs; y += g_lcd.win.ys; if (xg_lcd.realwin.xe) return; if (yg_lcd.realwin.ye) return; if (mode) g_lcd.draw[x + y*g_lcd.x_size] = g_lcd.color; } //安全画点,以屏幕窗口的坐标为原点,并且画点不会超出窗口范围 //以指定颜色画点,而不是前景色 void LCD_DrawPointSafeColor (int x,int y,u16 color) { if (g_lcd.effective == 0) return; x += g_lcd.win.xs; y += g_lcd.win.ys; if (xg_lcd.realwin.xe) return; if (yg_lcd.realwin.ye) return; g_lcd.draw[x + y*g_lcd.x_size] = (color); } //快速ALPHA BLENDING算法. //src:源颜色 //dst:目标颜色 //alpha:透明程度(0~32) //返回值:混合后的颜色. static u16 alpha_blend565(u16 src,u16 dst,u8 alpha) { u32 src2; u32 dst2; //Convert to 32bit |-----GGGGGG-----RRRRR------BBBBB| src2=((src<<16)|src)&0x07E0F81F; dst2=((dst<<16)|dst)&0x07E0F81F; //Perform blending R:G:B with alpha in range 0..32 //Note that the reason that alpha may not exceed 32 is that there are only //5bits of space between each R:G:B value, any higher value will overflow //into the next component and deliver ugly result. dst2=((((dst2-src2)*alpha)>>5)+src2)&0x07E0F81F; return (dst2>>16)|dst2; } //以指定色透明度画点0~32 void LCD_DrawPointSafeColorAlpha (int x,int y,u16 color,u8 alpha) { if (g_lcd.effective == 0) return; if (alpha==0) return; x += g_lcd.win.xs; y += g_lcd.win.ys; if (xg_lcd.realwin.xe) return; if (yg_lcd.realwin.ye) return; u32 color_old = g_lcd.draw[x + y*g_lcd.x_size]; color_old = (color_old); color = alpha_blend565(color_old, color, alpha); g_lcd.draw[x + y*g_lcd.x_size] = (color); } //填充矩形,已窗口坐标为原点 void LCD_FillRectByColor (int x,int y,int x_size,int y_size) { // for (int i=y;ig_lcd.realwin.xe) xe=g_lcd.realwin.xe; if (ye>g_lcd.realwin.ye) ye=g_lcd.realwin.ye; x_size=xe-x+1; y_size=ye-y+1; if(x_size<0||y_size<0) return ; // LCD_FillImg_ARGB(LCD_GetDrawAddr(),x,y,x_size,y_size, x_size*4,fb,CM_ARGB8888); LCD_FillColor(g_lcd.draw,x,y,x_size,y_size,g_lcd.color); } static int LCD_MemSet(const void *pSurf,u16 w,u16 h,u32 color) { DMA2D_DeInit(); DMA2D->OPFCCR = DMA2D_ARGB8888; DMA2D->CR = DMA2D_R2M; //DMA2D->OPFCCR = DMA2D_RGB565; DMA2D->OCOLR = color; DMA2D->OMAR = (u32)pSurf; DMA2D->OOR = 0; DMA2D->NLR = (w<<16)|h; /* Execute operation */ DMA2D->CR |= DMA2D_CR_START; while (DMA2D->CR & DMA2D_CR_START) { } return 1; } static int LCD_FillImg_ARGB(const void *pSurf,int x,int y,u16 w,u16 h,int width_bytes,const u8 *bits,u32 color_format) { DMA2D_DeInit(); DMA2D->OPFCCR = DMA2D_RGB565; DMA2D->BGPFCCR =CM_RGB565; DMA2D->CR = DMA2D_M2M_BLEND; DMA2D->OMAR = (u32)pSurf+(y*LCD_Width+x)*2; DMA2D->OOR = LCD_Width-w; DMA2D->NLR = (w<<16)|h; DMA2D->BGMAR =DMA2D->OMAR; DMA2D->BGOR =DMA2D->OOR; DMA2D->FGPFCCR = NO_MODIF_ALPHA_VALUE|color_format; DMA2D->FGMAR = (u32)bits; switch(color_format) { case CM_ARGB4444: DMA2D->FGOR = (width_bytes>>1)-w; break; case CM_ARGB8888: DMA2D->FGOR = (width_bytes>>2)-w; break; default: return 0; } //// /* Execute operation */ DMA2D->CR |= DMA2D_CR_START; while (DMA2D->CR & DMA2D_CR_START) { } return 1; } //以透明度填充矩形,已窗口坐标为原点 void LCD_FillRectByColorAlpha (int x,int y,int x_size,int y_size,u8 alpha) { // for (int i=y;ig_lcd.realwin.xe) xe=g_lcd.realwin.xe; if (ye>g_lcd.realwin.ye) ye=g_lcd.realwin.ye; x_size=xe-x+1; y_size=ye-y+1; if(x_size<0||y_size<0) return ; u8 *fb=mymalloc(x_size*y_size*4); LCD_MemSet(fb,x_size,y_size,COLOR565TO888(g_lcd.color)|(alpha<<(24+3))); LCD_FillImg_ARGB(LCD_GetDrawAddr(),x,y,x_size,y_size, x_size*4,fb,CM_ARGB8888); myfree(fb); } //求矩形在屏幕中的显示区域 static int LCD_RectIntersection(LCD_WindowStruct *out,int x,int y,int xsize,int ysize) { //取得新矩形的左上角 int x_s = g_lcd.realwin.xs; int y_s = g_lcd.realwin.ys; if (x_sx + xsize - 1) x_e = x + xsize - 1; if (y_e>y + ysize - 1) y_e = y + ysize - 1; out->xs = x_s; out->ys = y_s; out->xe = x_e; out->ye = y_e; if ((y_e >= y_s) && (x_e >= x_s)) { return 1; } else { return 0; } } //清除矩形内的显示 void LCD_ClearRect(int x, int y, int xsize, int ysize) { if (g_lcd.effective == 0) return; x += g_lcd.win.xs; y += g_lcd.win.ys; LCD_WindowStruct out = { 0 }; // if (LCD_RectIntersection(&out, x, y, xsize, ysize)) // { // for (int my = out.ys; my <= out.ye; my++) // { // for (int mx = out.xs; mx <= out.xe; mx++) // { // g_lcd.draw[mx + my*g_lcd.x_size] = g_lcd.bkColor; // } // } // } if (LCD_RectIntersection(&out, x, y, xsize, ysize)) { LCD_FillColor(g_lcd.draw,out.xs,out.ys,out.xe-out.xs+1,out.ye-out.ys+1,g_lcd.bkColor); } } //获取指定矩形空间的屏幕颜色,屏幕的绝对坐标 void LCD_GetColors (u16 *buff,int x_s,int y_s,int x_size,int y_size) { u16 *addr=g_lcd.draw; if (x_s<0) x_s=0; else if (x_s>LCD_Width-1) x_s=LCD_Width-1; if (y_s<0) y_s=0; else if (y_s>LCD_Height-1) y_s=LCD_Height-1; if (x_size>LCD_Width-x_s) x_size= LCD_Width-x_s; else if (x_size<0) x_size=0; if (y_size>LCD_Height-y_s) y_size= LCD_Height-y_s; else if (y_size<0) y_size=0; for (int y=y_s;y