#include "stm32f4xx.h" #include "nes_main.h" #include "nes_ppu.h" #include "nes_mapper.h" ////////////////////////////////////////////////////////////////////////////////// //本程序移植自网友ye781205的NES模拟器工程 //ALIENTEK STM32F407开发板 //NES MAP 驱动代码 //正点原子@ALIENTEK //技术论坛:www.openedv.com //创建日期:2014/7/1 //版本:V1.0 ////////////////////////////////////////////////////////////////////////////////// //根据自己需要添加其他map文件用. #include "mapper/000.cpp" #include "mapper/001.cpp" #include "mapper/002.cpp" #include "mapper/003.cpp" #include "mapper/004.cpp" #include "mapper/006.cpp" #include "mapper/007.cpp" #include "mapper/008.cpp" #include "mapper/011.cpp" #include "mapper/013.cpp" #include "mapper/015.cpp" #include "mapper/016.cpp" #include "mapper/017.cpp" #include "mapper/018.cpp" #include "mapper/019.cpp" #include "mapper/021.cpp" #include "mapper/022.cpp" #include "mapper/023.cpp" #include "mapper/024.cpp" #include "mapper/025.cpp" #include "mapper/032.cpp" #include "mapper/033.cpp" #include "mapper/034.cpp" #include "mapper/064.cpp" #include "mapper/065.cpp" #include "mapper/066.cpp" #include "mapper/067.cpp" #include "mapper/069.cpp" #include "mapper/070.cpp" #include "mapper/071.cpp" #include "mapper/072.cpp" #include "mapper/073.cpp" #include "mapper/075.cpp" #include "mapper/076.cpp" #include "mapper/078.cpp" #include "mapper/079.cpp" #include "mapper/085.cpp" #include "mapper/087.cpp" #include "mapper/088.cpp" #include "mapper/099.cpp" #include "mapper/113.cpp" #include "mapper/189.cpp" #include "mapper/225.cpp" #include "mapper/227.cpp" #include "mapper/240.cpp" #include "mapper/245.cpp" //支持的Mapper号,自己添加 const int MapTab[] = { 0,1,2,3,4,6,7,8,11,13,15,16,17,18,19,21,22,23,24,25,32,33,34, 64,65,66,67,69,70,71,72,73,75,76,78,79,85,87,88,99,113, 189,225,227,240,245, -1,//最后一个,-1,表示不支持的map号 }; #define MASK_BANK(bank,mask) (bank) = ((bank) & (mask)) #define VALIDATE_VROM_BANK(bank) \ MASK_BANK(bank,VROM_mask); \ if((bank) >= VROM_1K_SIZE) return; uint32 VROM_mask; void Mapper_Reset(void){} uint8 Mapper_ReadLow(uint16 addr){ return 0;} void Mapper_WriteLow(uint16 addr,uint8 data){} void Mapper_Write( uint16 addr , uint8 data){} void Mapper_Read( uint8 data,uint16 addr ){} void Mapper_HSync( int scanline ){} void Mapper_VSync(void) {} void Mapper_Init(void) { uint32 probe; NES_Mapper->Reset = Mapper_Reset; NES_Mapper->Write = Mapper_Write; NES_Mapper->Read = Mapper_Read; NES_Mapper->WriteLow = Mapper_WriteLow; NES_Mapper->ReadLow = Mapper_ReadLow; NES_Mapper->HSync = Mapper_HSync; NES_Mapper->VSync = Mapper_VSync; VROM_mask = 0xFFFF; for(probe = 0x8000; probe; probe >>= 1) { if((VROM_1K_SIZE-1) & probe) break; VROM_mask >>= 1; } switch (MapperNo) { case 0 :MAP0_Init();break; case 1 :MAP1_Init();break; case 2 :MAP2_Init();break; case 3 :MAP3_Init();break; case 4 :MAP4_Init();break; case 6 :MAP6_Init();break; case 7 :MAP7_Init();break; case 8 :MAP8_Init();break; case 11:MAP11_Init();break; case 13:MAP13_Init();break; case 15:MAP15_Init();break; case 16:MAP16_Init();break; case 17:MAP17_Init();break; case 18:MAP18_Init();break; case 19:MAP19_Init();break; case 21:MAP21_Init();break; case 22:MAP22_Init();break; case 23:MAP23_Init();break; case 24:MAP24_Init();break; case 25:MAP25_Init();break; case 32:MAP32_Init();break; case 33:MAP33_Init();break; case 34:MAP34_Init();break; case 64:MAP64_Init();break; case 65:MAP65_Init();break; case 66:MAP66_Init();break; case 67:MAP67_Init();break; case 69:MAP69_Init();break; case 70:MAP70_Init();break; case 71:MAP71_Init();break; case 72:MAP72_Init();break; case 73:MAP73_Init();break; case 75:MAP75_Init();break; case 76:MAP76_Init();break; case 78:MAP78_Init();break; case 79:MAP79_Init();break; case 85:MAP85_Init();break; case 87:MAP87_Init();break; case 88:MAP88_Init();break; case 99:MAP99_Init();break; case 113:MAP113_Init();break; case 189:MAP189_Init();break; case 225:MAP225_Init();break; case 227:MAP227_Init();break; case 240:MAP240_Init();break; case 245:MAP245_Init();break; default:break; } NES_Mapper->Reset(); } void asm_Mapper_Write(uint8 byData,uint16 wAddr) { NES_Mapper->Write(wAddr,byData); } void asm_Mapper_ReadLow( uint16 wAddr) //添加的 { NES_Mapper->ReadLow( wAddr); } void asm_Mapper_WriteLow( uint8 byData ,uint16 wAddr) { NES_Mapper->WriteLow(wAddr, byData ); } void set_CPU_bank3(signed char page ) {map67_(page) ;} void set_CPU_bank4(signed char page ) {map89_(page) ;} void set_CPU_bank5(signed char page ) {mapAB_(page) ;} void set_CPU_bank6(signed char page ) {mapCD_(page) ;} void set_CPU_bank7(signed char page ) {mapEF_(page) ;} void set_CPU_banks(int bank0_num,int bank1_num,int bank2_num, int bank3_num) { map89_(bank0_num); mapAB_(bank1_num); mapCD_(bank2_num); mapEF_(bank3_num); } void set_PPU_banks(uint32 bank0_num, uint32 bank1_num, uint32 bank2_num, uint32 bank3_num, uint32 bank4_num, uint32 bank5_num, uint32 bank6_num, uint32 bank7_num) { VALIDATE_VROM_BANK(bank0_num); VALIDATE_VROM_BANK(bank1_num); VALIDATE_VROM_BANK(bank2_num); VALIDATE_VROM_BANK(bank3_num); VALIDATE_VROM_BANK(bank4_num); VALIDATE_VROM_BANK(bank5_num); VALIDATE_VROM_BANK(bank6_num); VALIDATE_VROM_BANK(bank7_num); ppu->PPU_VRAM_banks[0] = VROM_banks + (bank0_num << 10); // * 0x400 ppu->PPU_VRAM_banks[1] = VROM_banks + (bank1_num << 10); ppu->PPU_VRAM_banks[2] = VROM_banks + (bank2_num << 10); ppu->PPU_VRAM_banks[3] = VROM_banks + (bank3_num << 10); ppu->PPU_VRAM_banks[4] = VROM_banks + (bank4_num << 10); ppu->PPU_VRAM_banks[5] = VROM_banks + (bank5_num << 10); ppu->PPU_VRAM_banks[6] = VROM_banks + (bank6_num << 10); ppu->PPU_VRAM_banks[7] = VROM_banks + (bank7_num << 10); set_tile_banks( VROM_tiles + bank0_num * 0x400 , VROM_tiles + bank1_num * 0x400 , VROM_tiles + bank2_num * 0x400 , VROM_tiles + bank3_num * 0x400 , VROM_tiles + bank4_num * 0x400 , VROM_tiles + bank5_num * 0x400 , VROM_tiles + bank6_num * 0x400 , VROM_tiles + bank7_num * 0x400 ); } void set_PPU_bank0(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[0] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(0, VROM_tiles + bank_num * 0x400); } void set_PPU_bank1(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[1] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(1, VROM_tiles + bank_num * 0x400 ); } void set_PPU_bank2(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[2] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(2, VROM_tiles + bank_num * 0x400 ); } void set_PPU_bank3(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[3] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(3, VROM_tiles + bank_num * 0x400 ); } void set_PPU_bank4(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[4] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(4, VROM_tiles + bank_num * 0x400 ); } void set_PPU_bank5(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[5] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(5, VROM_tiles + bank_num * 0x400 ); } void set_PPU_bank6(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[6] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(6, VROM_tiles + bank_num * 0x400 ); } void set_PPU_bank7(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[7] = VROM_banks + (bank_num << 10); // * 0x400 set_tile_bank(7, VROM_tiles + bank_num * 0x400); } // for mapper 19,68,90 void set_PPU_bank8(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[8] = VROM_banks + (bank_num << 10); } void set_PPU_bank9(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[9] = VROM_banks + (bank_num << 10); } void set_PPU_bank10(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[10] = VROM_banks + (bank_num << 10); } void set_PPU_bank11(uint32 bank_num) { VALIDATE_VROM_BANK(bank_num); ppu->PPU_VRAM_banks[11] = VROM_banks + (bank_num << 10); } // for mapper 1,4,5,6,13,19,80,85,96,119 void set_VRAM_bank(uint8 bank, uint32 bank_num) { if(bank < 8) { ppu->PPU_VRAM_banks[bank] = PPU_patterntables + ((bank_num & 0x0f) << 10); } else if(bank < 12) { set_name_table(bank, bank_num); } }