#ifndef _MAPPER003_H_ #define _MAPPER003_H_ #include "nes_mapper.h" void Mapper003_Reset() { } void Mapper003_Write( uint8 data, uint16 addr) { uint32 base; data &= (VROM_1K_SIZE>>1)-1; base = ((uint32)data) << 3; set_PPU_banks(base+0,base+1,base+2,base+3,base+4,base+5,base+6,base+7); } void Mapper003_Init() { NES_Mapper->Reset = Mapper003_Reset; NES_Mapper->Write = Mapper003_Write; } #endif