#ifndef MYWIN_USER_DEBUG_H__ #define MYWIN_USER_DEBUG_H__ #include "mywin_inc.h" typedef struct { WIN_TouchWinStruct win; int time_id1; int ret; WIN_WorkFunStruct *work; // 工作结构体 char cmd[256]; } WIN_DebugStruct; WIN_DebugStruct *WIN_CreatDebug(WIN_WindowStruct *base, void (*msgLoop)(struct _WIN_WindowStruct *win, WIN_MsgStruct *msg), int x, int y, int x_size, int y_size); // 默认绘制函数 void DEBUG_DefaultPaint(WIN_DebugStruct *lo); // 默认消息处理函数 void DEBUG_DefaultMsgLoop(WIN_DebugStruct *lo, WIN_MsgStruct *msg); // 显示调试信息 void DEBUG_EnterPrint(void); // 进入调试 void DEBUG_EnterPrintCmd(char *cmd); #endif