#include "nes_mapper.h" // Mapper 78 void MAP78_Reset() { // set CPU bank pointers // set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1); // set PPU bank pointers if(num_1k_VROM_banks) { set_PPU_banks(0,1,2,3,4,5,6,7); } } void MAP78_MemoryWrite(uint16 addr, uint8 data) { uint8 prg_bank = data & 0x0F; uint8 chr_bank = (data & 0xF0) >> 4; set_CPU_bank4(prg_bank*2+0); set_CPU_bank5(prg_bank*2+1); set_PPU_bank0(chr_bank*8+0); set_PPU_bank1(chr_bank*8+1); set_PPU_bank2(chr_bank*8+2); set_PPU_bank3(chr_bank*8+3); set_PPU_bank4(chr_bank*8+4); set_PPU_bank5(chr_bank*8+5); set_PPU_bank6(chr_bank*8+6); set_PPU_bank7(chr_bank*8+7); // added by rinao if((addr & 0xFE00) != 0xFE00) { if (data & 0x08) { set_mirroring(1,1,1,1); } else { set_mirroring(0,0,0,0); } } } void MAP78_Init() { NES_Mapper->Reset = MAP78_Reset; NES_Mapper->Write = MAP78_MemoryWrite; }