#include "nes_mapper.h" // Mapper 79 void MAP79_Reset() { // set CPU bank pointers // set_CPU_banks(0,1,2,3); // set PPU bank pointers if(num_1k_VROM_banks) { set_PPU_banks(0,1,2,3,4,5,6,7); } } void MAP79_MemoryWriteLow(uint16 addr, uint8 data) { if(addr & 0x0100) { uint8 prg_bank = (data & 0x08) >> 3; uint8 chr_bank = data & 0x07; set_CPU_bank4(prg_bank*4+0); set_CPU_bank5(prg_bank*4+1); set_CPU_bank6(prg_bank*4+2); set_CPU_bank7(prg_bank*4+3); set_PPU_bank0(chr_bank*8+0); set_PPU_bank1(chr_bank*8+1); set_PPU_bank2(chr_bank*8+2); set_PPU_bank3(chr_bank*8+3); set_PPU_bank4(chr_bank*8+4); set_PPU_bank5(chr_bank*8+5); set_PPU_bank6(chr_bank*8+6); set_PPU_bank7(chr_bank*8+7); } } void MAP79_Init() { NES_Mapper->Reset = MAP79_Reset; NES_Mapper->WriteLow=MAP79_MemoryWriteLow; }