#include "nes_mapper.h" // Mapper 87 void MAP87_Reset() { // set CPU bank pointers // set_CPU_banks(0,1,2,3); // set PPU bank pointers if(num_1k_VROM_banks) { set_PPU_banks(0,1,2,3,4,5,6,7); } } void MAP87_MemoryWrite(uint16 addr, uint8 data) { if(addr == 0x6000) { uint8 chr_bank = (data & 0x02) >> 1; set_PPU_bank0(chr_bank*8+0); set_PPU_bank1(chr_bank*8+1); set_PPU_bank2(chr_bank*8+2); set_PPU_bank3(chr_bank*8+3); set_PPU_bank4(chr_bank*8+4); set_PPU_bank5(chr_bank*8+5); set_PPU_bank6(chr_bank*8+6); set_PPU_bank7(chr_bank*8+7); } } void MAP87_Init() { NES_Mapper->Reset = MAP87_Reset; NES_Mapper->Write = MAP87_MemoryWrite; }