///////////////////////////////////////////////////////////////////// // Mapper 89 void NES_mapper89::Reset() { // set CPU bank pointers set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1); // set PPU bank pointers set_PPU_banks(0,1,2,3,4,5,6,7); } void NES_mapper89::MemoryWrite(uint32 addr, uint8 data) { if((addr & 0xFF00) == 0xC000) { uint8 prg_bank = (data & 0x70) >> 4; uint8 chr_bank = ((data & 0x80) >> 4) | (data & 0x07); set_CPU_bank4(prg_bank*2+0); set_CPU_bank5(prg_bank*2+1); set_PPU_bank0(chr_bank*8+0); set_PPU_bank1(chr_bank*8+1); set_PPU_bank2(chr_bank*8+2); set_PPU_bank3(chr_bank*8+3); set_PPU_bank4(chr_bank*8+4); set_PPU_bank5(chr_bank*8+5); set_PPU_bank6(chr_bank*8+6); set_PPU_bank7(chr_bank*8+7); if (data & 0x08) { set_mirroring(1,1,1,1); } else { set_mirroring(0,0,0,0); } } } /////////////////////////////////////////////////////////////////////