///////////////////////////////////////////////////////////////////// // Mapper 100 void NES_mapper100::Reset() { // clear registers FIRST!!! for(int i = 0; i < 8; i++) regs[i] = 0x00; // set CPU bank pointers prg0 = 0; prg1 = 1; prg2 = num_8k_ROM_banks - 2; prg3 = num_8k_ROM_banks - 1; MMC3_set_CPU_banks(); // set VROM banks if(num_1k_VROM_banks) { chr0 = 0; chr1 = 1; chr2 = 2; chr3 = 3; chr4 = 4; chr5 = 5; chr6 = 6; chr7 = 7; MMC3_set_PPU_banks(); } else { chr0 = chr2 = chr4 = chr5 = chr6 = chr7 = 0; chr1 = chr3 = 1; } irq_enabled = 0; irq_counter = 0; irq_latch = 0; } void NES_mapper100::MemoryWrite(uint32 addr, uint8 data) { switch(addr & 0xE001) { case 0x8000: { regs[0] = data; } break; case 0x8001: { uint32 bank_num; regs[1] = data; bank_num = regs[1]; switch(regs[0] & 0xC7) { case 0x00: { if(num_1k_VROM_banks) { bank_num &= 0xfe; chr0 = bank_num; chr1 = bank_num + 1; MMC3_set_PPU_banks(); } } break; case 0x01: { if(num_1k_VROM_banks) { bank_num &= 0xfe; chr2 = bank_num; chr3 = bank_num + 1; MMC3_set_PPU_banks(); } } break; case 0x02: { if(num_1k_VROM_banks) { chr4 = bank_num; MMC3_set_PPU_banks(); } } break; case 0x03: { if(num_1k_VROM_banks) { chr5 = bank_num; MMC3_set_PPU_banks(); } } break; case 0x04: { if(num_1k_VROM_banks) { chr6 = bank_num; MMC3_set_PPU_banks(); } } break; case 0x05: { if(num_1k_VROM_banks) { chr7 = bank_num; MMC3_set_PPU_banks(); } } break; case 0x06: { prg0 = bank_num; MMC3_set_CPU_banks(); } break; case 0x07: { prg1 = bank_num; MMC3_set_CPU_banks(); } break; case 0x46: { prg2 = bank_num; MMC3_set_CPU_banks(); } break; case 0x47: { prg3 = bank_num; MMC3_set_CPU_banks(); } break; case 0x80: { if(num_1k_VROM_banks) { bank_num &= 0xfe; chr4 = bank_num; chr5 = bank_num + 1; MMC3_set_PPU_banks(); } } break; case 0x81: { if(num_1k_VROM_banks) { bank_num &= 0xfe; chr6 = bank_num; chr7 = bank_num + 1; MMC3_set_PPU_banks(); } } break; case 0x82: { if(num_1k_VROM_banks) { chr0 = bank_num; MMC3_set_PPU_banks(); } } break; case 0x83: { if(num_1k_VROM_banks) { chr1 = bank_num; MMC3_set_PPU_banks(); } } break; case 0x84: { if(num_1k_VROM_banks) { chr2 = bank_num; MMC3_set_PPU_banks(); } } break; case 0x85: { if(num_1k_VROM_banks) { chr3 = bank_num; MMC3_set_PPU_banks(); } } break; } } break; case 0xA000: { regs[2] = data; if(parent_NES->ROM->get_mirroring() != NES_PPU::MIRROR_FOUR_SCREEN) { if(data & 0x01) { set_mirroring(NES_PPU::MIRROR_HORIZ); } else { set_mirroring(NES_PPU::MIRROR_VERT); } } } break; case 0xA001: { regs[3] = data; } break; case 0xC000: regs[4] = data; irq_counter = regs[4]; break; case 0xC001: regs[5] = data; irq_latch = regs[5]; break; case 0xE000: regs[6] = data; irq_enabled = 0; break; case 0xE001: regs[7] = data; irq_enabled = 1; break; } } void NES_mapper100::HSync(uint32 scanline) { if(irq_enabled) { if((scanline >= 0) && (scanline <= 239)) { if(parent_NES->ppu->spr_enabled() || parent_NES->ppu->bg_enabled()) { if(!(irq_counter--)) { irq_counter = irq_latch; parent_NES->cpu->DoIRQ(); } } } } } /////////////////////////////////////////////////////////////////////