#include "nes_mapper.h" // Mapper 225 void MAP225_Reset() { // set CPU bank pointers //set_CPU_banks(0,1,2,3); // set PPU bank pointers if(num_1k_VROM_banks) { set_PPU_banks(0,1,2,3,4,5,6,7); } } void MAP225_MemoryWrite(uint16 addr, uint8 data) { uint8 prg_bank = (addr & 0x0F80) >> 7; uint8 chr_bank = addr & 0x003F; set_PPU_bank0(chr_bank*8+0); set_PPU_bank1(chr_bank*8+1); set_PPU_bank2(chr_bank*8+2); set_PPU_bank3(chr_bank*8+3); set_PPU_bank4(chr_bank*8+4); set_PPU_bank5(chr_bank*8+5); set_PPU_bank6(chr_bank*8+6); set_PPU_bank7(chr_bank*8+7); if(addr & 0x2000) { set_mirroring(0,0,1,1);//ˮƽ¾µÏñInfoNES_Mirroring( 0 ); //0011 //set_mirroring(NES_PPU::MIRROR_HORIZ); } else { set_mirroring(0,1,0,1);//´¹Ö±¾µÏñInfoNES_Mirroring( 1 ); //0101 //set_mirroring(NES_PPU::MIRROR_VERT); } if(addr & 0x1000) { // 16KBbank if(addr & 0x0040) { set_CPU_bank4(prg_bank*4+2); set_CPU_bank5(prg_bank*4+3); set_CPU_bank6(prg_bank*4+2); set_CPU_bank7(prg_bank*4+3); } else { set_CPU_bank4(prg_bank*4+0); set_CPU_bank5(prg_bank*4+1); set_CPU_bank6(prg_bank*4+0); set_CPU_bank7(prg_bank*4+1); } } else { set_CPU_bank4(prg_bank*4+0); set_CPU_bank5(prg_bank*4+1); set_CPU_bank6(prg_bank*4+2); set_CPU_bank7(prg_bank*4+3); } } void MAP225_Init() { NES_Mapper->Reset = MAP225_Reset; NES_Mapper->Write=MAP225_MemoryWrite; }