#include "nes_mapper.h" // Mapper 227 void MAP227_Reset() { // set CPU bank pointers // set_CPU_banks(0,1,0,1); } void MAP227_MemoryWrite(uint16 addr, uint8 data) { uint8 prg_bank = ((addr & 0x0100) >> 4) | ((addr & 0x0078) >> 3); if(addr & 0x0001) { set_CPU_bank4(prg_bank*4+0); set_CPU_bank5(prg_bank*4+1); set_CPU_bank6(prg_bank*4+2); set_CPU_bank7(prg_bank*4+3); } else { if(addr & 0x0004) { set_CPU_bank4(prg_bank*4+2); set_CPU_bank5(prg_bank*4+3); set_CPU_bank6(prg_bank*4+2); set_CPU_bank7(prg_bank*4+3); } else { set_CPU_bank4(prg_bank*4+0); set_CPU_bank5(prg_bank*4+1); set_CPU_bank6(prg_bank*4+0); set_CPU_bank7(prg_bank*4+1); } } if(!(addr & 0x0080)) { if(addr & 0x0200) { set_CPU_bank6((prg_bank & 0x1C)*4+14); set_CPU_bank7((prg_bank & 0x1C)*4+15); } else { set_CPU_bank6((prg_bank & 0x1C)*4+0); set_CPU_bank7((prg_bank & 0x1C)*4+1); } } if(addr & 0x0002) { set_mirroring(0,0,1,1);//ˮƽ¾µÏñInfoNES_Mirroring( 0 ); //0011 //set_mirroring(NES_PPU::MIRROR_HORIZ); } else { set_mirroring(0,1,0,1);//´¹Ö±¾µÏñInfoNES_Mirroring( 1 ); //0101 //set_mirroring(NES_PPU::MIRROR_VERT); } } void MAP227_Init() { NES_Mapper->Reset = MAP227_Reset; NES_Mapper->Write=MAP227_MemoryWrite; }