#ifdef _NES_MAPPER_CPP_ ///////////////////////////////////////////////////////////////////// // Mapper 246 void NES_mapper246::Reset() { // set CPU bank pointers set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1); } void NES_mapper246::MemoryWriteSaveRAM(uint32 addr, uint8 data) { switch(addr) { case 0x6000: { set_CPU_bank4(data); } break; case 0x6001: { set_CPU_bank5(data); } break; case 0x6002: { set_CPU_bank6(data); } break; case 0x6003: { set_CPU_bank7(data); } break; case 0x6004: { set_PPU_bank0(data*2+0); set_PPU_bank1(data*2+1); } break; case 0x6005: { set_PPU_bank2(data*2+0); set_PPU_bank3(data*2+1); } break; case 0x6006: { set_PPU_bank4(data*2+0); set_PPU_bank5(data*2+1); } break; case 0x6007: { set_PPU_bank6(data*2+0); set_PPU_bank7(data*2+1); } break; } } ///////////////////////////////////////////////////////////////////// #endif