#ifdef _NES_MAPPER_CPP_ ///////////////////////////////////////////////////////////////////// // Mapper NSF - private mapper number = 12 (decimal) void NES_mapperNSF::Reset() { uint8 i; uint32 j; // Init ExSound chip_type = ROM_banks[0x7B] & 0x3F; parent_NES->apu->SelectExSound(chip_type); parent_NES->MemoryWrite(0x4015, 0x1f); // Init Banks uint8 bank_switch = 0; for(i = 0; i < 8; i++) { bank_switch |= ROM_banks[0x70+i]; } if(bank_switch) { uint8 start_bank = ROM_banks[0x9] >> 4; for(i = 0; (start_bank + i) < 8; i++) { BankSwitch(start_bank+i, i); } for(i = 0; i < 8; i++) { BankSwitch(i+8, ROM_banks[0x70+i]); } if(chip_type & 4) { BankSwitch(6, ROM_banks[0x76]); BankSwitch(7, ROM_banks[0x77]); } } else { uint32 nsf_size = ROM_banks[0x0] | (ROM_banks[0x1]<<8) | (ROM_banks[0x2]<<16); uint32 load_addr = ROM_banks[0x8] | (ROM_banks[0x9]<<8); for(j = 0; j < nsf_size-0x80; j++) { wram2[(load_addr+j) & 0x7FFF] = ROM_banks[j+0x80]; } } // Load Player Program LoadPlayer(); // Map WRAM NES_6502::Context context; parent_NES->cpu->GetContext(&context); context.mem_page[3] = wram1 + 0x0000; // $6000-$7FFF (FDS) context.mem_page[4] = wram2 + 0x0000; // $8000-$9FFF context.mem_page[5] = wram2 + 0x2000; // $A000-$BFFF context.mem_page[6] = wram2 + 0x4000; // $C000-$DFFF context.mem_page[7] = wram2 + 0x6000; // $E000-$FFFF parent_NES->cpu->SetContext(&context); } void NES_mapperNSF::MemoryWriteLow(uint32 addr, uint8 data) { if(addr >= 0x5FF6 && addr <= 0x5FFF) { BankSwitch(addr & 0xF, data); } parent_NES->apu->ExWrite(addr, data); } void NES_mapperNSF::MemoryWriteSaveRAM(uint32 addr, uint8 data) { if((chip_type & 4) || addr < 0x7E40 || addr >= 0x7FF0) { wram1[addr - 0x6000] = data; } parent_NES->apu->ExWrite(addr, data); } void NES_mapperNSF::MemoryWrite(uint32 addr, uint8 data) { if((chip_type & 4) && addr >= 0xFFF0 && addr <= 0xFFF2) { wram2[addr & 0x7FFF] = data; } parent_NES->apu->ExWrite(addr, data); } uint8 NES_mapperNSF::MemoryReadLow(uint32 addr) { return parent_NES->apu->ExRead(addr); } void NES_mapperNSF::BankSwitch(uint8 num, uint8 bank) { uint32 load_start = (ROM_banks[0x8] | (ROM_banks[0x9] << 8)) & 0x0FFF; if(num == 6 || num == 7) { for(uint32 i = 0; i < 0x1000; i++) { int32 adr = 0x1000 * bank + i + 0x80 - load_start; if(adr < 0) { wram1[0x1000*(num&1)+i] = 0; } else { wram1[0x1000*(num&1)+i] = ROM_banks[adr]; } } } else if(num >= 8 && num <= 14) { for(uint32 i = 0; i < 0x1000; i++) { int32 adr = 0x1000 * bank + i + 0x80 - load_start; if(adr < 0) { wram2[0x1000*(num&7)+i] = 0; } else { wram2[0x1000*(num&7)+i] = ROM_banks[adr]; } } } else if(num == 15) { uint32 adr_max; if(chip_type & 4) { adr_max = 0xE40; } else { adr_max = 0xFFA; } for(uint32 i = 0; i < adr_max; i++) { int32 adr = 0x1000 * bank + i + 0x80 - load_start; if(adr < 0) { wram2[0x1000*(num&7)+i] = 0; } else { wram2[0x1000*(num&7)+i] = ROM_banks[adr]; } } } } void NES_mapperNSF::LoadPlayer() { // Load Player (thanx Chris Covell) uint8 play_prg1[0x1C0] = { 0x78,0xd8,0xa2,0xff,0x9a,0xad,0x02,0x20,0x10,0xfb,0xa9,0x00,0xaa,0x95,0x00,0x9d, 0x00,0x01,0x9d,0x00,0x02,0x9d,0x00,0x03,0x9d,0x00,0x04,0x9d,0x00,0x05,0x9d,0x00, 0x06,0x9d,0x00,0x07,0xe8,0xd0,0xe6,0xa9,0x80,0x8d,0x00,0x20,0xa9,0x00,0x8d,0x01, 0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0xaa,0x8d,0x07,0x20,0xe8,0xe0,0x10, 0xd0,0xf8,0xa9,0x01,0x8d,0x06,0x20,0xa9,0x00,0x8d,0x06,0x20,0xa2,0x00,0xa0,0x00, 0xbd,0x70,0x7f,0x8d,0x07,0x20,0xe8,0xc8,0xc0,0x08,0xd0,0xf4,0xa0,0x00,0x8c,0x07, 0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20, 0x8c,0x07,0x20,0x8c,0x07,0x20,0xe0,0x80,0xd0,0xd6,0xa9,0x3f,0x8d,0x06,0x20,0xa9, 0x00,0x8d,0x06,0x20,0xa9,0x0e,0x8d,0x07,0x20,0xa9,0x30,0x8d,0x07,0x20,0xa9,0x00, 0x8d,0xf1,0x7f,0xa9,0x0e,0x8d,0x01,0x20,0xa9,0x00,0x8d,0xf1,0x7f,0x20,0x00,0x80, 0xa9,0x01,0x8d,0xf0,0x7f,0x20,0x4d,0x7f,0x29,0x10,0xf0,0xf9,0xee,0xf1,0x7f,0xa9, 0xff,0xcd,0xf1,0x7f,0xd0,0x05,0xa9,0x00,0x8d,0xf1,0x7f,0xa9,0x00,0x8d,0xf0,0x7f, 0xad,0xf1,0x7f,0x20,0x00,0x80,0xa9,0x01,0x8d,0xf0,0x7f,0x4c,0xe5,0x7e,0x48,0x8a, 0x48,0x98,0x48,0xa9,0x20,0x8d,0x06,0x20,0x8d,0x06,0x20,0xad,0xf1,0x7f,0x4a,0x4a, 0x4a,0x4a,0x09,0x10,0x8d,0x07,0x20,0xad,0xf1,0x7f,0x29,0x0f,0x09,0x10,0x8d,0x07, 0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0x8d,0x05,0x20,0x8d,0x05,0x20,0xad, 0xf0,0x7f,0xf0,0x03,0x20,0x00,0x80,0x68,0xa8,0x68,0xaa,0x68,0x40,0xa0,0x08,0xa2, 0x01,0x8e,0x16,0x40,0xca,0x8e,0x16,0x40,0xad,0x16,0x40,0x6a,0x8a,0x2a,0xaa,0x88, 0xd0,0xf6,0xcd,0xf2,0x7f,0xf0,0x04,0x8d,0xf2,0x7f,0x60,0xa9,0x00,0x60,0x00,0x00, 0x38,0x4c,0xc6,0xc6,0xc6,0x64,0x38,0x00,0x18,0x38,0x18,0x18,0x18,0x18,0x7e,0x00, 0x7c,0xc6,0x0e,0x3c,0x78,0xe0,0xfe,0x00,0x7e,0x0c,0x18,0x3c,0x06,0xc6,0x7c,0x00, 0x1c,0x3c,0x6c,0xcc,0xfe,0x0c,0x0c,0x00,0xfc,0xc0,0xfc,0x06,0x06,0xc6,0x7c,0x00, 0x3c,0x60,0xc0,0xfc,0xc6,0xc6,0x7c,0x00,0xfe,0xc6,0x0c,0x18,0x30,0x30,0x30,0x00, 0x7c,0xc6,0xc6,0x7c,0xc6,0xc6,0x7c,0x00,0x7c,0xc6,0xc6,0x7e,0x06,0x0c,0x78,0x00, 0x38,0x6c,0xc6,0xc6,0xfe,0xc6,0xc6,0x00,0xfc,0xc6,0xc6,0xfc,0xc6,0xc6,0xfc,0x00, 0x3c,0x66,0xc0,0xc0,0xc0,0x66,0x3c,0x00,0xf8,0xcc,0xc6,0xc6,0xc6,0xcc,0xf8,0x00, 0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xfe,0x00,0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0e,0x7f,0x40,0x7e,0x0e,0x7f }; uint8 play_prg2[0x1C0] = { 0x78,0xd8,0xa2,0xff,0x9a,0xad,0x02,0x20,0x10,0xfb,0xa9,0x00,0xaa,0x95,0x00,0x9d, 0x00,0x01,0x9d,0x00,0x02,0x9d,0x00,0x03,0x9d,0x00,0x04,0x9d,0x00,0x05,0x9d,0x00, 0x06,0x9d,0x00,0x07,0xe8,0xd0,0xe6,0xa9,0x80,0x8d,0x00,0x20,0xa9,0x00,0x8d,0x01, 0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0xaa,0x8d,0x07,0x20,0xe8,0xe0,0x10, 0xd0,0xf8,0xa9,0x01,0x8d,0x06,0x20,0xa9,0x00,0x8d,0x06,0x20,0xa2,0x00,0xa0,0x00, 0xbd,0x70,0xff,0x8d,0x07,0x20,0xe8,0xc8,0xc0,0x08,0xd0,0xf4,0xa0,0x00,0x8c,0x07, 0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20, 0x8c,0x07,0x20,0x8c,0x07,0x20,0xe0,0x80,0xd0,0xd6,0xa9,0x3f,0x8d,0x06,0x20,0xa9, 0x00,0x8d,0x06,0x20,0xa9,0x0e,0x8d,0x07,0x20,0xa9,0x30,0x8d,0x07,0x20,0xa9,0x00, 0x8d,0xf1,0xff,0xa9,0x0e,0x8d,0x01,0x20,0xa9,0x00,0x8d,0xf1,0xff,0x20,0x00,0x80, 0xa9,0x01,0x8d,0xf0,0xff,0x20,0x4d,0xff,0x29,0x10,0xf0,0xf9,0xee,0xf1,0xff,0xa9, 0xff,0xcd,0xf1,0xff,0xd0,0x05,0xa9,0x00,0x8d,0xf1,0xff,0xa9,0x00,0x8d,0xf0,0xff, 0xad,0xf1,0xff,0x20,0x00,0x80,0xa9,0x01,0x8d,0xf0,0xff,0x4c,0xe5,0xfe,0x48,0x8a, 0x48,0x98,0x48,0xa9,0x20,0x8d,0x06,0x20,0x8d,0x06,0x20,0xad,0xf1,0xff,0x4a,0x4a, 0x4a,0x4a,0x09,0x10,0x8d,0x07,0x20,0xad,0xf1,0xff,0x29,0x0f,0x09,0x10,0x8d,0x07, 0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0x8d,0x05,0x20,0x8d,0x05,0x20,0xad, 0xf0,0xff,0xf0,0x03,0x20,0x00,0x80,0x68,0xa8,0x68,0xaa,0x68,0x40,0xa0,0x08,0xa2, 0x01,0x8e,0x16,0x40,0xca,0x8e,0x16,0x40,0xad,0x16,0x40,0x6a,0x8a,0x2a,0xaa,0x88, 0xd0,0xf6,0xcd,0xf2,0xff,0xf0,0x04,0x8d,0xf2,0xff,0x60,0xa9,0x00,0x60,0x00,0x00, 0x38,0x4c,0xc6,0xc6,0xc6,0x64,0x38,0x00,0x18,0x38,0x18,0x18,0x18,0x18,0x7e,0x00, 0x7c,0xc6,0x0e,0x3c,0x78,0xe0,0xfe,0x00,0x7e,0x0c,0x18,0x3c,0x06,0xc6,0x7c,0x00, 0x1c,0x3c,0x6c,0xcc,0xfe,0x0c,0x0c,0x00,0xfc,0xc0,0xfc,0x06,0x06,0xc6,0x7c,0x00, 0x3c,0x60,0xc0,0xfc,0xc6,0xc6,0x7c,0x00,0xfe,0xc6,0x0c,0x18,0x30,0x30,0x30,0x00, 0x7c,0xc6,0xc6,0x7c,0xc6,0xc6,0x7c,0x00,0x7c,0xc6,0xc6,0x7e,0x06,0x0c,0x78,0x00, 0x38,0x6c,0xc6,0xc6,0xfe,0xc6,0xc6,0x00,0xfc,0xc6,0xc6,0xfc,0xc6,0xc6,0xfc,0x00, 0x3c,0x66,0xc0,0xc0,0xc0,0x66,0x3c,0x00,0xf8,0xcc,0xc6,0xc6,0xc6,0xcc,0xf8,0x00, 0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xfe,0x00,0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0e,0xff,0x40,0xfe,0x0e,0xff }; if(chip_type & 4) { // $FE40 - $FFFF (FDS) for(uint32 i = 0; i < 0x1C0; i++) { wram2[0x7E40+i] = play_prg2[i]; } wram2[0x7E40+0x09E] = ROM_banks[0xA]; // INIT_ADR wram2[0x7E40+0x09F] = ROM_banks[0xB]; wram2[0x7E40+0x0C4] = ROM_banks[0xA]; // INIT_ADR wram2[0x7E40+0x0C5] = ROM_banks[0xB]; wram2[0x7E40+0x105] = ROM_banks[0xC]; // PLAY_ADR wram2[0x7E40+0x106] = ROM_banks[0xD]; wram2[0x7E40+0x0B0] = ROM_banks[0x6]; // MAX_SONG } else { // $7E40 - $7FFF (non FDS) for(uint32 i = 0; i < 0x1C0; i++) { wram1[0x1E40+i] = play_prg1[i]; } wram1[0x1E40+0x09E] = ROM_banks[0xA]; // INIT_ADR wram1[0x1E40+0x09F] = ROM_banks[0xB]; wram1[0x1E40+0x0C4] = ROM_banks[0xA]; // INIT_ADR wram1[0x1E40+0x0C5] = ROM_banks[0xB]; wram1[0x1E40+0x105] = ROM_banks[0xC]; // PLAY_ADR wram1[0x1E40+0x106] = ROM_banks[0xD]; wram1[0x1E40+0x0B0] = ROM_banks[0x6]; // MAX_SONG wram2[0x7FFA] = 0x0E; wram2[0x7FFB] = 0x7F; wram2[0x7FFC] = 0x40; wram2[0x7FFD] = 0x7E; wram2[0x7FFE] = 0x0E; wram2[0x7FFF] = 0x7F; } } ///////////////////////////////////////////////////////////////////// #endif