#ifndef MYWIN_USER_DEBUG_H__ #define MYWIN_USER_DEBUG_H__ #include "mywin_inc.h" typedef struct { WIN_TouchWinStruct win; int time_id1; int ret; WIN_WorkFunStruct *work; //工作结构体 char cmd[256]; }WIN_DebugStruct; WIN_DebugStruct *WIN_CreatDebug (WIN_WindowStruct *base, void (*msgLoop)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg), int x,int y,int x_size,int y_size); //默认绘制函数 void DEBUG_DefaultPaint (WIN_DebugStruct *lo); //默认消息处理函数 void DEBUG_DefaultMsgLoop (WIN_DebugStruct *lo,WIN_MsgStruct *msg); // 显示调试信息 void DEBUG_EnterPrint(void); // 进入调试 void DEBUG_EnterPrintCmd(char *cmd); #endif