///////////////////////////////////////////////////////////////////// // Mapper 32 class NES_mapper32 : public NES_mapper { friend void adopt_MPRD(SnssMapperBlock* block, NES* nes); friend int extract_MPRD(SnssMapperBlock* block, NES* nes); public: NES_mapper32(NES* parent) : NES_mapper(parent) {} ~NES_mapper32() {} void Reset(); void MemoryWrite(uint32 addr, uint8 data); protected: uint8 patch; uint8 regs[1]; private: }; /////////////////////////////////////////////////////////////////////