///////////////////////////////////////////////////////////////////// // Mapper 101 class NES_mapper101 : public NES_mapper { friend void adopt_MPRD(SnssMapperBlock* block, NES* nes); friend int extract_MPRD(SnssMapperBlock* block, NES* nes); public: NES_mapper101(NES* parent) : NES_mapper(parent) {} ~NES_mapper101() {} void Reset(); void MemoryWriteSaveRAM(uint32 addr, uint8 data); void MemoryWrite(uint32 addr, uint8 data); protected: private: }; /////////////////////////////////////////////////////////////////////