Files
player/Project/Src/MyWin/Window/mywin_working.c
2025-06-27 00:32:57 +08:00

216 lines
6.1 KiB
C

#include "mywin_inc.h"
//弹出式菜单
//定义弹出式菜单类型
#define WIN_WORKING_TYPE "WIN_PopupStruct"
WIN_WorkingStruct *WIN_CreatWorking (WIN_WindowStruct *base,
void (*msgLoop)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg),
int x,int y,int x_size,int y_size)
{
//重设消息循环
if (msgLoop==0)
{
msgLoop=(void (*)(struct _WIN_WindowStruct *win,WIN_MsgStruct *msg))WORKING_DefaultMsgLoop;
}
WIN_WorkingStruct *ret=mymalloc (sizeof ( WIN_WorkingStruct));
//调用父类的构造函数
if (ret)
{
mymemset (ret,0,sizeof ( WIN_WorkingStruct));
if (0==WIN_CreatWindowExt((WIN_WindowStruct *)ret,base,msgLoop,x,y,x_size,y_size))
{
//创建失败
myfree (ret);
ret=0;
}
else
{
//构造一个
((WIN_WindowStruct *)ret)->winType=WIN_WORKING_TYPE;
((WIN_WindowStruct *)ret)->bkcolor=0x342f2a;
((WIN_WindowStruct *)ret)->color=0xc2ae9b;
((WIN_WindowStruct *)ret)->intercept=1;//作为子窗口,接管按键消息
ret->rectColor=0;
ret->txtColor=0xffffff;
}
}
return ret;
}
const static char g_waite[]="-\\|/";
//默认绘制函数
void WORKING_DefaultPaint (WIN_WorkingStruct *working)
{
int x=0;
int y=0;
int x_size=((WIN_WindowStruct *)working)->x_size;
int y_size=((WIN_WindowStruct *)working)->y_size;
WIN_PaintBackGround ((WIN_WindowStruct *)working);
WIN_SetFontMode(WIN_DRAWMODE_ALONE);
//绘制信息
WIN_SetLcdColor(working->rectColor);
WIN_FillRectByColorAlpha(x+2,y+2,x_size-4,y_size-4,16);
WIN_SetLcdColor(working->txtColor);
WIN_DrawTxtHCenterAt (working->msg_draw,x_size/2,y+y_size/2-WIN_GetFontHight()/2);
//绘制边框
WIN_SetLcdColor (((WIN_WindowStruct *)working)->bkcolor);
WIN_DrawRect (0,0,((WIN_WindowStruct *)working)->x_size,((WIN_WindowStruct *)working)->y_size);
}
//默认消息处理函数
void WORKING_DefaultMsgLoop (WIN_WorkingStruct *working,WIN_MsgStruct *msg)
{
WIN_MoveStruct *m=0;
WIN_KeyStruct *k=0;
switch (msg->msg)
{
case WIN_MSG_PAINT:
WORKING_DefaultPaint(working);
break;
case WIN_MSG_TIMER:
//定时器时间到
if (msg->data.v==working->time_id1)
{
if (WIN_GetExWorkFunStat(working->work))
{
//工作已经完成,
WIN_SetBlockWinReturn (working->ret,0,0);
WIN_ExWorkFunClear (working->work);
((WIN_WindowStruct *)working)->deleteWindow((WIN_WindowStruct *)working);
}
}
else if(msg->data.v==working->time_id2)
{
working->msg_draw[0]=g_waite[working->msg_h_index];
int now=0;int all=0;
if(working->get_progress) working->get_progress(&now,&all);
if(all)
sprintf(&working->msg_draw[1],"%s %d/%d",working->msg,now,all);
else
sprintf(&working->msg_draw[1],"%s",working->msg);
int x=0;int y=0;int x_size=0;int y_size=0;
WIN_WindowStruct *win=(WIN_WindowStruct *)working;
WIN_GetTxtRectSize(working->msg_draw,&x_size,&y_size);
x_size+=4;y_size+=4;
x=(win->baseWin->x_size-x_size)/2;
y=(win->baseWin->y_size-y_size)/2;
WIN_SetPos(win,x,y);
WIN_SetSize(win,x_size,y_size);
// 重新设置提示的背景
WIN_SetBackPic (win);
working->msg_h_index++;
if(working->msg_h_index>=4) working->msg_h_index=0;
WIN_SetInvalidWhenTop ((WIN_WindowStruct *)working);
}
break;
case WIN_MSG_KEY:
k=msg->data.p;
if (k->shortPress&KEY_VALUE_HOME)//短按
{
if(working->break_fun) working->break_fun(working->ptr);
}
break;
case WIN_MSG_MOVE:
m=msg->data.p;
switch (m->moveType)
{
case MOVE_DATA_OUTSIDE:
//返回
if(working->break_fun) working->break_fun(working->ptr);
break;
default:
break;
}
break;
default:
break;
}
}
//显示提示框并进行操作,返回值是操作的返回值
int WORKING_DoWork (WIN_WindowStruct *base,char *msg,int (*fun)(void *),void *ptr)
{
int x,y;
int txt_xsize=0;int txt_ysize=0;
WIN_GetTxtRectSize (msg,&txt_xsize,&txt_ysize);
txt_xsize+=4+WIN_GetFontWidth();txt_ysize+=4;
if (txt_xsize>base->x_size) txt_xsize=base->x_size;
txt_ysize+=(txt_xsize/base->x_size)*WIN_GetFontHight();//单行超过屏幕大小时,最多允许单个行超过屏幕大小
if (txt_ysize>base->y_size) txt_ysize=base->y_size;
x=(base->x_size-txt_xsize)/2;y=(base->y_size-txt_ysize)/2;
WIN_WorkingStruct *w=WIN_CreatWorking (base,0,x,y,txt_xsize,txt_ysize);
sprintf(w->msg," %s",msg);
//设置提示的背景
WIN_SetBackPic ((WIN_WindowStruct *)w);
//创建工作线程
w->work=WIN_CreatThread (fun,ptr,&w->ret);
w->time_id1=WIN_CreatTimer ((WIN_WindowStruct *)w,50);
w->time_id2=WIN_CreatTimer ((WIN_WindowStruct *)w,500);
WIN_ShowWindow((WIN_WindowStruct *)w);
return WIN_RunBlock ((WIN_WindowStruct *)w);
}
//显示提示框并进行操作,返回值是操作的返回值
//这个函数可以指定优先级,并且可以手动退出,可以获取线程进度
int WORKING_DoWorkPro (WIN_WindowStruct *base,char *msg,int (*fun)(void *),void *ptr,
void (*break_fun)(void *),void *b_ptr,void (*get_progress)(int *now,int *all),u8 pro)
{
int x,y;
int txt_xsize=0;int txt_ysize=0;
WIN_GetTxtRectSize (msg,&txt_xsize,&txt_ysize);
txt_xsize+=4+WIN_GetFontWidth();txt_ysize+=4;
if (txt_xsize>base->x_size) txt_xsize=base->x_size;
txt_ysize+=(txt_xsize/base->x_size)*WIN_GetFontHight();//单行超过屏幕大小时,最多允许单个行超过屏幕大小
if (txt_ysize>base->y_size) txt_ysize=base->y_size;
x=(base->x_size-txt_xsize)/2;y=(base->y_size-txt_ysize)/2;
WIN_WorkingStruct *w=WIN_CreatWorking (base,0,x,y,txt_xsize,txt_ysize);
sprintf(w->msg,"%s",msg);
//设置提示的背景
WIN_SetBackPic ((WIN_WindowStruct *)w);
//创建工作线程
w->work=WIN_CreatThreadPro (fun,ptr,&w->ret,pro);
w->break_fun=break_fun;
w->ptr=b_ptr;
w->get_progress=get_progress;
w->time_id1=WIN_CreatTimer ((WIN_WindowStruct *)w,50);
w->time_id2=WIN_CreatTimer ((WIN_WindowStruct *)w,500);
WIN_ShowWindow((WIN_WindowStruct *)w);
return WIN_RunBlock ((WIN_WindowStruct *)w);
}