83 lines
1.4 KiB
C
83 lines
1.4 KiB
C
#ifndef MYWIN_CFG_H__
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#define MYWIN_CFG_H__
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#include "rtthread.h"
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#include "base.h"
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#include "mymem.h"
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//定义一个窗口可以拥有多少个子窗口
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#define WIN_CHIDWIN_MAXNUM 20
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//定义窗口名称的字符长度
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#define WIN_WINTITLE_MAXLEN 20
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//定义文件路径最大长度
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#define WIN_FILE_PATH_MAXLEN 200
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//定义最多可以有多少个阻塞窗口嵌套
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#define WIN_BLOCK_MAXNUM 10
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//定义最多可以有多少个置顶窗口
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#define WIN_TOP_MAXNUM 10
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//定义长按检测周期
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#define WIN_LONGTOUCH_CHECK 30
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//定义图标的最大单边大小
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#define WIN_IMAGE_MAXSIZE 400
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//定义软件定时器的最大个数
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#define WIN_SOFTTIMER_MAXNUM 50
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#ifndef u8
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# define u8 uint8_t
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#endif
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#ifndef u16
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# define u16 uint16_t
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#endif
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#ifndef u32
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# define u32 uint32_t
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#endif
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#ifndef s8
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# define s8 int8_t
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#endif
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#ifndef s16
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# define s16 int16_t
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#endif
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#ifndef s32
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# define s32 int32_t
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#endif
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typedef struct
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{
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rt_uint8_t *tack; //栈指针
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int tackSize; //栈大小,字节大小
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struct rt_thread thread;//RT-thread 的线程结构体
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}WIN_ThreadHandle;
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typedef struct
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{
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int (*fun)(void *); //工作函数指针
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void *ptr; //传输给工作指函数的参数
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int *ret; //保存工作函数的返回值
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int done; //工作线程运行结束
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WIN_ThreadHandle *handle;//用于删除线程自身的句柄
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}WIN_WorkFunStruct;
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#endif
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