106 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
//
 | 
						|
// © Copyright Henrik Ravn 2004
 | 
						|
//
 | 
						|
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
 | 
						|
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
 | 
						|
//
 | 
						|
 | 
						|
using System;
 | 
						|
using System.Diagnostics;
 | 
						|
using System.Runtime.InteropServices;
 | 
						|
 | 
						|
namespace DotZLib
 | 
						|
{
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Implements a data decompressor, using the inflate algorithm in the ZLib dll
 | 
						|
    /// </summary>
 | 
						|
    public class Inflater : CodecBase
 | 
						|
	{
 | 
						|
        #region Dll imports
 | 
						|
        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
 | 
						|
        private static extern int inflateInit_(ref ZStream sz, string vs, int size);
 | 
						|
 | 
						|
        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
 | 
						|
        private static extern int inflate(ref ZStream sz, int flush);
 | 
						|
 | 
						|
        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
 | 
						|
        private static extern int inflateReset(ref ZStream sz);
 | 
						|
 | 
						|
        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
 | 
						|
        private static extern int inflateEnd(ref ZStream sz);
 | 
						|
        #endregion
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Constructs an new instance of the <c>Inflater</c>
 | 
						|
        /// </summary>
 | 
						|
        public Inflater() : base()
 | 
						|
		{
 | 
						|
            int retval = inflateInit_(ref _ztream, Info.Version, Marshal.SizeOf(_ztream));
 | 
						|
            if (retval != 0)
 | 
						|
                throw new ZLibException(retval, "Could not initialize inflater");
 | 
						|
 | 
						|
            resetOutput();
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Adds more data to the codec to be processed.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="data">Byte array containing the data to be added to the codec</param>
 | 
						|
        /// <param name="offset">The index of the first byte to add from <c>data</c></param>
 | 
						|
        /// <param name="count">The number of bytes to add</param>
 | 
						|
        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
 | 
						|
        public override void Add(byte[] data, int offset, int count)
 | 
						|
        {
 | 
						|
            if (data == null) throw new ArgumentNullException();
 | 
						|
            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
 | 
						|
            if ((offset+count) > data.Length) throw new ArgumentException();
 | 
						|
 | 
						|
            int total = count;
 | 
						|
            int inputIndex = offset;
 | 
						|
            int err = 0;
 | 
						|
 | 
						|
            while (err >= 0 && inputIndex < total)
 | 
						|
            {
 | 
						|
                copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
 | 
						|
                err = inflate(ref _ztream, (int)FlushTypes.None);
 | 
						|
                if (err == 0)
 | 
						|
                    while (_ztream.avail_out == 0)
 | 
						|
                    {
 | 
						|
                        OnDataAvailable();
 | 
						|
                        err = inflate(ref _ztream, (int)FlushTypes.None);
 | 
						|
                    }
 | 
						|
 | 
						|
                inputIndex += (int)_ztream.total_in;
 | 
						|
            }
 | 
						|
            setChecksum( _ztream.adler );
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Finishes up any pending data that needs to be processed and handled.
 | 
						|
        /// </summary>
 | 
						|
        public override void Finish()
 | 
						|
        {
 | 
						|
            int err;
 | 
						|
            do
 | 
						|
            {
 | 
						|
                err = inflate(ref _ztream, (int)FlushTypes.Finish);
 | 
						|
                OnDataAvailable();
 | 
						|
            }
 | 
						|
            while (err == 0);
 | 
						|
            setChecksum( _ztream.adler );
 | 
						|
            inflateReset(ref _ztream);
 | 
						|
            resetOutput();
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Closes the internal zlib inflate stream
 | 
						|
        /// </summary>
 | 
						|
        protected override void CleanUp() { inflateEnd(ref _ztream); }
 | 
						|
 | 
						|
 | 
						|
	}
 | 
						|
}
 |