Files
player/Project/Src/NES/mapper/000.cpp
2025-06-27 00:32:57 +08:00

33 lines
182 B
C++

#include "nes_mapper.h"
void MAP0_Reset()
{
if(VROM_1K_SIZE)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
}
void MAP0_Init(void)
{
NES_Mapper->Reset=MAP0_Reset;
}