Files
player/Project/Src/NES/mapper/010.h
2025-06-27 00:32:57 +08:00

33 lines
678 B
C++

/////////////////////////////////////////////////////////////////////
// Mapper 10
class NES_mapper10 : public NES_mapper
{
friend void adopt_MPRD(SnssMapperBlock* block, NES* nes);
friend int extract_MPRD(SnssMapperBlock* block, NES* nes);
public:
NES_mapper10(NES* parent) : NES_mapper(parent) {}
~NES_mapper10() {}
void Reset();
void MemoryWrite(uint32 addr, uint8 data);
void PPU_Latch_FDFE(uint32 addr);
protected:
uint8 regs[6];
uint8 latch_0000;
uint8 latch_1000;
void set_VROM_0000();
void set_VROM_1000();
void SNSS_fixup(); // HACK HACK HACK HACK
private:
};
/////////////////////////////////////////////////////////////////////