Files
player/Project/Src/NES/mapper/040.cpp
2025-06-27 00:32:57 +08:00

61 lines
1.1 KiB
C++

/////////////////////////////////////////////////////////////////////
// Mapper 40 (smb2j)
void NES_mapper40::Reset()
{
irq_enabled = 0;
lines_to_irq = 0;
// set CPU bank pointers
set_CPU_banks(6,4,5,0,7);
// set VROM banks
if(num_1k_VROM_banks)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
}
void NES_mapper40::MemoryWrite(uint32 addr, uint8 data)
{
switch(addr & 0xE000)
{
case 0x8000:
irq_enabled = 0;
// LOG("MAP40: [$8000] = " << HEX(data,2) << endl);
break;
case 0xA000:
irq_enabled = 1;
lines_to_irq = 37;
// LOG("MAP40: [$A000] = " << HEX(data,2) << endl);
break;
case 0xC000:
// LOG("MAP40: [$C000] = " << HEX(data,2) << endl);
// LOG("MAP40: INVALID WRITE TO $C000" << endl);
break;
case 0xE000:
// LOG("MAP40: [$E000] = " << HEX(data,2) << endl);
set_CPU_bank6(data & 0x07);
break;
}
}
void NES_mapper40::HSync(uint32 scanline)
{
if(irq_enabled)
{
if((--lines_to_irq) <= 0)
{
parent_NES->cpu->DoIRQ();
}
}
}
/////////////////////////////////////////////////////////////////////