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player/Project/Src/NES/mapper/080.cpp
2025-06-27 00:32:57 +08:00

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#include "nes_mapper.h"
// Mapper 80
void MAP80_Reset()
{
// patch = 0;
// if(parent_NES->crc32() == 0x9832d15a) // Fudou Myouou Den (J).nes
// {
// // for Hudoumyouou Den
// patch = 1;
// }
// // set CPU bank pointers
// set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1);
// set PPU bank pointers
if(num_1k_VROM_banks)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
}
void MAP80_MemoryWriteSaveRAM(uint16 addr, uint8 data)
{
switch(addr)
{
case 0x7EF0:
{
set_PPU_bank0(data & 0x7F);
set_PPU_bank1((data & 0x7F)+1);
// if(patch)
// {
// if (data & 0x80)
// {
// set_VRAM_bank(0x8, 1);
// set_VRAM_bank(0x9, 1);
// }
// else
// {
// set_VRAM_bank(0x8, 0);
// set_VRAM_bank(0x9, 0);
// }
// }
}
break;
case 0x7EF1:
{
set_PPU_bank2(data & 0x7F);
set_PPU_bank3((data & 0x7F)+1);
// if(patch)
// {
// if (data & 0x80)
// {
// set_VRAM_bank(0xA, 1);
// set_VRAM_bank(0xB, 1);
// }
// else
// {
// set_VRAM_bank(0xA, 0);
// set_VRAM_bank(0xB, 0);
// }
// }
}
break;
case 0x7EF2:
{
set_PPU_bank4(data);
}
break;
case 0x7EF3:
{
set_PPU_bank5(data);
}
break;
case 0x7EF4:
{
set_PPU_bank6(data);
}
break;
case 0x7EF5:
{
set_PPU_bank7(data);
}
break;
case 0x7EF6:
{
if(data & 0x01)
{
set_mirroring(0,1,0,1);//´¹Ö±¾µÏñInfoNES_Mirroring( 1 ); //0101
//set_mirroring(NES_PPU::MIRROR_VERT);
}
else
{
set_mirroring(0,0,1,1);//ˮƽ¾µÏñInfoNES_Mirroring( 0 ); //0011
//set_mirroring(NES_PPU::MIRROR_HORIZ);
}
}
break;
case 0x7EFA:
case 0x7EFB:
{
set_CPU_bank4(data);
}
break;
case 0x7EFC:
case 0x7EFD:
{
set_CPU_bank5(data);
}
break;
case 0x7EFE:
case 0x7EFF:
{
set_CPU_bank6(data);
}
break;
}
}
void MAP80_Init()
{
NES_Mapper->Reset = MAP80_Reset;
//NES_Mapper->Write=MAP80_MemoryWriteSaveRAM;
}