Files
player/Project/Src/NES/mapper/180.cpp
2025-06-27 00:32:57 +08:00

30 lines
610 B
C++

#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 180
void NES_mapper180::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
// set PPU bank pointers
if(num_1k_VROM_banks)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
if(parent_NES->crc32() == 0xc68363f6) // Crazy Climber
{
set_mirroring(NES_PPU::MIRROR_HORIZ);
}
}
void NES_mapper180::MemoryWrite(uint32 addr, uint8 data)
{
set_CPU_bank6((data & 0x07)*2+0);
set_CPU_bank7((data & 0x07)*2+1);
}
/////////////////////////////////////////////////////////////////////
#endif