30 lines
610 B
C++
30 lines
610 B
C++
#ifdef _NES_MAPPER_CPP_
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/////////////////////////////////////////////////////////////////////
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// Mapper 180
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void NES_mapper180::Reset()
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{
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// set CPU bank pointers
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set_CPU_banks(0,1,2,3);
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// set PPU bank pointers
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if(num_1k_VROM_banks)
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{
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set_PPU_banks(0,1,2,3,4,5,6,7);
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}
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if(parent_NES->crc32() == 0xc68363f6) // Crazy Climber
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{
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set_mirroring(NES_PPU::MIRROR_HORIZ);
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}
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}
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void NES_mapper180::MemoryWrite(uint32 addr, uint8 data)
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{
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set_CPU_bank6((data & 0x07)*2+0);
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set_CPU_bank7((data & 0x07)*2+1);
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}
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/////////////////////////////////////////////////////////////////////
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#endif
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