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player/Project/Src/NES/mapper/189.cpp
2025-06-27 00:32:57 +08:00

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#include "nes_mapper.h"
// Mapper 189
void MAP189_Reset()
{
// set CPU bank pointers
// set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1);
// set PPU bank pointers
if(num_1k_VROM_banks)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
MAPx->irq_counter = 0;
MAPx->irq_latch = 0;
MAPx->irq_enabled = 0;
}
void MAP189_MemoryWriteLow(uint32 addr, uint8 data)
{
if(addr >= 0x4100 && addr <= 0x41FF)
{
data = (data & 0x30) >> 4;
set_CPU_banks(data*4,data*4+1,data*4+2,data*4+3);
}
}
void MAP189_MemoryWrite(uint16 addr, uint8 data)
{
switch(addr)
{
case 0x8000:
{
MAPx->regs[0] = data;
}
break;
case 0x8001:
{
switch(MAPx->regs[0])
{
case 0x40:
{
set_PPU_bank0(data+0);
set_PPU_bank1(data+1);
}
break;
case 0x41:
{
set_PPU_bank2(data+0);
set_PPU_bank3(data+1);
}
break;
case 0x42:
{
set_PPU_bank4(data);
}
break;
case 0x43:
{
set_PPU_bank5(data);
}
break;
case 0x44:
{
set_PPU_bank6(data);
}
break;
case 0x45:
{
set_PPU_bank7(data);
}
break;
case 0x46:
{
set_CPU_bank6(data);
}
break;
case 0x47:
{
set_CPU_bank5(data);
}
break;
}
}
break;
case 0xA000:
{
if(data & 0x01)
{
set_mirroring(0,0,1,1);//ËŽĆ˝žľĎńInfoNES_Mirroring( 0 ); //0011
//set_mirroring(NES_PPU::MIRROR_HORIZ);
}
else
{
set_mirroring(0,1,0,1);//´šÖąžľĎńInfoNES_Mirroring( 1 ); //0101
//set_mirroring(NES_PPU::MIRROR_VERT);
}
}
break;
case 0xC000:
{
MAPx->irq_counter = data;
}
break;
case 0xC001:
{
MAPx->irq_latch = data;
}
break;
case 0xE000:
{
MAPx->irq_enabled = 0;
}
break;
case 0xE001:
{
MAPx->irq_enabled = 1;
}
break;
}
}
void MAP189_HSync(int scanline)
{
if(MAPx->irq_enabled)
{
if((scanline >= 0) && (scanline <= 239))
{
if(spr_enabled() || bg_enabled())
{
if(!(--MAPx->irq_counter))
{
MAPx->irq_counter = MAPx->irq_latch;
CPU_IRQ;
}
}
}
}
}
void MAP189_Init()
{
NES_Mapper->Reset = MAP189_Reset;
NES_Mapper->Write=MAP189_MemoryWrite;
NES_Mapper->HSync=MAP189_HSync;
}