Files
player/Project/Src/NES/mapper/044.h
2025-06-27 00:32:57 +08:00

39 lines
921 B
C++

/////////////////////////////////////////////////////////////////////
// Mapper 44
class NES_mapper44 : public NES_mapper
{
friend void adopt_MPRD(SnssMapperBlock* block, NES* nes);
friend int extract_MPRD(SnssMapperBlock* block, NES* nes);
public:
NES_mapper44(NES* parent) : NES_mapper(parent) {}
~NES_mapper44() {}
void Reset();
void MemoryWrite(uint32 addr, uint8 data);
void HSync(uint32 scanline);
protected:
uint8 regs[8];
uint32 rom_bank;
uint32 prg0,prg1;
uint32 chr01,chr23,chr4,chr5,chr6,chr7;
uint32 chr_swap() { return regs[0] & 0x80; }
uint32 prg_swap() { return regs[0] & 0x40; }
uint8 irq_enabled; // IRQs enabled
uint8 irq_counter; // IRQ scanline counter, decreasing
uint8 irq_latch; // IRQ scanline counter latch
void MMC3_set_CPU_banks();
void MMC3_set_PPU_banks();
private:
};
/////////////////////////////////////////////////////////////////////