Files
player/Project/Src/NES/mapper/071.cpp
2025-06-27 00:32:57 +08:00

61 lines
824 B
C++

#include "nes_mapper.h"
// Mapper 71
void MAP71_Reset()
{
// set CPU bank pointers
//set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1);
}
//void MAP71_MemoryWriteSaveRAM(uint32 addr, uint8 data)
//{
// set_CPU_bank4(data*2+0);
// set_CPU_bank5(data*2+1);
//}
void MAP71_MemoryWrite(uint16 addr, uint8 data)
{
switch(addr & 0xF000)
{
case 0x9000:
{
if(data & 0x10)
{
set_mirroring(1,1,1,1);
}
else
{
set_mirroring(0,0,0,0);
}
}
break;
case 0xC000:
case 0xD000:
case 0xE000:
case 0xF000:
{
set_CPU_bank4(data*2+0);
set_CPU_bank5(data*2+1);
}
break;
}
}
void MAP71_Init()
{
NES_Mapper->Reset = MAP71_Reset;
NES_Mapper->Write = MAP71_MemoryWrite;
}