Files
player/Project/Src/NES/mapper/087.cpp
2025-06-27 00:32:57 +08:00

55 lines
718 B
C++

#include "nes_mapper.h"
// Mapper 87
void MAP87_Reset()
{
// set CPU bank pointers
// set_CPU_banks(0,1,2,3);
// set PPU bank pointers
if(num_1k_VROM_banks)
{
set_PPU_banks(0,1,2,3,4,5,6,7);
}
}
void MAP87_MemoryWrite(uint16 addr, uint8 data)
{
if(addr == 0x6000)
{
uint8 chr_bank = (data & 0x02) >> 1;
set_PPU_bank0(chr_bank*8+0);
set_PPU_bank1(chr_bank*8+1);
set_PPU_bank2(chr_bank*8+2);
set_PPU_bank3(chr_bank*8+3);
set_PPU_bank4(chr_bank*8+4);
set_PPU_bank5(chr_bank*8+5);
set_PPU_bank6(chr_bank*8+6);
set_PPU_bank7(chr_bank*8+7);
}
}
void MAP87_Init()
{
NES_Mapper->Reset = MAP87_Reset;
NES_Mapper->Write = MAP87_MemoryWrite;
}