Files
player/Project/Src/NES/mapper/089.cpp
2025-06-27 00:32:57 +08:00

44 lines
983 B
C++

/////////////////////////////////////////////////////////////////////
// Mapper 89
void NES_mapper89::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1);
// set PPU bank pointers
set_PPU_banks(0,1,2,3,4,5,6,7);
}
void NES_mapper89::MemoryWrite(uint32 addr, uint8 data)
{
if((addr & 0xFF00) == 0xC000)
{
uint8 prg_bank = (data & 0x70) >> 4;
uint8 chr_bank = ((data & 0x80) >> 4) | (data & 0x07);
set_CPU_bank4(prg_bank*2+0);
set_CPU_bank5(prg_bank*2+1);
set_PPU_bank0(chr_bank*8+0);
set_PPU_bank1(chr_bank*8+1);
set_PPU_bank2(chr_bank*8+2);
set_PPU_bank3(chr_bank*8+3);
set_PPU_bank4(chr_bank*8+4);
set_PPU_bank5(chr_bank*8+5);
set_PPU_bank6(chr_bank*8+6);
set_PPU_bank7(chr_bank*8+7);
if (data & 0x08)
{
set_mirroring(1,1,1,1);
}
else
{
set_mirroring(0,0,0,0);
}
}
}
/////////////////////////////////////////////////////////////////////