Files
player/Project/Src/NES/mapper/090.cpp
2025-06-27 00:32:57 +08:00

341 lines
6.4 KiB
C++

/////////////////////////////////////////////////////////////////////
// Mapper 90
void NES_mapper90::Reset()
{
// set CPU bank pointers
set_CPU_bank4(num_8k_ROM_banks-4);
set_CPU_bank5(num_8k_ROM_banks-3);
set_CPU_bank6(num_8k_ROM_banks-2);
set_CPU_bank7(num_8k_ROM_banks-1);
// set PPU bank pointers
set_PPU_banks(0,1,2,3,4,5,6,7);
irq_counter = 0;
irq_latch = 0;
irq_enabled = 0;
for(uint8 i = 0; i < 4; i++)
{
prg_reg[i] = num_8k_ROM_banks-4+i;
nam_low_reg[i] = 0;
nam_high_reg[i] = 0;
chr_low_reg[i] = i;
chr_high_reg[i] = 0;
chr_low_reg[i+4] = i+4;
chr_high_reg[i+4] = 0;
}
}
uint8 NES_mapper90::MemoryReadLow(uint32 addr)
{
if(addr == 0x5000)
{
return (uint8)(value1*value2 & 0x00FF);
}
else
{
return (uint8)(addr >> 8);
}
}
void NES_mapper90::MemoryWriteLow(uint32 addr, uint8 data)
{
if(addr == 0x5000)
{
value1 = data;
}
else if(addr == 0x5001)
{
value2 = data;
}
}
void NES_mapper90::MemoryWrite(uint32 addr, uint8 data)
{
switch(addr)
{
case 0x8000:
case 0x8001:
case 0x8002:
case 0x8003:
{
prg_reg[addr & 0x03] = data;
Sync_Prg_Banks();
}
break;
case 0x9000:
case 0x9001:
case 0x9002:
case 0x9003:
case 0x9004:
case 0x9005:
case 0x9006:
case 0x9007:
{
chr_low_reg[addr & 0x07] = data;
Sync_Chr_Banks();
}
break;
case 0xA000:
case 0xA001:
case 0xA002:
case 0xA003:
case 0xA004:
case 0xA005:
case 0xA006:
case 0xA007:
{
chr_high_reg[addr & 0x07] = data;
Sync_Chr_Banks();
}
break;
case 0xB000:
case 0xB001:
case 0xB002:
case 0xB003:
{
nam_low_reg[addr & 0x03] = data;
Sync_Mirror();
}
break;
case 0xB004:
case 0xB005:
case 0xB006:
case 0xB007:
{
nam_high_reg[addr & 0x03] = data;
Sync_Mirror();
}
break;
case 0xC002:
{
irq_enabled = 0;
}
break;
case 0xC003:
case 0xC004:
{
if(irq_enabled == 0)
{
irq_enabled = 1;
irq_counter = irq_latch;
}
}
break;
case 0xC005:
{
irq_counter = data;
irq_latch = data;
}
break;
case 0xD000:
{
prg_bank_6000 = data & 0x80;
prg_bank_e000 = data & 0x04;
prg_bank_size = data & 0x03;
chr_bank_size = (data & 0x18) >> 3;
mirror_mode = data & 0x20;
Sync_Prg_Banks();
Sync_Chr_Banks();
Sync_Mirror();
}
break;
case 0xD001:
{
mirror_type = data & 0x03;
Sync_Mirror();
}
break;
case 0xD003:
{
// bank page
}
break;
}
}
void NES_mapper90::HSync(uint32 scanline)
{
if((scanline >= 0) && (scanline <= 239))
{
if(parent_NES->ppu->spr_enabled() || parent_NES->ppu->bg_enabled())
{
if(irq_counter == 0)
{
if(irq_enabled)
{
parent_NES->cpu->DoIRQ();
}
irq_latch = 0;
irq_enabled = 0;
}
else
{
irq_counter--;
}
}
}
}
void NES_mapper90::Sync_Mirror()
{
uint8 i;
uint32 nam_bank[4];
for(i = 0; i < 4; i++)
{
nam_bank[i] = ((uint32)nam_high_reg[i] << 8) | (uint32)nam_low_reg[i];
}
if(mirror_mode)
{
for(i = 0; i < 4; i++)
{
if(!nam_high_reg[i] && (nam_low_reg[i] == i))
{
mirror_mode = 0;
}
}
if(mirror_mode)
{
set_PPU_bank8(nam_bank[0]);
set_PPU_bank9(nam_bank[1]);
set_PPU_bank10(nam_bank[2]);
set_PPU_bank11(nam_bank[3]);
}
}
else
{
if(mirror_type == 0)
{
set_mirroring(NES_PPU::MIRROR_VERT);
}
else if(mirror_type == 1)
{
set_mirroring(NES_PPU::MIRROR_HORIZ);
}
else
{
set_mirroring(0,0,0,0);
}
}
}
void NES_mapper90::Sync_Chr_Banks()
{
uint8 i;
uint32 chr_bank[8];
for(i = 0; i < 8; i++)
{
chr_bank[i] = ((uint32)chr_high_reg[i] << 8) | (uint32)chr_low_reg[i];
}
if(chr_bank_size == 0)
{
set_PPU_bank0(chr_bank[0]*8+0);
set_PPU_bank1(chr_bank[0]*8+1);
set_PPU_bank2(chr_bank[0]*8+2);
set_PPU_bank3(chr_bank[0]*8+3);
set_PPU_bank4(chr_bank[0]*8+4);
set_PPU_bank5(chr_bank[0]*8+5);
set_PPU_bank6(chr_bank[0]*8+6);
set_PPU_bank7(chr_bank[0]*8+7);
}
else if(chr_bank_size == 1)
{
set_PPU_bank0(chr_bank[0]*4+0);
set_PPU_bank1(chr_bank[0]*4+1);
set_PPU_bank2(chr_bank[0]*4+2);
set_PPU_bank3(chr_bank[0]*4+3);
set_PPU_bank4(chr_bank[4]*4+0);
set_PPU_bank5(chr_bank[4]*4+1);
set_PPU_bank6(chr_bank[4]*4+2);
set_PPU_bank7(chr_bank[4]*4+3);
}
else if(chr_bank_size == 2)
{
set_PPU_bank0(chr_bank[0]*2+0);
set_PPU_bank1(chr_bank[0]*2+1);
set_PPU_bank2(chr_bank[2]*2+0);
set_PPU_bank3(chr_bank[2]*2+1);
set_PPU_bank4(chr_bank[4]*2+0);
set_PPU_bank5(chr_bank[4]*2+1);
set_PPU_bank6(chr_bank[6]*2+0);
set_PPU_bank7(chr_bank[6]*2+1);
}
else
{
set_PPU_bank0(chr_bank[0]);
set_PPU_bank1(chr_bank[1]);
set_PPU_bank2(chr_bank[2]);
set_PPU_bank3(chr_bank[3]);
set_PPU_bank4(chr_bank[4]);
set_PPU_bank5(chr_bank[5]);
set_PPU_bank6(chr_bank[6]);
set_PPU_bank7(chr_bank[7]);
}
}
void NES_mapper90::Sync_Prg_Banks()
{
if(prg_bank_size == 0)
{
set_CPU_bank4(num_8k_ROM_banks-4);
set_CPU_bank5(num_8k_ROM_banks-3);
set_CPU_bank6(num_8k_ROM_banks-2);
set_CPU_bank7(num_8k_ROM_banks-1);
}
else if(prg_bank_size == 1)
{
set_CPU_bank4(prg_reg[1]*2);
set_CPU_bank5(prg_reg[1]*2+1);
set_CPU_bank6(num_8k_ROM_banks-2);
set_CPU_bank7(num_8k_ROM_banks-1);
}
else if(prg_bank_size == 2)
{
if(prg_bank_e000)
{
set_CPU_bank4(prg_reg[0]);
set_CPU_bank5(prg_reg[1]);
set_CPU_bank6(prg_reg[2]);
set_CPU_bank7(prg_reg[3]);
}
else
{
if(prg_bank_6000)
{
set_CPU_bank3(prg_reg[3]);
}
set_CPU_bank4(prg_reg[0]);
set_CPU_bank5(prg_reg[1]);
set_CPU_bank6(prg_reg[2]);
set_CPU_bank7(num_8k_ROM_banks-1);
}
}
else
{
// 8k in reverse mode?
set_CPU_bank4(prg_reg[3]);
set_CPU_bank5(prg_reg[2]);
set_CPU_bank6(prg_reg[1]);
set_CPU_bank7(prg_reg[0]);
}
}
/////////////////////////////////////////////////////////////////////