Files
player/Project/Src/NES/mapper/100.cpp
2025-06-27 00:32:57 +08:00

282 lines
5.3 KiB
C++

/////////////////////////////////////////////////////////////////////
// Mapper 100
void NES_mapper100::Reset()
{
// clear registers FIRST!!!
for(int i = 0; i < 8; i++) regs[i] = 0x00;
// set CPU bank pointers
prg0 = 0;
prg1 = 1;
prg2 = num_8k_ROM_banks - 2;
prg3 = num_8k_ROM_banks - 1;
MMC3_set_CPU_banks();
// set VROM banks
if(num_1k_VROM_banks)
{
chr0 = 0;
chr1 = 1;
chr2 = 2;
chr3 = 3;
chr4 = 4;
chr5 = 5;
chr6 = 6;
chr7 = 7;
MMC3_set_PPU_banks();
}
else
{
chr0 = chr2 = chr4 = chr5 = chr6 = chr7 = 0;
chr1 = chr3 = 1;
}
irq_enabled = 0;
irq_counter = 0;
irq_latch = 0;
}
void NES_mapper100::MemoryWrite(uint32 addr, uint8 data)
{
switch(addr & 0xE001)
{
case 0x8000:
{
regs[0] = data;
}
break;
case 0x8001:
{
uint32 bank_num;
regs[1] = data;
bank_num = regs[1];
switch(regs[0] & 0xC7)
{
case 0x00:
{
if(num_1k_VROM_banks)
{
bank_num &= 0xfe;
chr0 = bank_num;
chr1 = bank_num + 1;
MMC3_set_PPU_banks();
}
}
break;
case 0x01:
{
if(num_1k_VROM_banks)
{
bank_num &= 0xfe;
chr2 = bank_num;
chr3 = bank_num + 1;
MMC3_set_PPU_banks();
}
}
break;
case 0x02:
{
if(num_1k_VROM_banks)
{
chr4 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
case 0x03:
{
if(num_1k_VROM_banks)
{
chr5 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
case 0x04:
{
if(num_1k_VROM_banks)
{
chr6 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
case 0x05:
{
if(num_1k_VROM_banks)
{
chr7 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
case 0x06:
{
prg0 = bank_num;
MMC3_set_CPU_banks();
}
break;
case 0x07:
{
prg1 = bank_num;
MMC3_set_CPU_banks();
}
break;
case 0x46:
{
prg2 = bank_num;
MMC3_set_CPU_banks();
}
break;
case 0x47:
{
prg3 = bank_num;
MMC3_set_CPU_banks();
}
break;
case 0x80:
{
if(num_1k_VROM_banks)
{
bank_num &= 0xfe;
chr4 = bank_num;
chr5 = bank_num + 1;
MMC3_set_PPU_banks();
}
}
break;
case 0x81:
{
if(num_1k_VROM_banks)
{
bank_num &= 0xfe;
chr6 = bank_num;
chr7 = bank_num + 1;
MMC3_set_PPU_banks();
}
}
break;
case 0x82:
{
if(num_1k_VROM_banks)
{
chr0 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
case 0x83:
{
if(num_1k_VROM_banks)
{
chr1 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
case 0x84:
{
if(num_1k_VROM_banks)
{
chr2 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
case 0x85:
{
if(num_1k_VROM_banks)
{
chr3 = bank_num;
MMC3_set_PPU_banks();
}
}
break;
}
}
break;
case 0xA000:
{
regs[2] = data;
if(parent_NES->ROM->get_mirroring() != NES_PPU::MIRROR_FOUR_SCREEN)
{
if(data & 0x01)
{
set_mirroring(NES_PPU::MIRROR_HORIZ);
}
else
{
set_mirroring(NES_PPU::MIRROR_VERT);
}
}
}
break;
case 0xA001:
{
regs[3] = data;
}
break;
case 0xC000:
regs[4] = data;
irq_counter = regs[4];
break;
case 0xC001:
regs[5] = data;
irq_latch = regs[5];
break;
case 0xE000:
regs[6] = data;
irq_enabled = 0;
break;
case 0xE001:
regs[7] = data;
irq_enabled = 1;
break;
}
}
void NES_mapper100::HSync(uint32 scanline)
{
if(irq_enabled)
{
if((scanline >= 0) && (scanline <= 239))
{
if(parent_NES->ppu->spr_enabled() || parent_NES->ppu->bg_enabled())
{
if(!(irq_counter--))
{
irq_counter = irq_latch;
parent_NES->cpu->DoIRQ();
}
}
}
}
}
/////////////////////////////////////////////////////////////////////