Files
player/Project/Src/NES/mapper/NSF.cpp
2025-06-27 00:32:57 +08:00

261 lines
9.2 KiB
C++

#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper NSF - private mapper number = 12 (decimal)
void NES_mapperNSF::Reset()
{
uint8 i;
uint32 j;
// Init ExSound
chip_type = ROM_banks[0x7B] & 0x3F;
parent_NES->apu->SelectExSound(chip_type);
parent_NES->MemoryWrite(0x4015, 0x1f);
// Init Banks
uint8 bank_switch = 0;
for(i = 0; i < 8; i++)
{
bank_switch |= ROM_banks[0x70+i];
}
if(bank_switch)
{
uint8 start_bank = ROM_banks[0x9] >> 4;
for(i = 0; (start_bank + i) < 8; i++)
{
BankSwitch(start_bank+i, i);
}
for(i = 0; i < 8; i++)
{
BankSwitch(i+8, ROM_banks[0x70+i]);
}
if(chip_type & 4)
{
BankSwitch(6, ROM_banks[0x76]);
BankSwitch(7, ROM_banks[0x77]);
}
}
else
{
uint32 nsf_size = ROM_banks[0x0] | (ROM_banks[0x1]<<8) | (ROM_banks[0x2]<<16);
uint32 load_addr = ROM_banks[0x8] | (ROM_banks[0x9]<<8);
for(j = 0; j < nsf_size-0x80; j++)
{
wram2[(load_addr+j) & 0x7FFF] = ROM_banks[j+0x80];
}
}
// Load Player Program
LoadPlayer();
// Map WRAM
NES_6502::Context context;
parent_NES->cpu->GetContext(&context);
context.mem_page[3] = wram1 + 0x0000; // $6000-$7FFF (FDS)
context.mem_page[4] = wram2 + 0x0000; // $8000-$9FFF
context.mem_page[5] = wram2 + 0x2000; // $A000-$BFFF
context.mem_page[6] = wram2 + 0x4000; // $C000-$DFFF
context.mem_page[7] = wram2 + 0x6000; // $E000-$FFFF
parent_NES->cpu->SetContext(&context);
}
void NES_mapperNSF::MemoryWriteLow(uint32 addr, uint8 data)
{
if(addr >= 0x5FF6 && addr <= 0x5FFF)
{
BankSwitch(addr & 0xF, data);
}
parent_NES->apu->ExWrite(addr, data);
}
void NES_mapperNSF::MemoryWriteSaveRAM(uint32 addr, uint8 data)
{
if((chip_type & 4) || addr < 0x7E40 || addr >= 0x7FF0)
{
wram1[addr - 0x6000] = data;
}
parent_NES->apu->ExWrite(addr, data);
}
void NES_mapperNSF::MemoryWrite(uint32 addr, uint8 data)
{
if((chip_type & 4) && addr >= 0xFFF0 && addr <= 0xFFF2)
{
wram2[addr & 0x7FFF] = data;
}
parent_NES->apu->ExWrite(addr, data);
}
uint8 NES_mapperNSF::MemoryReadLow(uint32 addr)
{
return parent_NES->apu->ExRead(addr);
}
void NES_mapperNSF::BankSwitch(uint8 num, uint8 bank)
{
uint32 load_start = (ROM_banks[0x8] | (ROM_banks[0x9] << 8)) & 0x0FFF;
if(num == 6 || num == 7)
{
for(uint32 i = 0; i < 0x1000; i++)
{
int32 adr = 0x1000 * bank + i + 0x80 - load_start;
if(adr < 0)
{
wram1[0x1000*(num&1)+i] = 0;
}
else
{
wram1[0x1000*(num&1)+i] = ROM_banks[adr];
}
}
}
else if(num >= 8 && num <= 14)
{
for(uint32 i = 0; i < 0x1000; i++)
{
int32 adr = 0x1000 * bank + i + 0x80 - load_start;
if(adr < 0)
{
wram2[0x1000*(num&7)+i] = 0;
}
else
{
wram2[0x1000*(num&7)+i] = ROM_banks[adr];
}
}
}
else if(num == 15)
{
uint32 adr_max;
if(chip_type & 4)
{
adr_max = 0xE40;
}
else
{
adr_max = 0xFFA;
}
for(uint32 i = 0; i < adr_max; i++)
{
int32 adr = 0x1000 * bank + i + 0x80 - load_start;
if(adr < 0)
{
wram2[0x1000*(num&7)+i] = 0;
}
else
{
wram2[0x1000*(num&7)+i] = ROM_banks[adr];
}
}
}
}
void NES_mapperNSF::LoadPlayer()
{
// Load Player (thanx Chris Covell)
uint8 play_prg1[0x1C0] =
{
0x78,0xd8,0xa2,0xff,0x9a,0xad,0x02,0x20,0x10,0xfb,0xa9,0x00,0xaa,0x95,0x00,0x9d,
0x00,0x01,0x9d,0x00,0x02,0x9d,0x00,0x03,0x9d,0x00,0x04,0x9d,0x00,0x05,0x9d,0x00,
0x06,0x9d,0x00,0x07,0xe8,0xd0,0xe6,0xa9,0x80,0x8d,0x00,0x20,0xa9,0x00,0x8d,0x01,
0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0xaa,0x8d,0x07,0x20,0xe8,0xe0,0x10,
0xd0,0xf8,0xa9,0x01,0x8d,0x06,0x20,0xa9,0x00,0x8d,0x06,0x20,0xa2,0x00,0xa0,0x00,
0xbd,0x70,0x7f,0x8d,0x07,0x20,0xe8,0xc8,0xc0,0x08,0xd0,0xf4,0xa0,0x00,0x8c,0x07,
0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,
0x8c,0x07,0x20,0x8c,0x07,0x20,0xe0,0x80,0xd0,0xd6,0xa9,0x3f,0x8d,0x06,0x20,0xa9,
0x00,0x8d,0x06,0x20,0xa9,0x0e,0x8d,0x07,0x20,0xa9,0x30,0x8d,0x07,0x20,0xa9,0x00,
0x8d,0xf1,0x7f,0xa9,0x0e,0x8d,0x01,0x20,0xa9,0x00,0x8d,0xf1,0x7f,0x20,0x00,0x80,
0xa9,0x01,0x8d,0xf0,0x7f,0x20,0x4d,0x7f,0x29,0x10,0xf0,0xf9,0xee,0xf1,0x7f,0xa9,
0xff,0xcd,0xf1,0x7f,0xd0,0x05,0xa9,0x00,0x8d,0xf1,0x7f,0xa9,0x00,0x8d,0xf0,0x7f,
0xad,0xf1,0x7f,0x20,0x00,0x80,0xa9,0x01,0x8d,0xf0,0x7f,0x4c,0xe5,0x7e,0x48,0x8a,
0x48,0x98,0x48,0xa9,0x20,0x8d,0x06,0x20,0x8d,0x06,0x20,0xad,0xf1,0x7f,0x4a,0x4a,
0x4a,0x4a,0x09,0x10,0x8d,0x07,0x20,0xad,0xf1,0x7f,0x29,0x0f,0x09,0x10,0x8d,0x07,
0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0x8d,0x05,0x20,0x8d,0x05,0x20,0xad,
0xf0,0x7f,0xf0,0x03,0x20,0x00,0x80,0x68,0xa8,0x68,0xaa,0x68,0x40,0xa0,0x08,0xa2,
0x01,0x8e,0x16,0x40,0xca,0x8e,0x16,0x40,0xad,0x16,0x40,0x6a,0x8a,0x2a,0xaa,0x88,
0xd0,0xf6,0xcd,0xf2,0x7f,0xf0,0x04,0x8d,0xf2,0x7f,0x60,0xa9,0x00,0x60,0x00,0x00,
0x38,0x4c,0xc6,0xc6,0xc6,0x64,0x38,0x00,0x18,0x38,0x18,0x18,0x18,0x18,0x7e,0x00,
0x7c,0xc6,0x0e,0x3c,0x78,0xe0,0xfe,0x00,0x7e,0x0c,0x18,0x3c,0x06,0xc6,0x7c,0x00,
0x1c,0x3c,0x6c,0xcc,0xfe,0x0c,0x0c,0x00,0xfc,0xc0,0xfc,0x06,0x06,0xc6,0x7c,0x00,
0x3c,0x60,0xc0,0xfc,0xc6,0xc6,0x7c,0x00,0xfe,0xc6,0x0c,0x18,0x30,0x30,0x30,0x00,
0x7c,0xc6,0xc6,0x7c,0xc6,0xc6,0x7c,0x00,0x7c,0xc6,0xc6,0x7e,0x06,0x0c,0x78,0x00,
0x38,0x6c,0xc6,0xc6,0xfe,0xc6,0xc6,0x00,0xfc,0xc6,0xc6,0xfc,0xc6,0xc6,0xfc,0x00,
0x3c,0x66,0xc0,0xc0,0xc0,0x66,0x3c,0x00,0xf8,0xcc,0xc6,0xc6,0xc6,0xcc,0xf8,0x00,
0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xfe,0x00,0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0e,0x7f,0x40,0x7e,0x0e,0x7f
};
uint8 play_prg2[0x1C0] =
{
0x78,0xd8,0xa2,0xff,0x9a,0xad,0x02,0x20,0x10,0xfb,0xa9,0x00,0xaa,0x95,0x00,0x9d,
0x00,0x01,0x9d,0x00,0x02,0x9d,0x00,0x03,0x9d,0x00,0x04,0x9d,0x00,0x05,0x9d,0x00,
0x06,0x9d,0x00,0x07,0xe8,0xd0,0xe6,0xa9,0x80,0x8d,0x00,0x20,0xa9,0x00,0x8d,0x01,
0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0xaa,0x8d,0x07,0x20,0xe8,0xe0,0x10,
0xd0,0xf8,0xa9,0x01,0x8d,0x06,0x20,0xa9,0x00,0x8d,0x06,0x20,0xa2,0x00,0xa0,0x00,
0xbd,0x70,0xff,0x8d,0x07,0x20,0xe8,0xc8,0xc0,0x08,0xd0,0xf4,0xa0,0x00,0x8c,0x07,
0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,0x8c,0x07,0x20,
0x8c,0x07,0x20,0x8c,0x07,0x20,0xe0,0x80,0xd0,0xd6,0xa9,0x3f,0x8d,0x06,0x20,0xa9,
0x00,0x8d,0x06,0x20,0xa9,0x0e,0x8d,0x07,0x20,0xa9,0x30,0x8d,0x07,0x20,0xa9,0x00,
0x8d,0xf1,0xff,0xa9,0x0e,0x8d,0x01,0x20,0xa9,0x00,0x8d,0xf1,0xff,0x20,0x00,0x80,
0xa9,0x01,0x8d,0xf0,0xff,0x20,0x4d,0xff,0x29,0x10,0xf0,0xf9,0xee,0xf1,0xff,0xa9,
0xff,0xcd,0xf1,0xff,0xd0,0x05,0xa9,0x00,0x8d,0xf1,0xff,0xa9,0x00,0x8d,0xf0,0xff,
0xad,0xf1,0xff,0x20,0x00,0x80,0xa9,0x01,0x8d,0xf0,0xff,0x4c,0xe5,0xfe,0x48,0x8a,
0x48,0x98,0x48,0xa9,0x20,0x8d,0x06,0x20,0x8d,0x06,0x20,0xad,0xf1,0xff,0x4a,0x4a,
0x4a,0x4a,0x09,0x10,0x8d,0x07,0x20,0xad,0xf1,0xff,0x29,0x0f,0x09,0x10,0x8d,0x07,
0x20,0xa9,0x00,0x8d,0x06,0x20,0x8d,0x06,0x20,0x8d,0x05,0x20,0x8d,0x05,0x20,0xad,
0xf0,0xff,0xf0,0x03,0x20,0x00,0x80,0x68,0xa8,0x68,0xaa,0x68,0x40,0xa0,0x08,0xa2,
0x01,0x8e,0x16,0x40,0xca,0x8e,0x16,0x40,0xad,0x16,0x40,0x6a,0x8a,0x2a,0xaa,0x88,
0xd0,0xf6,0xcd,0xf2,0xff,0xf0,0x04,0x8d,0xf2,0xff,0x60,0xa9,0x00,0x60,0x00,0x00,
0x38,0x4c,0xc6,0xc6,0xc6,0x64,0x38,0x00,0x18,0x38,0x18,0x18,0x18,0x18,0x7e,0x00,
0x7c,0xc6,0x0e,0x3c,0x78,0xe0,0xfe,0x00,0x7e,0x0c,0x18,0x3c,0x06,0xc6,0x7c,0x00,
0x1c,0x3c,0x6c,0xcc,0xfe,0x0c,0x0c,0x00,0xfc,0xc0,0xfc,0x06,0x06,0xc6,0x7c,0x00,
0x3c,0x60,0xc0,0xfc,0xc6,0xc6,0x7c,0x00,0xfe,0xc6,0x0c,0x18,0x30,0x30,0x30,0x00,
0x7c,0xc6,0xc6,0x7c,0xc6,0xc6,0x7c,0x00,0x7c,0xc6,0xc6,0x7e,0x06,0x0c,0x78,0x00,
0x38,0x6c,0xc6,0xc6,0xfe,0xc6,0xc6,0x00,0xfc,0xc6,0xc6,0xfc,0xc6,0xc6,0xfc,0x00,
0x3c,0x66,0xc0,0xc0,0xc0,0x66,0x3c,0x00,0xf8,0xcc,0xc6,0xc6,0xc6,0xcc,0xf8,0x00,
0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xfe,0x00,0xfe,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0e,0xff,0x40,0xfe,0x0e,0xff
};
if(chip_type & 4)
{
// $FE40 - $FFFF (FDS)
for(uint32 i = 0; i < 0x1C0; i++)
{
wram2[0x7E40+i] = play_prg2[i];
}
wram2[0x7E40+0x09E] = ROM_banks[0xA]; // INIT_ADR
wram2[0x7E40+0x09F] = ROM_banks[0xB];
wram2[0x7E40+0x0C4] = ROM_banks[0xA]; // INIT_ADR
wram2[0x7E40+0x0C5] = ROM_banks[0xB];
wram2[0x7E40+0x105] = ROM_banks[0xC]; // PLAY_ADR
wram2[0x7E40+0x106] = ROM_banks[0xD];
wram2[0x7E40+0x0B0] = ROM_banks[0x6]; // MAX_SONG
}
else
{
// $7E40 - $7FFF (non FDS)
for(uint32 i = 0; i < 0x1C0; i++)
{
wram1[0x1E40+i] = play_prg1[i];
}
wram1[0x1E40+0x09E] = ROM_banks[0xA]; // INIT_ADR
wram1[0x1E40+0x09F] = ROM_banks[0xB];
wram1[0x1E40+0x0C4] = ROM_banks[0xA]; // INIT_ADR
wram1[0x1E40+0x0C5] = ROM_banks[0xB];
wram1[0x1E40+0x105] = ROM_banks[0xC]; // PLAY_ADR
wram1[0x1E40+0x106] = ROM_banks[0xD];
wram1[0x1E40+0x0B0] = ROM_banks[0x6]; // MAX_SONG
wram2[0x7FFA] = 0x0E;
wram2[0x7FFB] = 0x7F;
wram2[0x7FFC] = 0x40;
wram2[0x7FFD] = 0x7E;
wram2[0x7FFE] = 0x0E;
wram2[0x7FFF] = 0x7F;
}
}
/////////////////////////////////////////////////////////////////////
#endif