44 lines
		
	
	
		
			466 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			466 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "nes_mapper.h"
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|  
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| // Mapper 7
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| void MAP7_Reset()
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| {
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|   // set CPU bank pointers
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| //  set_CPU_banks(0,1,2,3);
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| } 
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| void MAP7_MemoryWrite(uint16 addr, uint8 data)
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| {
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|   uint32 bank;
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| 
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|   bank = (data & 0x07) << 2;
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|   set_CPU_banks(bank+0,bank+1,bank+2,bank+3); 
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|   if(data & 0x10)
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|   {
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|     set_mirroring(1,1,1,1);
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|   }
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|   else
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|   {
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|     set_mirroring(0,0,0,0);
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|   }
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| }
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| void MAP7_Init()
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| {
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| 	NES_Mapper->Reset = MAP7_Reset;
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| 	NES_Mapper->Write = MAP7_MemoryWrite;  
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| }
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