121 lines
3.1 KiB
C
121 lines
3.1 KiB
C
#include "mywin_inc.h"
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// 定义按钮类型
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#define WIN_BUTTON_TYPE "WIN_ButtonStruct"
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// 在堆中创建一个按钮
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WIN_ButtonStruct *WIN_CreatButton(WIN_WindowStruct *base,
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void (*msgLoop)(struct _WIN_WindowStruct *win,
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WIN_MsgStruct *msg),
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int x, int y, int x_size, int y_size) {
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// 重设消息循环
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if (msgLoop == 0) {
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msgLoop = (void (*)(struct _WIN_WindowStruct *win,
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WIN_MsgStruct *msg))BUTTON_DefaultMsgLoop;
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}
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WIN_ButtonStruct *ret = mymalloc(sizeof(WIN_ButtonStruct));
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// 调用父类的构造函数
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if (ret) {
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mymemset(ret, 0, sizeof(WIN_ButtonStruct));
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if (0 == WIN_CreatWindowExt((WIN_WindowStruct *)ret, base, msgLoop, x, y,
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x_size, y_size)) {
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// 创建失败
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myfree(ret);
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ret = 0;
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} else {
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((WIN_WindowStruct *)ret)->winType = WIN_BUTTON_TYPE;
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((WIN_WindowStruct *)ret)->keyChid = 1; // 作为子窗口被创建
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// 构造一个
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}
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}
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return ret;
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}
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// 设置按键的字符
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void BUTTON_SetKeyString(WIN_ButtonStruct *button, char *key) {
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button->key = key;
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}
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// 默认绘制函数
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void BUTTON_DefaultPaint(WIN_ButtonStruct *button) {
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int x_size = ((WIN_WindowStruct *)button)->x_size;
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int y_size = ((WIN_WindowStruct *)button)->y_size;
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WIN_PaintBackGround((WIN_WindowStruct *)button);
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if (button->press) {
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WIN_SetLcdBkColor(0x80808080);
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} else {
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WIN_SetLcdBkColor(0xffffffff);
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}
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// WIN_Clear();
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if (button->press)
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WIN_SetLcdColor(~0xff00ff);
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else
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WIN_SetLcdColor(0xff00ff);
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if (y_size > WIN_GetFontHight()) {
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WIN_DrawTxtHCenterAt(button->key, x_size / 2,
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y_size / 2 - WIN_GetFontHight() / 2);
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} else {
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WIN_DrawTxtHCenterAt(button->key, x_size / 2, 0);
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}
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WIN_SetLcdColor(0xff0000);
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WIN_DrawHLine(0, y_size - 2, x_size - 1);
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}
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// 默认消息处理函数
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void BUTTON_DefaultMsgLoop(WIN_ButtonStruct *button, WIN_MsgStruct *msg) {
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WIN_MoveStruct *m = 0;
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switch (msg->msg) {
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case WIN_MSG_PAINT:
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BUTTON_DefaultPaint(button);
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break;
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case WIN_MSG_INIT:
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WIN_SetBackPic((WIN_WindowStruct *)button);
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break;
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case WIN_MSG_KEY:
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break;
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case WIN_MSG_TOUCH:
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break;
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case WIN_MSG_CHID:
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break;
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case WIN_MSG_DELETE:
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break;
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case WIN_MSG_MOVE:
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m = msg->data.p;
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switch (m->moveType) {
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case MOVE_DATA_MOVEIN:
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break;
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case MOVE_DATA_MOVED:
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break;
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case MOVE_DATA_LONG:
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break;
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case MOVE_DATA_MOVEOUT:
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case MOVE_DATA_OUTSIDE:
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button->press = 0;
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WIN_SetInvalid((WIN_WindowStruct *)button);
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break;
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case MOVE_DATA_TOUCHOUT:
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if (button->press)
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WIN_SendMsgToPrent((WIN_WindowStruct *)button, CHID_USER,
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BUTTON_PRESSED);
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button->press = 0;
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WIN_SetInvalid((WIN_WindowStruct *)button);
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break;
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case MOVE_DATA_TOUCHIN:
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button->press = 1;
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WIN_SetInvalid((WIN_WindowStruct *)button);
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break;
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default:
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WIN_DefaultMsgLoop((WIN_WindowStruct *)button, msg);
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break;
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}
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break;
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default:
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WIN_DefaultMsgLoop((WIN_WindowStruct *)button, msg);
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break;
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}
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}
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