288 lines
9.3 KiB
C
288 lines
9.3 KiB
C
#include "mywin_inc.h"
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#define WIN_SCROLLBAR_TYPE "WIN_ScrollbarStruct"
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void SCROLLBAR_Delete(WIN_ScrollbarStruct *bar);
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WIN_ScrollbarStruct *WIN_CreatScrollbar(
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WIN_WindowStruct *base,
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void (*msgLoop)(struct _WIN_WindowStruct *win, WIN_MsgStruct *msg), int x,
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int y, int x_size, int y_size) {
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// 重设消息循环
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if (msgLoop == 0) {
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msgLoop = (void (*)(struct _WIN_WindowStruct *win,
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WIN_MsgStruct *msg))SCROLLBAR_DefaultMsgLoop;
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}
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WIN_ScrollbarStruct *ret = mymalloc(sizeof(WIN_ScrollbarStruct));
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// 调用父类的构造函数
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if (ret) {
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mymemset(ret, 0, sizeof(WIN_ScrollbarStruct));
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if (0 == WIN_CreatWindowExt((WIN_WindowStruct *)ret, base, msgLoop, x, y,
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x_size, y_size)) {
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// 创建失败
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myfree(ret);
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ret = 0;
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} else {
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// 构造一个
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((WIN_WindowStruct *)ret)->deleteWindow =
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(void (*)(struct _WIN_WindowStruct *win))SCROLLBAR_Delete;
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((WIN_WindowStruct *)ret)->winType = WIN_SCROLLBAR_TYPE;
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((WIN_WindowStruct *)ret)->bkcolor = 0x342f2a;
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((WIN_WindowStruct *)ret)->color = 0xc2ae9b;
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((WIN_WindowStruct *)ret)->keyChid = 1; // 作为子窗口被创建
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ret->color_light = 0xffffff;
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ret->color_dark = 0x808080;
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ret->y_step = 45;
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}
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}
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return ret;
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}
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void SCROLLBAR_Delete(WIN_ScrollbarStruct *bar) {
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if (bar->items)
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myfree(bar->items);
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// 调用父类的销毁函数
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WIN_DeleteWindow((WIN_WindowStruct *)bar);
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}
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void SCROLLBAR_AddItem(WIN_ScrollbarStruct *bar, char *item, char *pic_path) {
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if (bar->itemNum < bar->itemMaxNum) {
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int len = strlen(item);
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if (len + 1 > SCROLLBAR_ITEM_MAXLEN)
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printf("%s:item txt to long\r\n", __func__);
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mymemcpy(bar->items[bar->itemNum].txt, item, len + 1);
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bar->items[bar->itemNum].pic_path = pic_path;
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bar->itemNum++;
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}
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}
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Scrollbar_ItemStruct *SCROLLBAR_GetItemByOffset(WIN_ScrollbarStruct *bar,
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int offset) {
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if (bar->itemNum == 0)
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return 0;
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while (bar->index + offset < 0)
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offset += bar->itemNum;
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while (bar->index + offset >= bar->itemNum)
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offset -= bar->itemNum;
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if ((bar->index + offset >= 0) && (bar->index + offset < bar->itemNum))
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return &bar->items[bar->index + offset];
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else
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return 0;
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}
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// 绘制一个条目,y是条目中心坐标
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void SCROLLBAR_DrawItem(WIN_ScrollbarStruct *bar, int offset, int y) {
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Scrollbar_ItemStruct *item = SCROLLBAR_GetItemByOffset(bar, offset);
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int x = ((WIN_WindowStruct *)bar)->x_size / 2;
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if (item) {
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if (offset == 0)
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WIN_SetLcdColor(bar->color_light);
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else
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WIN_SetLcdColor(bar->color_dark);
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WIN_PicStruct *pic = WIN_GetPic(item->pic_path);
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int pic_xsize = 0;
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if (pic)
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pic_xsize = pic->xsize + WIN_GetFontWidth() / 2;
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int xsize = strlen(item->txt) * WIN_GetFontWidth() / 2 + pic_xsize;
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x = x - xsize / 2;
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WIN_DrawPic(pic, x, y - pic->ysize / 2, pic->xsize, pic->ysize);
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x += pic_xsize;
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WIN_DrawTxtAt(item->txt, x, y - WIN_GetFontHight() / 2);
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}
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}
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// 默认绘制函数
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void SCROLLBAR_DefaultPaint(WIN_ScrollbarStruct *bar) {
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int x = 0;
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int y = 0;
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int x_size = ((WIN_WindowStruct *)bar)->x_size;
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int y_size = ((WIN_WindowStruct *)bar)->y_size;
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WIN_PaintBackGround((WIN_WindowStruct *)bar);
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int draw_item_num = 3;
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for (; draw_item_num * bar->y_step < y_size; draw_item_num += 2) {
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}
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for (int i = -draw_item_num / 2; i < draw_item_num / 2 + 1; i++) {
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SCROLLBAR_DrawItem(bar, i, bar->y_step * i + y_size / 2 + bar->y_offset);
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}
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}
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// 惯性定时器消息
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int SCROLLBAR_TimerInertia(WIN_ScrollbarStruct *bar) {
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if (bar->x_inertia > 0)
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bar->x_inertia--;
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else if (bar->x_inertia < 0)
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bar->x_inertia++;
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if (bar->y_inertia > 0)
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bar->y_inertia--;
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else if (bar->y_inertia < 0)
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bar->y_inertia++;
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// 惯性滑动
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WIN_SendTouchMove((WIN_WindowStruct *)bar, bar->x_inertia, bar->y_inertia);
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if (bar->y_inertia == 0 && bar->x_inertia == 0) {
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WIN_DeleteTimer(bar->timer_inertia);
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bar->timer_inertia = 0;
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bar->num_inertia = 0;
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}
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return 0;
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}
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#define SCROLLBAR_INDEX_ADD() \
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{ \
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if (bar->index < bar->itemNum - 1) \
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bar->index++; \
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else \
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bar->index = 0; \
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}
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#define SCROLLBAR_INDEX_SUB() \
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{ \
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if (bar->index > 0) \
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bar->index--; \
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else \
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bar->index = bar->itemNum - 1; \
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}
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void SCROLLBAR_DefaultMsgLoop(WIN_ScrollbarStruct *bar, WIN_MsgStruct *msg) {
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WIN_MoveStruct *m = 0;
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WIN_KeyStruct *k = 0;
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switch (msg->msg) {
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case WIN_MSG_PAINT:
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SCROLLBAR_DefaultPaint(bar);
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break;
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case WIN_MSG_INIT:
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WIN_SetBackPic((WIN_WindowStruct *)bar);
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break;
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case WIN_MSG_KEY:
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k = msg->data.p;
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if (k->shortPress & KEY_VALUE_DOWN) {
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SCROLLBAR_INDEX_ADD();
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bar->y_offset = 0;
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WIN_SetInvalid((WIN_WindowStruct *)bar);
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} else if (k->shortPress & KEY_VALUE_UP) {
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SCROLLBAR_INDEX_SUB();
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bar->y_offset = 0;
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WIN_SetInvalid((WIN_WindowStruct *)bar);
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}
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break;
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case WIN_MSG_MOVE:
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m = msg->data.p;
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switch (m->moveType) {
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case MOVE_DATA_MOVED:
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bar->y_offset += m->y_move;
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if (bar->y_offset > bar->y_step / 2) {
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bar->y_offset -= bar->y_step;
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SCROLLBAR_INDEX_SUB();
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} else if (bar->y_offset <= -bar->y_step / 2) {
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bar->y_offset += bar->y_step;
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SCROLLBAR_INDEX_ADD();
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}
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if (bar->timer_inertia == 0) {
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// 存储惯性值
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// bar->x_inertia=bar->x_inertia*bar->num_inertia+
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//m->x_move; bar->y_inertia=bar->y_inertia*bar->num_inertia+ m->y_move;
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// bar->num_inertia++;
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// bar->x_inertia/=bar->num_inertia;
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// bar->y_inertia/=bar->num_inertia;
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bar->x_inertia = m->x_move;
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bar->y_inertia = m->y_move;
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}
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if (bar->x_inertia == 0 && bar->y_inertia == 0)
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bar->y_offset = 0;
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WIN_SetInvalidWhenTop((WIN_WindowStruct *)bar);
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break;
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case MOVE_DATA_SHORT:
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if (bar->timer_inertia == 0) {
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WIN_SendMsgToPrent((WIN_WindowStruct *)bar, CHID_USER,
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SCROLLBAR_PRESSED);
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} else {
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WIN_DeleteTimer(bar->timer_inertia);
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bar->timer_inertia = 0;
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bar->x_inertia = 0;
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bar->y_inertia = 0;
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}
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break;
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case MOVE_DATA_TOUCHOUT:
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case MOVE_DATA_MOVEOUT:
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// 添加惯性定时器
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if ((bar->timer_inertia == 0) && (bar->x_inertia || bar->y_inertia)) {
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bar->timer_inertia = WIN_CreatTimer((WIN_WindowStruct *)bar, 20);
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} else if (bar->timer_inertia == 0) {
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// 滑动停止
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// WIN_SendTouchMove((WIN_WindowStruct
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//*)bar,0,0);
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}
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default:
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break;
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}
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break;
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case WIN_MSG_TIMER:
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if (msg->data.v == bar->timer_inertia) {
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SCROLLBAR_TimerInertia(bar);
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}
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break;
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default:
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WIN_DefaultMsgLoop((WIN_WindowStruct *)bar, msg);
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break;
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}
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}
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void SCROLLBAR_SetItemNum(WIN_ScrollbarStruct *bar, int itemNum) {
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if (bar->items) {
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bar->items = myrealloc(bar->items, sizeof(Scrollbar_ItemStruct) * itemNum);
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if (itemNum > bar->itemMaxNum)
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mymemset(bar->items + bar->itemMaxNum * sizeof(Scrollbar_ItemStruct), 0,
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sizeof(Scrollbar_ItemStruct) * (itemNum - bar->itemMaxNum));
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} else {
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bar->items = mymalloc(sizeof(Scrollbar_ItemStruct) * itemNum);
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mymemset(bar->items, 0, sizeof(Scrollbar_ItemStruct) * itemNum);
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}
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bar->itemMaxNum = itemNum;
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}
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WIN_ScrollbarStruct *SCROLLBAR_SelectItem(WIN_WindowStruct *base, char **item,
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int itemNum, int x, int y, int x_size,
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int y_size) {
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WIN_ScrollbarStruct *bar = WIN_CreatScrollbar(base, 0, x, y, x_size, y_size);
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SCROLLBAR_SetItemNum(bar, itemNum);
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for (int i = 0; i < itemNum; i++) {
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int len = strlen(item[i]);
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SCROLLBAR_AddItem(bar, item[i], 0);
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if (x_size < len)
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x_size = len;
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}
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// 设置弹出框的背景
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WIN_SetBackPic((WIN_WindowStruct *)bar);
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WIN_ShowWindow((WIN_WindowStruct *)bar);
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return bar;
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}
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WIN_ScrollbarStruct *SCROLLBAR_SelectNum(WIN_WindowStruct *base, int min,
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int max, int x, int y, int x_size,
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int y_size) {
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// if (max-min+1>bar->itemMaxNum) return 0;
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if (max < min)
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return 0;
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char **item = mymalloc((max - min + 1) * sizeof(char **));
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for (int i = 0; i < max - min + 1; i++) {
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item[i] = mymalloc(SCROLLBAR_ITEM_MAXLEN * sizeof(char));
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sprintf(item[i], "%d", min + i);
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}
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WIN_ScrollbarStruct *ret =
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SCROLLBAR_SelectItem(base, item, max - min + 1, x, y, x_size, y_size);
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for (int i = 0; i < max - min + 1; i++) {
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myfree(item[i]);
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}
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myfree(item);
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return ret;
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}
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