103 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef MYWIN_LCD_H__
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#define MYWIN_LCD_H__
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//创建一个虚拟屏幕
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WIN_LcdStruct *WIN_CreatVirtualLcd (int x_size,int y_size);
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//删除虚拟屏幕
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void WIN_DeleteVirtualLcd (WIN_LcdStruct *lcd);
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//设置屏幕显示方向
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void WIN_LcdSetScreenDis (WIN_LcdStruct *lcd,int d);
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//设置活动窗口
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void WIN_LcdSetWindow (WIN_LcdStruct *lcd,int x_s,int y_s,int x_size,int y_size);
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int WIN_LcdGetWindowSizeX (WIN_LcdStruct *lcd);
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int WIN_LcdGetWindowSizeY (WIN_LcdStruct *lcd);
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int WIN_LcdGetLcdSizeX(WIN_LcdStruct *lcd);
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int WIN_LcdGetLcdSizeY (WIN_LcdStruct *lcd);
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u32 WIN_LcdSetLcdColor (WIN_LcdStruct *lcd,u32 color);
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u32 WIN_LcdSetLcdBkColor (WIN_LcdStruct *lcd,u32 color);
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u32 WIN_LcdSetLcdColor16 (WIN_LcdStruct *lcd,u32 color);
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u32 WIN_LcdSetLcdBkColor16 (WIN_LcdStruct *lcd,u32 color);
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u32 WIN_LcdGetLcdColor (WIN_LcdStruct *lcd);
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u32 WIN_LcdGetLcdBkColor (WIN_LcdStruct *lcd);
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u32 WIN_LcdGetLcdColor16 (WIN_LcdStruct *lcd);
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u32 WIN_LcdGetLcdBkColor16 (WIN_LcdStruct *lcd);
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//设置绘制模式,1,不绘制背景,0,绘制背景
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void WIN_LcdSetLcdDrawMode (WIN_LcdStruct *lcd,int mode);
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void WIN_LcdFillRectOff16At (WIN_LcdStruct *lcd,int s_x,int s_y,int s_xsize,int s_ysize,u16 *buff,int x_s,int y_s,int xsize,int ysize);
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//安全画点,以屏幕窗口的坐标为原点,并且画点不会超出窗口范围
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void WIN_LcdDrawPointSafe (WIN_LcdStruct *lcd,int x,int y,int mode);
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//安全画点,以屏幕窗口的坐标为原点,并且画点不会超出窗口范围
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//以指定颜色画点,而不是前景色
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void WIN_LcdDrawPointSafeColor (WIN_LcdStruct *lcd,int x,int y,u16 color);
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//以指定色透明度画点0~32,0,全透明,31,不透明
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void WIN_LcdDrawPointSafeColorAlpha (WIN_LcdStruct *lcd,int x,int y,u16 color,u8 alpha);
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//填充矩形,已窗口坐标为原点
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void WIN_LcdFillRectByColor (WIN_LcdStruct *lcd,int x,int y,int x_size,int y_size);
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//以透明度填充矩形,已窗口坐标为原点
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void WIN_LcdFillRectByColorAlpha (WIN_LcdStruct *lcd,int x,int y,int x_size,int y_size,u8 alpha);
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//绘制图标,图标使用const数组编译在程序里,其本身已经附带了大小等参数
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//此函数效率比较低,只用于绘制小图标,绘制图片使用矩形填充函数
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void WIN_LcdDrawImag (WIN_LcdStruct *lcd,int x,int y,int xsize,int ysize,const u8 *buff);
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//绘制图标,但是不绘制指定颜色
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void WIN_LcdDrawImagButColor (WIN_LcdStruct *lcd,int x,int y,int xsize,int ysize,const u8 *buff,u16 color);
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//绘制图标,把图像的有效部分绘制为指定颜色
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//此函数效率比较低,只用于绘制小图标,绘制图片使用矩形填充函数
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void WIN_LcdDrawImagByColor (WIN_LcdStruct *lcd,int x,int y,int xsize,int ysize,const u8 *buff,u16 color);
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//绘制图标,把原图像转化为透明度,用指定颜色来绘制
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//此函数效率比较低,只用于绘制小图标,绘制图片使用矩形填充函数
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void WIN_LcdDrawImagByAlpha (WIN_LcdStruct *lcd,int x,int y,int xsize,int ysize,const u8 *buff,u16 color);
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//清除绘图窗口内的显示
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void WIN_LcdClear (WIN_LcdStruct *lcd);
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//清除矩形内的显示
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void WIN_LcdClearRect (WIN_LcdStruct *lcd,int x,int y,int x_size,int y_size);
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//获取指定矩形空间的屏幕颜色,屏幕的绝对坐标
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void WIN_LcdGetColors (WIN_LcdStruct *lcd,u16 *buff,int x_s,int y_s,int x_size,int y_size);
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#endif
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